What would you fine people think of a Fallout set in Germany?

I recall the Head-Ranger guy talks about how Lake Mead is one of the few natural lakes he's ever seen. The one's in California have been drained dry. Having tonnes of brahmin means squat when you're experiencing a good ol' dust bowl. There's a lot to be said for the NCR collapsing in on itself.
It's bad but I can't see these events happening in Germany because people's mentallity is vastly different. And making Fallout with different kind of people simply unmake Fallout as Fallout. Bethesda unmade Fallout because they unmade people with poor writting so you can't see people there at all.
Why not make a different post-apocalyptic game set in Germany instead?
 
I'm all for new games set in their own locations, I'm just saying it wouldn't necessarily be a bad step to take Fallout to Europe. Fallout has a lot of cool lore going on. Nothing wrong with expanding it.

Like I said in my first post though, you'd need some damn good writing for the backstory.
 
Does anyone here remember that Fallout Yurop Berlin idea I played with a couple of years ago here on NMA?
Several of the suggestions mentioned here were also included in this, and I had chosen Berlin as it would have been such a good crossing point between East Europe/former Soviet Union and the West/European Commonwealth/USA.
Even Heckler and Koch made an appearance in it.

To be honest, I am not sure if Fallout would really work anywhere else than America, people here have already brought up several reasons why.
Do remember that Europe had already collapsed into warring states long before the great war happened. I am not sure what would really be left by the time the bombs and missiles fell from the sky.

Some really good design work would be needed to make a Fallout set in Europe feel both different from the settings in the former US and still be recognizable as Fallout.
I fear people would take the easy way and just introduce another network of Vaults, an analogue to the Brotherhood of Steel, and other elements just copied and renamed instead of doing something new.
 
If Fallout were to go international, personally I think Mexico would be the best start.

It's an interesting discussion though, wondering whether a Fallout set in Europe would still have that "Fallout" feel to it.

In the end I think it all boils down to a question of writing.
 
I fear people would take the easy way and just introduce another network of Vaults, an analogue to the Brotherhood of Steel, and other elements just copied and renamed instead of doing something new.
Maybe Bethesda will make a game set in germany, travel to Berlin were you discover that the European chapter of the Brotherhood of steel is fighting against evil super mutants who have called on a big waaagh, you can turn into a super mutant yourself by drinking magical super mutant potions that are found all over the wasteland and can transform back into a human by giving a black soul gem to Fallion in Morthal. Then you discover that Hitler actually became the first super mutant and actually created the master as part of his evil plan to take over the world, you defeat Hitler's evil plan by following the arrow markers and must make difficult choices in dialogue like having to choose between "Maybe in a bit", "sarcastic yes, "yes" and "romance".

A near perfect game it would be

Oh and anyone and everyone has power armor, including dogs and super mutants
 
From what I understand of Fallout it is mostly focused on the corruption of civilized society and it destroying itself. Sure you can have a Fallout set in any region of the world. But what I feel makes Fallout inherently American is the specific form of corruption they were focusing on and the references/tropes.

Take a look at it this way, America was fighting with "communists" but through this conflict they themselves were coming dangerously close to the very thing they battled against. The lore will support this in all the ways the US Government/Vault Tec in the Fallout Universe screwed their "citizens" repeatedly under the mask of benevolent protection.

Fallout was more of a internal look of a outcome of the system spiraling out of control and the corruption of absolute power in the United States.

But if the same motif was established in any other part of the world and the foundation of the Fallout premise remained true it could very well be set anywhere just as conflicted and corrupted as the American South West.

However the problem then becomes generating the foundation, storied past, and other interesting nuances that will appeal to the player. In Fallout there are a lot of inherently American references that are obviously pointed towards American players. (I'm not saying you must be American to enjoy the game) This same style would also have to apply for the region in which the "non American Fallout" would be. So if the Fallout game was in Germany, it should and must have very German references that the local population would understand Vs. American.

And the last issue would be getting the current fan base to accept the new Fallout. Because lets be honest a majority of game fan bases want the games in the franchise to remain true to it roots. With a Fallout set in German there is a very strong chance the original fan base would be alienated or at minimum confused by all the unknown references and background associated with the game.
 
For the two billionth time. Fallout should never and will never be set outside of the United States of America. It's part of the setting. It's like asking for a Halo game set in 2016.
 
Sorry for interrupting, but you all can ask STALKER to be set around Fukushima with the same serious face as asking for Fallout to be set anywhere outside U.S. Or next Metro in abandoned Brooklyn subway stations. What do you want to expect?
 
America is an integral part of the Fallout setting; though I'd like to see it set in my own country, I recognize that if we were to go by lore and not pull a Bethesda, it'd be so fundamentally different that it might as well be a different franchise entirely. China would be interesting at the very least as a DLC and the Resource Wars in Europe would be interesting to explore but ultimately neither can stand up on their own as a fully fledged game.

Hell, there's no evidence that Europe was even nuked; the Great War was between the US, China and their allies and puppets, of which no European country was part of. Being in, say, France after the Great War would probably very similar to being in France before it; everything is shit and everyone is poor. There're no secret sciences fueled by war effort and paranoia, no conspiracies fueled by dictatorial governments; everything collapsed before the bombs even fell.
 
It's stated in the lore that the EU and the Middle East had major oil conflicts and destroyed eachother. Everything is gone, man.
 
Oops? I wandered what happened to Australia?
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Oops? I wandered what happened to Australia?
They got their own apocalypse based on UV radiation (from ozone hole I guess...)mixed with nuclear fallout (no pun intended) from massive bombing, giving how Fallout's backstory is dark.
 

That actually is somewhat plausible, since the Australians don't have access to nuclear weapons, lasers, and advanced robots like America. I think they could actually exist in the same realm. I'm probably missing some key thing that makes whatever I just said bullshit, though.
 
Why wouldn't they have access to advanced robots or lasers? America is not some sort of mythical overlord country that had all the technology while everyone else had nothing.
Hell, a significant portion of the weapons in Fallout 1 and 2 are german, especially the high tech ones (plasma pistol, gauss pistol [and probably the gauss rifle as well], gatling laser). There's no reason the rest of the world shouldn't have robot technology.
 
That actually is somewhat plausible, since the Australians don't have access to nuclear weapons, lasers, and advanced robots like America. I think they could actually exist in the same realm. I'm probably missing some key thing that makes whatever I just said bullshit, though.
[citation needed]
 
Why wouldn't they have access to advanced robots or lasers? America is not some sort of mythical overlord country that had all the technology while everyone else had nothing.
Hell, a significant portion of the weapons in Fallout 1 and 2 are german, especially the high tech ones (plasma pistol, gauss pistol [and probably the gauss rifle as well], gatling laser). There's no reason the rest of the world shouldn't have robot technology.

Why would a xenophobic country share their tech with dirty old Australia? There's no reason to give them any part of their beautiful American technology even if they were still alive after the fall of the European Commonwealth.

Gatling laser was invented by Americans and there seems to be nothing on the Gauss pistols origin.
 
[citation needed]
Alright, yeah I messed up.

"2037
2052 is when the European Commonwealth fell, I'll have to study harder.

The Australians could have somehow managed to scrap together enough money to buy some Mr Handy's, but I still think it's unlikely for them to be able to.
 
Why would a xenophobic country share their tech with dirty old Australia? There's no reason to give them any part of their beautiful American technology even if they were still alive after the fall of the European Commonwealth.

Gatling laser was invented by Americans and there seems to be nothing on the Gauss pistols origin.
Gatling laser is made by Heckler&Koch. Gauss pistol is explicitly stated to be german design, and from the design it's reasonable to assume that the rifle is german as well.
http://fallout.gamepedia.com/PPK12_Gauss_pistol_(Fallout_2)
Praised for its range and stopping power, the PPK12 Gauss Pistol is of German design. The pistol uses an electromagnetic field to propel rounds at tremendous speed and punch through almost any armor.
http://fallout.gamepedia.com/Gatling_laser_(Fallout_2)
An H&K L30 Gatling Laser. Designed specifically for military use, these were in the prototype stage at the beginning of the War. Multiple barrels allow longer firing before overheating. Powered by Micro Fusion Cells
http://fallout.wikia.com/wiki/Plasma_pistol_(Fallout)
Glock 86 Plasma Pistol. Designed by the Gaston Glockartificial intelligence. Shoots a small bolt of superheated plasma. Powered by a small energy cell.
http://fallout.wikia.com/wiki/Vindicator_minigun_(Fallout_2)
The GermanRheinmetall AG company created the ultimate minigun. The Vindicator throws over 90,000 caseless shells per minute down its six carbon-polymer barrels. As the pinnacle of Teutonic engineering skill, it is the ultimate hand-held weapon.

Pretty sure other countries could build a robot as well (note the reference to the artificial intelligence of Glock).
I don't know what you think Australia is, but it's not just outback, dingos and Crocodile Dundee. They are a developed country with industry and infrastructure, you know?
 
And... Maybe it is how america got these european weaponry, by selling off their robots, why not?
 
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