R.Graves
Confirmed Retard
and he views FO4 as a massive improvement for the very reason that they stripped out the RPG mechanics.
and he views FO4 as a massive improvement for the very reason that they stripped out the RPG mechanics.
Even though NV was made with the same engine? With just as many faults as 3 and 4? I don't follow. New Vegas is good for the story, but the story of 3 was good also. The idea of attempting to salvage the water, Eden being a ZAX supercomputer, the moral choices of sacrificing yourself, doing nothing, or taking over at the end, it wasn't bad. It's not to say that some of the characters weren't bad, but there were good characters too.
So, is this forum here just to complain about the failure of Fallout 76?
but the story of 3 was good also.
There was so much wrong with this. The water would be fine after 200 years unless they irradiated the entire water cycle and clouds ceased to travel. No one needs the water. Except for 3 bums. Seriously megatons water purifier is on the verge of total breakdown and not a single NPC is even vaguely concerned about it. The water gimmick angle was stupid and not well thought out. 1/2 get away with because they're literally set in a desert. Also setting up a purifier at the southernmost end of a river that flows south is a great way to ensure that the region you inhabit sees literally no benefit from your effort.The idea of attempting to salvage the water
Yeah that was beyond retarded that the enclave would elect a random computer on the other side of the continent as their next POTUS. Even dumber that he can be convinced to kill himself with 3 sentences of moral high horsing.Eden being a ZAX supercomputer,
Ah yes when dad's radiation machine emits radiation it shouldn't have and you die despite having the means to live (companions radaway or even PA) but Col autumn stood in the same chamber with the same radiation earlier and lived because...?the moral choices of sacrificing yourself, doing nothing, or taking over at the end, i
Others already commented on this, so I will comment in a different way.And there it is. Inferiority of the newer games. You can't compare them though! They're apples and oranges, dude. The amount of differences in design is staggering between 2 and 3.
Lone Wanderer said:I'm looking for my father. Middle-aged guy. Maybe you've seen him?
The thing is that Bethesda said that Fallout 3 was for those who loved the classic Fallout games in interviews and even over at the old Duck and Cover forums.Regarding the other games, did you ever consider that they weren't supposed to be targeted at the old Fallout fans?
Emil Pagliarulo said:Don't worry guys. I sleep with a copy of the Fallout Bible under my pillow.
Todd Howard said:We are overjoyed.
Fallout is one of my favorite games, and we plan to develop a visually stunning and original game for Fallout 3 with all the hallmarks of a great RPG: player choice, engaging story, and non-linearity.
Writer and designer Erik J. Caponi says he felt a “weight of responsibility” when working on Fallout 3. The team wanted to live up to the legacy of the series while acknowledging it would be many players’ first Fallout game.
“Fallout 3 was going to be what Fallout was to them," says Caponi, "and I wanted to make sure it was the same Fallout at its core that I knew and loved.”
The team was divided on which of the previous Fallout games to take most cues from – Burgess says that, on balance, the first Fallout felt closer to what they wanted to create, so they made sure they were clued up on its source material, including Six Strings Samurai and A Boy and His Dog.
Vlatko Andonov said:We're extremely excited about this opportunity and what it means both for Bethesda and for Fallout fans around the world.
Fallout is one of the great RPG franchises. Millions of Fallout games have been sold worldwide, and fans have been eagerly awaiting the release of a Fallout 3 title. Bethesda's proven expertise in this genre, building on our experience and the tremendous success we have enjoyed with our cutting-edge Elder Scrolls® series, will enable us to create the next chapter of Fallout that is worthy of the franchise.
There is nothing wrong with this. But consider if what you liked most was (about all four of them) was something farthest from the intended experience. For instance: liking everything about Halo except for the Master Chief and its FPS gameplay; perhaps gladly endorsing a Halo 7 with no Spartans, no run-n-gun; just driving vehicles and exploring the detailed environments... Should a game like that be the official Halo 7? (Would it not be backstabbing almost the entire fanbase who favor and expect the core gameplay from the series to be present in its sequels? As opposed to spin-offs—which could be good games with different intents, but are not official numbered sequels.)I have played all of the Fallout games, and I liked and disliked different things about each one. Don't knock it till you try it.
Hell, what is it that these assholes continually spout about Fallout? That's it's a series to let the player do whatever they want, that their actions have reprecussions, and the nuked-out-world is their Sandbox?
Where the fuck did that hogwash come from?