What if X made Fallout Y?

How about daily creature growth, simultaneous retaliation, lack of creature upgrades, the new castle siege system (which gave far less advantages to the defending player), only four creature levels?
 
And all of the above changes introduced in IV were discarded, with V returning to the III gameplay, with only slight changes (but it also introduced some new cool stuff, like alternate upgrades in one of the expansions).
 
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