Wasteland 2 released!

Why should a game only be allowed negative critique by someone who have played all the way through the game? And why "especially rpg" games

I don't care about anybody else's opinion of this or any other game. I don't get involved with such matters because everybody has their own tastes. However, I did find this comment... odd. Yeah, sure, you can judge Pac-Man by playing for a few minutes. Or by playing some random FPS. They truly are the same. But, an RPG? Really? Would you accept a book review from someone who has read only the first chapter of a book? Or someone's critique of a group's latest album because they listened to one of 15 songs? Would you accept a grade from your instructor who only graded you on the first page of your 10-page assignment? Of course, if you are talking only of technical points that you disliked (and that is mostly what you refer to), then you are right: these things most likely don't change. However, an RPG is much more than the sum of its 'technical' parts and a valid, real critique should be done by someone who has played a significant portion of/finished the game.

I am neither discussing a book, a music album, or someones paper.
I have been discussing Atmosphere, tone, dialog and story, graphics (technically and aesthetically), level design,World - immersion and such things, in a video game.
When the foundation of a game does not hold up, the whole thing collapses.

But let's take your other non game examples.
If I read a book, and the first 50-200 pages whatever. The writing style is really engaging me, the author is really painting a picture of the world I am reading about. I am really engage by the characters, their dialog and how their actions are described. The author clearly have a style a tone. Of course the rest of the book will be in the same tone and style, you won't know how it ends, but you know the quality of it.

I listen to an album from a band, I listen to the first three tracks. The tracks have song lyrics that addresses sort of the same subject matter and tone. The musicians play their instruments in a certain way that I really like, they have a distinct style on this album so far. You won't know all the song lyrics, but you know what they will be about, how the musicians will perform.

I read a classmate's paper. I read half of it. It becomes clear how much work he have put into the first half of it. I know the quality of the first half will reflect on the rest of the paper. If the first half of the paper is garbage, I might as well tell him he have to redo it.

When I first saw the Trailer for Star Wars Episode 1: The phantom menace, it looked wrong. The whole film was garbage
When I first saw a picture of Diablo 3, I said to myself; this looks wrong. The whole game was garbage
When I saw the first picture from Wasteland 2, it did not look like how I wanted it to look, The is dissapointing.
When I saw trailers and pictures from Rome 2: Total war, it looked amazing, the game was garbage. (ohhhh)

Very often i find that, a picture, a trailer or playing part of a game, can tell you a lot.
Look at the foundation, and you will more times than not, know if it holds up.

That is just the craaazy world I live in : )
Ever heard Don't judge a book by its cover?

Yea, that is a good expression.

The book cover does nececarilly not tell us anything about the book.

That is why:
When I saw the box art for Diablo 3, I did not get a bad feeling from that.
When I saw the promotional posters for Star Wars Episode 1: The Phantom Menace, I did not say something is wrong.
When I saw the box art for Wasteland 2 I did not think something was wrong.
When I saw the box art for Rome 2: Total war I did not think, it looks like an awesome game.

If a classmate makes a visual frontpage for his paper, I don't know wether to tell him to redo it, or keep it as it is.

But when I saw something concrete from the actual product, that gives me a very strong indication of the quality.
Or when I used the actual product, I pretty much got the facts about its quality.
 
Soldat: I started playing Fallout 2 but I quit once I got to the Den. Does my critique matter? Sounds ridiculous to me but I've heard someone say it. Sure everyone is entitled to their opinion, but it doesn't really mean much in some cases. Some people are very ill informed. As for people jumping to discuss the issue and "defend" Wasteland 2, I think it has more to do with odd reasoning than anything else. The reasons listed thus far are silly. The early game of Wasteland 2 isn't as strong as Fallout 2. It's a given really. It isn't as open in the beginning. Yes there are many corridors and such, but not the whole way through. The game opens up. As we already said.

I feel like you have only played a couple hours of Wasteland 2 at best. That is why the comment seems off. Me personally I felt like stopping Divinity: Original Sin after the first starting zone, but I toughed it out for about three hours and it improved for me. Wasteland 2 isn't an instant gratification type game. Could it have been more expansive? Of course. Considering the budget though, I think they did quite well. People that have very good taste in RPG's are enjoying the game, not without faults mind you, but they are having a blast. I don't consider these people to be the type that enjoys linear railroaded RPG's with no consequences for your actions.

Soldat how extensive is your experience with cRPG's? I can't help but feel like some of your critiques are problems with most RPG's in general. Small incongruities are bound to pop up in games like this. The game still needs a couple of patches before it really shines imo. Soldat if you haven't made it out of Highpool your opinion is worth jack shit as far as RPG reviews go. No offense. That is the way of the beast. One can argue if the mechanics in the game aren't good that it isn't worth playing. I argue that aside from aimed shots and perks being missing the mechanics are sound. Some smoke grenades and flashbangs are fucking vital in tactical games and it pisses me off they aren't available. Most RPG's have some extra layer that adds to the combat and Wasteland 2 is missing that. The camera isn't like Fallouts so people don't like it. Also it seems it makes things difficult or tedious at times. Fair points. All valid criticism but...Wasteland isn't Fallout. The game isn't totally finished yet. It's the closest thing to a legitimate Fallout game you are going to get.

Divinity: Original Sin is comparable to Wasteland 2 in many way. I would argue that Wasteland 2 should follow their lead and release a update that adds shit like Larian did with the new companions. From what Brother None has said, and others as well, I can safely assume that perks would have been in the game but the resources weren't there to finish that in time so it was shelved for later. I would bet money that Fargo and crew will support the hell out of the game post release. What is possible?

New companions.
Perks.
Weapons and hopefully some useful grenades. Smoke and Flash ffs.
Quests.
New Zone, dungeons, or towns.
Bug fixes.

Not all of those are going to happen, but I think perks and tactical addons like smoke and flash grenades should be something they go for. I would reeeaalllyy like a prone too. Wasteland 2 needs more Jagged Alliance 2 really. More companion talking. More random encounters would be nice. Unique random encounters mind you. YOU HEAR THAT KHARN!!!!! Yeah he didn't hear me. The others are just a bonus.

Sea and Brother None are our representatives for this whole thing. Hell I think they are more active over on Codex than here, as far as Wasteland 2 stuff goes. Frankly I trust them to do what they can and let our voice be heard at the very least. It's okay to have problems with the game. Some just might not agree that what you say are problems are in fact legitimate. The star issue for one. Absurd beyond belief.

For one, Rangers would be pretty identifiable out in the wastes. They have radios and considering every single piece of clothing on the rangers portrait isn't represented in their inventory you can safely assume that maybe they have badges. You can use your imagination. One of your big issues with Wasteland 2 is an issue with every RPG I have ever played. Tropes and little quirks are always present. Reactivity is a plus of course. You want the NPC's to accurately react to you right? I agree. Some sort of faction mechanic like the one in New Vegas would work for Wasteland 2. If you wear a certain factions uniform it would work for a disguise. Problem is that is a lot of shit to code into the game. Then they would have to go through and rework dialog and maybe even add more quest to the game to change outcomes even more so. More cash would be required. Thankfully Wasteland 2 is selling fairly well...

Think about the scope of the game. You are examining a small portion of the game compared to the entirety of Fallout. Not a fair comparison. That is why people come to the defense of Wasteland 2, a game which isn't even talked about that much on here. The Wasteland 2 forum is about as dead as the rest of this place is. No one is white knighting the game. It's the reasoning behind the comments. Frankly I never judge a RPG until after the 20th hour. It's a rule I follow. If it doesn't appeal to me by hour 10 in the slightest I will drop it and maybe try to pick it up later. When I hear people quit the game because of twisted logic it irks me since the reasons seem so flawed. Of course your reasons are your own so thats cool.

Its like, do you even RPG dude? ;)

Don't tell me your favorite RPG is Fallout 3 or something....

Wasteland 2 is a different breed of RPG. It's like a X-Com lite mixed with Fallout. If they add grenades and aimed shots the tactical side would truly rock. I always used aimed shots to cripple legs in Fallout. How else do you slow down Deathclaws? The eyes? Bah! It's a shame Wasteland 2 doesn't have that. I still won't stop playing the game a few hours into it no matter what I think. I know my opinion of the game wouldn't be worth shit. That is my opinion of course. I won't try to force that onto anyone.

:ok:

PS. How long before Deathclaws and other Fallout stuff are modded in?
 
So if Wasteland 2 is RPG, is Age of Empires also RPG? I mean in W2 you take a role of a squad, a group of people. So what if you had control over 1000 people, would it still be an RPG? Where's the limit at which it stops being an RPG? At what number?
I am not sure what the definition of an RPG is, but I would not think there is any limit to the number of characters you control in an RPG. I think the word character is an important one also.

In Age of Empires you might control 100 axe men. They would be referred to as units. Just an item. An item that serves a strategic and tactical purpose, nothing more.
If each of the axe men, had distinct personality, looks and characteristics. We would get close to the roleplaying elements.
The units in Age of Empires would have to evolve beyond an Item, a tool before it would more in the direction of an RPG.

A game like Crusader Kings is both a strategy game like Age of Empires, but player seem to be more of an RPG character put into a strategy game inhabited with other characters that are put into a strategy game.

At least that is my idea about it. It is an interesting question.
 
Soldat: I started playing Fallout 2 but I quit once I got to the Den. Does my critique matter? Sounds ridiculous to me but I've heard someone say it. Sure everyone is entitled to their opinion, but it doesn't really mean much in some cases. Some people are very ill informed. As for people jumping to discuss the issue and "defend" Wasteland 2, I think it has more to do with odd reasoning than anything else. The reasons listed thus far are silly. The early game of Wasteland 2 isn't as strong as Fallout 2. It's a given really. It isn't as open in the beginning. Yes there are many corridors and such, but not the whole way through. The game opens up. As we already said.

I feel like you have only played a couple hours of Wasteland 2 at best. That is why the comment seems off. Me personally I felt like stopping Divinity: Original Sin after the first starting zone, but I toughed it out for about three hours and it improved for me. Wasteland 2 isn't an instant gratification type game. Could it have been more expansive? Of course. Considering the budget though, I think they did quite well. People that have very good taste in RPG's are enjoying the game, not without faults mind you, but they are having a blast. I don't consider these people to be the type that enjoys linear railroaded RPG's with no consequences for your actions.

Soldat how extensive is your experience with cRPG's? I can't help but feel like some of your critiques are problems with most RPG's in general. Small incongruities are bound to pop up in games like this. The game still needs a couple of patches before it really shines imo. Soldat if you haven't made it out of Highpool your opinion is worth jack shit as far as RPG reviews go. No offense. That is the way of the beast. One can argue if the mechanics in the game aren't good that it isn't worth playing. I argue that aside from aimed shots and perks being missing the mechanics are sound. Some smoke grenades and flashbangs are fucking vital in tactical games and it pisses me off they aren't available. Most RPG's have some extra layer that adds to the combat and Wasteland 2 is missing that. The camera isn't like Fallouts so people don't like it. Also it seems it makes things difficult or tedious at times. Fair points. All valid criticism but...Wasteland isn't Fallout. The game isn't totally finished yet. It's the closest thing to a legitimate Fallout game you are going to get.

Divinity: Original Sin is comparable to Wasteland 2 in many way. I would argue that Wasteland 2 should follow their lead and release a update that adds shit like Larian did with the new companions. From what Brother None has said, and others as well, I can safely assume that perks would have been in the game but the resources weren't there to finish that in time so it was shelved for later. I would bet money that Fargo and crew will support the hell out of the game post release. What is possible?

New companions.
Perks.
Weapons and hopefully some useful grenades. Smoke and Flash ffs.
Quests.
New Zone, dungeons, or towns.
Bug fixes.

Not all of those are going to happen, but I think perks and tactical addons like smoke and flash grenades should be something they go for. I would reeeaalllyy like a prone too. Wasteland 2 needs more Jagged Alliance 2 really. More companion talking. More random encounters would be nice. Unique random encounters mind you. YOU HEAR THAT KHARN!!!!! Yeah he didn't hear me. The others are just a bonus.

Sea and Brother None are our representatives for this whole thing. Hell I think they are more active over on Codex than here, as far as Wasteland 2 stuff goes. Frankly I trust them to do what they can and let our voice be heard at the very least. It's okay to have problems with the game. Some just might not agree that what you say are problems are in fact legitimate. The star issue for one. Absurd beyond belief.

For one, Rangers would be pretty identifiable out in the wastes. They have radios and considering every single piece of clothing on the rangers portrait isn't represented in their inventory you can safely assume that maybe they have badges. You can use your imagination. One of your big issues with Wasteland 2 is an issue with every RPG I have ever played. Tropes and little quirks are always present. Reactivity is a plus of course. You want the NPC's to accurately react to you right? I agree. Some sort of faction mechanic like the one in New Vegas would work for Wasteland 2. If you wear a certain factions uniform it would work for a disguise. Problem is that is a lot of shit to code into the game. Then they would have to go through and rework dialog and maybe even add more quest to the game to change outcomes even more so. More cash would be required. Thankfully Wasteland 2 is selling fairly well...

Think about the scope of the game. You are examining a small portion of the game compared to the entirety of Fallout. Not a fair comparison. That is why people come to the defense of Wasteland 2, a game which isn't even talked about that much on here. The Wasteland 2 forum is about as dead as the rest of this place is. No one is white knighting the game. It's the reasoning behind the comments. Frankly I never judge a RPG until after the 20th hour. It's a rule I follow. If it doesn't appeal to me by hour 10 in the slightest I will drop it and maybe try to pick it up later. When I hear people quit the game because of twisted logic it irks me since the reasons seem so flawed. Of course your reasons are your own so thats cool.

Its like, do you even RPG dude? ;)

Don't tell me your favorite RPG is Fallout 3 or something....

Wasteland 2 is a different breed of RPG. It's like a X-Com lite mixed with Fallout. If they add grenades and aimed shots the tactical side would truly rock. I always used aimed shots to cripple legs in Fallout. How else do you slow down Deathclaws? The eyes? Bah! It's a shame Wasteland 2 doesn't have that. I still won't stop playing the game a few hours into it no matter what I think. I know my opinion of the game wouldn't be worth shit. That is my opinion of course. I won't try to force that onto anyone.

:ok:

PS. How long before Deathclaws and other Fallout stuff are modded in?

The Den
If you have played all the content before the Den, I would very much say that you critique could matter just as much as someone who had finished the whole thing.
You have had time the experience what the graphics bring to the game.
You have had time with the inventory and the items.
You have had time to experience questing, dialog, story, bits of the main story quest line.
You have had time to experience talking heads.
You have had time to experience vastly contrasting locations, technology, living conditions, ideologies.
If you played until the Den, and you are disappointed in every step of the way, I could almost with certainty say, that your experience would not get any better if you finished the game.

I grant you, the Den is a tad short, if you had played until Vault city right after the Den, and spoken to the key people in Vault City. I would 100% agree with myself.
But until the Den, you have experienced the major cornerstones in a game, Graphics, sound, music. The overall feel of the gameplay. And from that, I would take all your critique 100% seriously.

The only thing i see improving for the full playthrough, is getting in use with all the things that bother you.
I tried to play Dark Souls, I hated it. I tried again and i hated it. I tried a thrid time and hated it. Then I had a close friend starting to play the game, he did not like it that much either, but he gave me some tips and tricks how to endure it.
So I tried a fourth time, and got with much pain through the whole thing. I got used to it, like a bad smell. And the game seemed alright. But in the end, it was just a let down.
(I don't want to say nothing bad about Dark Souls, it's a fucking cool game, it was just not made for me.)

I have played over 20 hours of Wasteland 2 now.
This thread have had me get going further into the game
This is like therapy and it helps.
I am curious about the game, I want with all my heart for it to be an awesome game, but I just don't see it.


Me and RPG games.
So my gaming started on PC DOS and SEGA master system
Prince of persia, Xcom. Sonic, Mickey mouse and so on.
Then the SNES. Donkey Kong, Mortal kombat....

Then came the Microsoft PC
Stuff like Duke Nuke em, Quake, command and conquer. I liked that stuff. I had never played an RPG before.
But I got a demo of this game called Diablo. It blew my socks off. So I called around game stores, to see if I could get a cheaper used copy, and I was in luck. Diablo became in instant favorite.

Fallout(1997)
I remember reading a game magazine, and me and my brother looked at this game, Fallout. I had no idea what the fuck it was about, I just remember a very distinct art style.
One day, my brother came home, and said: Want to play some Fallout?
I must have been 9-10 years old at that time.
We installed the game, made our character, and had no idea what we were doing. But we were so into it.
At that time I did not even realise what i was playing. It was just this really interesting thing.
Fallout an instant favorite with me.

We finished Fallout. Got our hands on Fallout 2, again the game was just brilliant.
That was my introduction to RPG games, a new favorite genre of mine.

Then I read about Fallout Tactics for the PC. It sounded sort of odd. So I got a demo of it, and was suprised a relived that my beloved Fallout was treated well, an exciting new game that replaced the RPG elements from the first two games with action, and replaced the action from the first to games with RPG elements.
When I saw a let's play I wasteland 1, I thought; oh cool, Fallout Tactics is just a modern version of wasteland.

Then one day, my gaming magazine came with a demo disc with just 1 demo on it. Arcanum. So I installed this Arcanum game, not knowing what it was. I was some dude walking around a blimp crash, I was imidiately hooked and could not wait to get my hands on the full game, beacuse i knew this would be another amazing RPG, and it was very exciting that it was something else than Fallout.

It seemed there was a blackout period between Arcanum and Fallout 3, where I did not experience any super duper RPG games.

S.T.A.L.K.E.R
I played S.T.A.L.K.E.R, despite my gaming magazine giving it a negative review. I played STALKER, and i was fall in love. I have never loved something that scared me that much.

Fallout 3 - Vegas
I saw Fallout 3 was announced. A new company, completely new ideas. I got very very suspicious. But still, I could not wait for this game.
Fallout 3 finaly came, and just like wasteland 2, I was a bit confused. I din't really like, it was all kinds of alright. But it was fun.
Fallout New Vegas came out, it seemed like it was a more clever game than Fallout 3, but something was off.


Primordia
in 2012, I saw a screenshot on steam, for a game called Primordia. The art style looked interesting.
I got the game, and it was love at first site.


Other stuff
I am blanking right now on what else in the RPG genre i might have played.

I played Dragon Age 1, liked it.
I played Mass Effect 1, loved it. Mass Effect 2, just alright. Mass Effect 3, so bored I could not finish it.
I have played through the 2 recent Shadow Run games. A really cool universe. The game itself, seem sort of short on development money and time. Good game.
I have played the first Dark Souls. That game have me confused. It's both awesome and terrible.

I have tried to play Baldurs Gate, it seems like a cool game. But the fault is with me here, and I did not finish it.
I have tried Planescape: Torment. This one seems really cool. But again the fault is with me and I have not finished it.

I tried Divinity: Original sin. I seems to have big issues with tone, It feels very tedious and just plain uninteresting and boring.

I have tried the Beta of Underail. It seems promosing, and I will definetly pickup the full version.
The graphics are bit of a turn-off, but it seem they do the most with the graphics and I understand the choice of graphics.

ps. I hope people mod something else than Fallout things. Something new and exciting.
 
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So what?
you didn't played WL2 long enough to write critic about WL2.
that's enough proof to judge your critique is worthless.

Fallout Tactics is just a modern version of wasteland.
well.. that's enough proof for me to think your whole opinion is worthless for me.
 
So what?
you didn't played WL2 long enough to write critic about WL2.
that's enough proof to judge your critique is worthless.

Fallout Tactics is just a modern version of wasteland.
well.. that's enough proof for me to think your whole opinion is worthless for me.

I am not going to reply to any more of your posts in this thread.

You never back up anything you say. You never bring any insight to the discussion.
You talk smack about me, and every time you get defeated, you move on to something off topic and talk smack there.
You misrepresent what I say. Take what I say out of context and twist it as much to suit your angry logic.
You must learn that this discussion is not about a brawl between Fallout fanboys and Wasteland fanboys.
You must learn that people have different opinions, and the far out sci-fi concept that is;different opinions is okay. : )
 
Soldat I can say that you have decent taste in games at the very least. They resemble my own kinda. So I can't say you are ignorant on the subject, since you have played a few of the better games in the genre. My hope was that your first experience with RPG's wasn't Fallout 3 lol! I am curious where you are in the game? I also hope they mod more than just Fallout stuff. I hope the mod tools are easy enough to use because I hope to do some modding as well. I suppose if you have given the game that much time you have given it a fair chance. I'm not one of those guys that defends Final Fantasy 13 by saying "But it gets good 60 hours in!" ...

Divinity: Original Sin's main strength is the combat and exploration. You have to overlook the tone to enjoy it. It's not a storyfag game as RPGcodex would say. Shadowrun is crowdfunded like Wasteland 2 hence the budget issues, which was kinda my point. You may be expecting these games to live up to the classics, and in many cases they do, but Unity isn't the best in some respects.

All I can say is maybe the game isn't right for you if it still hasn't grabbed you. I still can't speak too much about it personally since I can't play it right now due to internet issues, otherwise I would give better advice. From everything I hear California is like a whole different game. I wish they started strong off the bat personally. I still think given an update or two the game will shine.
 
@Soldatmesteren I fully understand and agree with your point of it not being "OK" to not like Wasteland 2, and I do not envy you for now having to defend that statement against these guys. In fact they are all just proving your point even though they don't recognize it :)

what the hell. How many people are posting here in this topic anyway? And how many people are actually registered on NMA. If I would not know it better then you just called the forumers of NMA "wasteland-fan-boys"? Heh ... if you really think about us to be like that, then you have not see true fan-boyism so far ... not to mention if we only talk about the visuals (I have not played W2 so far), then all I can say is that the game is not impressive in my opinion, I believe with the funding they received they could have done a lot more - see Obisians Project or the Game InSomnia. But that is my opinion and I understand that I am very pecuilar when it comes to games and not everyone might share my view. See! OMG Wasteland 2 Criticism ... wait ... I am still alive.

Seriously though, considering the fact what kind of game wasteland is, it gets rather little attention by NMA. But NMA has become rather quiet over the last few years anyway. I guess this might change at some point with Fallout 4, when ever that might be ... oh boy, can't wait for all those people registering here trying to tell us what a true Fallout game is.

Heh, you two kinda feel to me like some guys that just found out about the whole iinternet and PC gaming yesterday and by coincidence the first game website you stumbled over was NMA.

I'm not saying anyone is a fanboy, but the guy had a storm of replies coming his way (page 2-5 lol) and I just wanted to back him up cause I think he made a fair point. And please stop throwing insults around, NMA was in fact the first gaming site I stumbled upon but that was in 2003.
It's just a breeze. You should have been here with all the F3 lovers trying to tell us how bad we are for hating on F3 and such. Those where the days!
 
Hmm, 20h in the game should be enough but I suggest you to play at least one major quest in California, probably there the game should give you everything. I agree with the others that you need to play at least the half or more of the game to really judge it, since some games really have some twist near the end that can change your view. ( Like Spec Ops: The Line, a game which you really need to play all the way to the end or you will think that is just a generic shooter with a generic story, which is not although it plays like one)

I recommend to you play Planescape Torment all the way to the end, the story and dialogue is worth it.

Also, since you have a taste in games similar to mine and I'm looking for new games to play, I searched your name up on Steam and this came out http://steamcommunity.com/profiles/76561197962022042

Now, I'm not accusing you but if this guy is really you, you lied to us that you played 20h of the game and the negative review of Wasteland 2 that this guy gave is exactly like your first posts on this thread ( when you didn't make bullet points or reason for your statements). The guy even tell that his not going to make a full review and the reader just need to take his word for it.
 
Hmm, 20h in the game should be enough but I suggest you to play at least one major quest in California, probably there the game should give you everything. I agree with the others that you need to play at least the half or more of the game to really judge it, since some games really have some twist near the end that can change your view. ( Like Spec Ops: The Line, a game which you really need to play all the way to the end or you will think that is just a generic shooter with a generic story, which is not although it plays like one)

I recommend to you play Planescape Torment all the way to the end, the story and dialogue is worth it.

Also, since you have a taste in games similar to mine and I'm looking for new games to play, I searched your name up on Steam and this came out http://steamcommunity.com/profiles/76561197962022042

Now, I'm not accusing you but if this guy is really you, you lied to us that you played 20h of the game and the negative review of Wasteland 2 that this guy gave is exactly like your first posts on this thread ( when you didn't make bullet points or reason for your statements). The guy even tell that his not going to make a full review and the reader just need to take his word for it.

Damn. That is pretty funny. Nice detective work. One hour in D:OS and 11 in Wasteland 2. Maybe Rpg's aren't his style? Not seeing very many on that playlist at the very least. Lots of shooters and strategy games. Xenonauts is pretty fun, I've been playing it. That is interesting.
 
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Hmm, 20h in the game should be enough
I don't believe he really played 20 hours for WL2.
because he didn't mention anything about WL2 except for very first part of plot and RMS.
and still, it's not enough because I spent 60 hour for Arizona.


I have tried to play Baldurs Gate, it seems like a cool game. But the fault is with me here, and I did not finish it.
I have tried Planescape: Torment. This one seems really cool. But again the fault is with me and I have not finished it.

I tried Divinity: Original sin. I seems to have big issues with tone, It feels very tedious and just plain uninteresting and boring.
you didn't finished all those games, then it's not worthy to metioning these games.
 
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Hmm, 20h in the game should be enough but I suggest you to play at least one major quest in California, probably there the game should give you everything. I agree with the others that you need to play at least the half or more of the game to really judge it, since some games really have some twist near the end that can change your view. ( Like Spec Ops: The Line, a game which you really need to play all the way to the end or you will think that is just a generic shooter with a generic story, which is not although it plays like one)

I recommend to you play Planescape Torment all the way to the end, the story and dialogue is worth it.

Also, since you have a taste in games similar to mine and I'm looking for new games to play, I searched your name up on Steam and this came out http://steamcommunity.com/profiles/76561197962022042

Now, I'm not accusing you but if this guy is really you, you lied to us that you played 20h of the game and the negative review of Wasteland 2 that this guy gave is exactly like your first posts on this thread ( when you didn't make bullet points or reason for your statements). The guy even tell that his not going to make a full review and the reader just need to take his word for it.

Damn. That is pretty funny. Nice detective work. One hour in D:OS and 11 in Wasteland 2. Maybe Rpg's aren't his style? Not seeing very many on that playlist at the very least. Lots of shooters and strategy games. Xenonauts is pretty fun, I've been playing it. That is interesting.

I have the GOG version of the game, and then one of my steam friends, who backed the game, got an extra steam key of the game for backing the game or something. The GOG version and the steam version seem to be the exact same gamefiles, the save games are compatible and occupy the same folder.
Man this is really creppy.

17Z1qY1.png

I can film a stopwatch while playing the GOG version in the future.

qsMGpdl.png
 
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Hmm, 20h in the game should be enough but I suggest you to play at least one major quest in California, probably there the game should give you everything. I agree with the others that you need to play at least the half or more of the game to really judge it, since some games really have some twist near the end that can change your view. ( Like Spec Ops: The Line, a game which you really need to play all the way to the end or you will think that is just a generic shooter with a generic story, which is not although it plays like one)

I recommend to you play Planescape Torment all the way to the end, the story and dialogue is worth it.

Also, since you have a taste in games similar to mine and I'm looking for new games to play, I searched your name up on Steam and this came out http://steamcommunity.com/profiles/76561197962022042

Now, I'm not accusing you but if this guy is really you, you lied to us that you played 20h of the game and the negative review of Wasteland 2 that this guy gave is exactly like your first posts on this thread ( when you didn't make bullet points or reason for your statements). The guy even tell that his not going to make a full review and the reader just need to take his word for it.

Damn. That is pretty funny. Nice detective work. One hour in D:OS and 11 in Wasteland 2. Maybe Rpg's aren't his style? Not seeing very many on that playlist at the very least. Lots of shooters and strategy games. Xenonauts is pretty fun, I've been playing it. That is interesting.

Do I need to take photos of my hard copies of Fallout, arcanum and what not?
But it is nice being told that I just imagined being passionate about the RPG experience I have had since childhood on PC.
And it is nice being told that having an open mind to what video games offer in general, makes you not eligible to play an RPG video game.
 
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I have been waiting for this game, ever since the Wasteland 2 kickstarter started. Now that it is here, I am so disappointed, and I have come to hate it. It seems that the game only get hype because there is a cute story behind the development, and that it says Wasteland 2 on the box.

This.
I had big expectations for this game. Then I played it for a few hours. Meh...
It all looks a bit amateur and unpolished, I was expecting something a lot better. Seems to me a lot of people aren't criticizing the game more because they like the developers and maybe were kickstarter supporters.
I want this game genre to blossom but I won't lie.

For me Fallout tactics > wasteland 2
 
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.. I mean in W2 you take a role of a squad, a group of people. So what if you had control over 1000 people, would it still be an RPG?
Yes. As long as there's proper attribute system, backstory, scripted interactions with objects and perhaps inventory screen for each of your troops, I'd call it a monstrous RPG! :smile:
 
I have been waiting for this game, ever since the Wasteland 2 kickstarter started. Now that it is here, I am so disappointed, and I have come to hate it. It seems that the game only get hype because there is a cute story behind the development, and that it says Wasteland 2 on the box.

This.
I had big expectations for this game. Then I played it for a few hours. Meh...
It all looks a bit amateur and unpolished, I was expecting something a lot better. Seems to me a lot of people aren't criticizing the game more because they like the developers and maybe were kickstarter supporters.
I want this game genre to blossom but I won't lie.

For me Fallout tactics > wasteland 2

Yes, if you could somehow magically transform Wasteland 2 into Fallout Tactics, that would be awesome.
 
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In Fallout 1 the soon to be NCR (Shady sands) is even more spacious and without feeling empty.

View attachment 898

WAIT, what???? There's a second area in Shady Sands in Fallout 1????

Hell yeah there is a second area (rad scorpion cave sort of counts as a 3rd)
In the second area, I think there is a small plot about some farming, and you can also get some rope there, if I am not mistaken.

It is pretty clever to rely on your own food production, instead of maybe an outside agricultural center that may or may not be saved by a protagonist.
 
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