What do you expect from Honest Hearts?

Faceless Stranger said:
From the Vault: "According to conversations with Caesar, his empire controls much of the Four States Commonwealth." Utah is part of that commonwealth, so seeing Legion controlled towns may be likely.

Really?
Well, that would be nice.
I guess Honest Hearts will have something more to do with the Legion, and will give us some their background more thoroughly. At least I hope so.
After all, Burned Man is present, and he was a big factor in creating the Legion in the first place, so I have my hopes up.
Maybe this DLC will make the Legion what they were supposed to be in the first place.

Quagmire69 said:
though i worry that lonesome road might be a letdown

Why?
 
Graham is simply nearly impossible to kill and extremely brutal. I am not expecting him to make Legion any more appealing in any way.
 
Lexx said:
(why does entering an area is worth an achievement anyway? It's not much an achievement on your side, if you have to go there anyway).
Simple:
iGnrw.jpg
 
]I really hope who you are in this DLC has nothing too do with who you are in the mojave cause i'm in deep shit with the legion but still don't want to help some obnoxios missionary.[/quote]
 
Obsidian would never do such thing. I am 100% sure that regardless of what you have done in the main game, it will have no deep influence on the DLCs.
 
would give some nice ideas though. If you had to work up your reputation again. Sure if you killed Caesar ... might become a bit difficult :mrgreen:
 
I'm just going to leave this here....

[youtube]http://www.youtube.com/watch?v=_ppZHcOf7lI[/youtube]
 
Lets hope its a nice addition, since the LDC apparently will be happening in another area, I don't know how things are going to turn out with the Legion, if they are going to invade, if you are supposed to help Joshua or not.
 
Quagmire69 said:
Is that the Burned man talking or Daniel? Somehow I don't see the Burned man as that religous.

Maybe because you didn't read the dialogue. He is stated to have been a Mormon Missionary before becoming Caesar's first Legate.
 
As much as I like Obsidian and think they do great dialogues ... but sheeesh why are they cursed with this shit engine from Bethesda : /
 
Crni Vuk said:
As much as I like Obsidian and think they do great dialogues ... but sheeesh why are they cursed with this shit engine from Bethesda : /

I wonder if the iD Tech 5 engine would work with Fallout?

At least the graphics and effects would be better and the engine is still friendly to modders.

[ ]'s
 
Well, the iD Tech 5 could work if they reimplemented a map travel system. As each location would be a smaller individual cell instead of a huge open world that the engine may not be able to handle.
 
I wonder if the new Unreal engine they're using in Bioshock: Infinite would work for a Fallout game. It's supposedly designed for large open spaces, so with map travel re-implemented it could be awesome.
 
Actually from some modders I know which have done games on the unreal engine it seems not impossible on the Unreal 3 engine to create huge landscapes and such. I do not know the details. But they mentioned something like loading a cell while you walk trough the landscape. So you would basicaly move from one map to another without even realizing it. Or something like that. I would also not mind to see a game like Fallout done with the Arma 2 engine which is capable of rendering huge landscapes with lots of details. But it seems the engine is at least as buggy like the one from Bethesda ... so.

Though. I am REALLY glad that Vegas is or was probably the last game with the Beth-engine. That thing is not only old. It starts to stink already. Time to give it a rest. You konw I could even somewhat overlook those textures and glitches and all if the animations would be at least "good". But they are downright shit. And no. Time does not count. I know many games which predate F3 and Vegas and had much better animations. Jedi Outcast for example.
 
Crni Vuk said:
And no. Time does not count. I know many games which predate F3 and Vegas and had much better animations. Jedi Outcast for example.
Christ, FO3 came out in 2008, if you can't name some games that have much better animations from before that, then you shouldn't be playing games.
 
Faceless Stranger said:
Well, the iD Tech 5 could work if they reimplemented a map travel system. As each location would be a smaller individual cell instead of a huge open world that the engine may not be able to handle.

Valve Source is another one capable of handling huge open enviroments.
Of course this doesn't mean much, because Bethesda would have to license the engine.
 
brfritos said:
Valve Source is another one capable of handling huge open enviroments.
Of course this doesn't mean much, because Bethesda would have to license the engine.
True, but they've been licensing the Gamebryo since '02, so it wouldn't be so far fetched for them to license another one.

Mind you, now that they have their "new" Creation engine, we're probably going to be seeing that for the next decade :roll:
 
Crni Vuk said:
Actually from some modders I know which have done games on the unreal engine it seems not impossible on the Unreal 3 engine to create huge landscapes and such. I do not know the details. But they mentioned something like loading a cell while you walk trough the landscape. So you would basicaly move from one map to another without even realizing it.

The modified Unreal engine designed for Bioshock Infinite was apparently specially created for wide open spaces and from what I've seen it looks beautiful. If they could make a Fallout game on that it would just be amazing.

[youtube]http://www.youtube.com/watch?v=Y_DSfjAdhlU[/youtube]

Imagine a Fallout game on that. :crazy:


Edit: I'm not sure exactly how open they can make a map on that, but if they brought back map-travel and used this engine, :crazy: .
 
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