MercenarySnake
Kept you waiting huh?
The combat armor looks stupid, it's a bunch of tiny little plates barely covering your body parts.
Of all things, I'm not sure why they chose to redesign the combat armor. If it was like say like a scout model or something, but I guess they felt the need to redesign it.
http://vignette2.wikia.nocookie.net...-combat.jpg/revision/latest?cb=20151118000326
http://vignette4.wikia.nocookie.net...-combat.jpg/revision/latest?cb=20151118000432
http://vignette2.wikia.nocookie.net...-combat.jpg/revision/latest?cb=20151118000543
The three tiers of combat armor. Am I the only one who thinks the highest tier looks ridiculously bulky?
The fact, that he's wearing army fatigues instead of a jumpsuit contributes, but it still looks silly.
When I look at all the "heavy" variants I notice that they look extremely... Skyrim-ish, as in fantasy medieval-like.
Heavy Leather armor:
http://vignette2.wikia.nocookie.net...leather.jpg/revision/latest?cb=20151117233859
Heavy Metal armor:
http://vignette2.wikia.nocookie.net...y-metal.jpg/revision/latest?cb=20151117235516
And aforementioned heavy combat armor.
Right now I roll around with heavy combat chestpiece and sturdy arms and legs and I don't see myself upgrading, because it just looks so silly together.
Edit: Looking at the combat armor on those screens again, I came to a conclusion that it looks so bulky mainly because Bethesda was extremely lazy and just puts the armor on top of loose-fitting clothes, instead of making them hug the body tightly as they should. In real life, even if you have loose pants, they are gonna hug your legs when you put something tighter over them.
Am I the only one who really liked the assault rifle and new 10mm pistol?
Am I the only one who really liked the assault rifle and new 10mm pistol?
Am I the only one who really liked the assault rifle and new 10mm pistol?
I just want the Winchester city killer and the .223 pistol back. It's a shame they didn't include those in NV, I think they would have fit perfectly. Also, there is a distinct lack of Revolvers and Bolt-action rifles in this game which makes me sad. The Hunting rifle feels like shit to me in this game, but I loved it in NV. Such a shameAm I the only one who really liked the assault rifle and new 10mm pistol?
The 10mm is cool, especially with the long barrel mod, but the assault rifle is crap. It looks like Maxim HMG, which to me is just ugly and breaks the immersion to run around with such a huge hunk of metal.
I intended to use the other automatic rifle, but it's rather ugly too.
In the end I settled for laser weapons, because they are just so much better and somewhat prettier.
But I still want my Wattz 2000 and M72 Gauss Rifle! And "That Gun" too. Anything fallout 1/2/Tactics related really.
Just though of the M2 Browning again... I. Want. It. Now.
I just want the Winchester city killer and the .223 pistol back. It's a shame they didn't include those in NV, I think they would have fit perfectly. Also, there is a distinct lack of Revolvers and Bolt-action rifles in this game which makes me sad. The Hunting rifle feels like shit to me in this game, but I loved it in NV. Such a shame
You gave a burst weapon to a companion? How many times did he kill you?...10mm SMG...I gave Sulik one...
Because the plasma caster wasn't clunky at all.Am I the only one who really liked the assault rifle and new 10mm pistol?
Technically, they did design it that way. To appeal aesthetically. And they do. 10mm pistol gives off the techno-thriller vibe that went with Nick Valentine and the Railroad, along with the tone of the game. The Assault Rifle looked like a miniaturised WW2 anti-aircraft machine gun for that Bethesda 50s vibe, too.
The problem was, like with the Plasma Rifle and unlike the older games, they think ONLY about the aesthetic and not ease of use. The guns look like they would be clunky and unwieldy in actual combat, while Interplay made their guns look both techno-cool and, y'know, actually functional.
Because the plasma caster wasn't clunky at all.Am I the only one who really liked the assault rifle and new 10mm pistol?
Technically, they did design it that way. To appeal aesthetically. And they do. 10mm pistol gives off the techno-thriller vibe that went with Nick Valentine and the Railroad, along with the tone of the game. The Assault Rifle looked like a miniaturised WW2 anti-aircraft machine gun for that Bethesda 50s vibe, too.
The problem was, like with the Plasma Rifle and unlike the older games, they think ONLY about the aesthetic and not ease of use. The guns look like they would be clunky and unwieldy in actual combat, while Interplay made their guns look both techno-cool and, y'know, actually functional.
BTW, I know a few people who can safely be called gun experts, and they told me that while not ideal and while rather archaic, the assault rifle and laser rifle are technically feasible.
BTW, I know a few people who can safely be called gun experts, and they told me that while not ideal and while rather archaic, the assault rifle and laser rifle are technically feasible.
You gave a burst weapon to a companion? How many times did he kill you?...10mm SMG...I gave Sulik one...