What would you like to see in a true Fallout sequel?

I'm digging the Northeast, because it seems that Bethsoft is only doing the DC metro area, no farther up the coast. It can stay close to home and keep the 50's americana then, and have vaults (by a different name, probably). I don't think they have any copyright over any of the material in the Fallout Bible, up to the events in the games themselves.

Edit: Chicago could have a good ring to it, as well.
 
ChrisUbe said:
Ok I see your point, well in that case would we try to stay in the US by using the area between NYC, Boston, Philadelphia, and Chicago. Or do you think we need to go further than that and say move our version to Europe and build a new part of the Fallout world from the ground up? What are people's ideas for a geographic location since it would be easier to brainstorm if we had a place in mind.

On a side note doing it in the EU would have a ton of potential not to mention many different role playing scenarios that revolve around culture and language.

Honestly I think EU would be the best place for it. I love the US and all but I know people are interested to find out what happened to EU during all of this. Another very cool added bonus of doing it in EU: stays away from the original Fallout storyline just enough to not get sued...
 
Since we can't use Vault-Tec or anything like it I was trying to come up with a new company to build the game around.

I have the following main words that describe our setting, let me know if you have a good one.

Radiation, Nuclear, Preservation, Innovation, Technology, Apocalypse

At the moment my best new company name was NuLife.
"When the world around you has died, your NuLife can begin."

Keep throwing ideas onto this thread so we can work off of each other.
 
Naming companies has never been my strong suit. I'll leave that to you guys.

And, another question: Since Fallout was an alternate timeline, should this one stay the same? I'm thinking the same place (right after WW2), but maybe a different direction. Maybe a change to the Americana feel of Fallout. Or, since it seems Bethsoft isn't going with the Americana route (no spandex?! Blasphemy!!!), we could keep it to spite them. Also, in terms of the Americana, would Europe have that, I wonder?
 
Good, c'mon guys more ideas, the more we get, the more we can start organizing.

I just talked to a guy a bit ago who said he has written a script for Fallout in his spare time. I guess its something like 40 pages, I asked him to upload it and post it here so we can take a look. I think he's still got some things to finish up, but look forward to that.

Also if you know anybody that might be interested in working on something like this, or even coming up with ideas, send them a link to this forum. We need more support!

I like the idea of different company names. Also, if we do it in EU, we can stay away from Bethesda and maintaine an accurate story line, as if Vault-Tec never existed in EU. Dont have any good names myself right now tho, but I really like NuLife.
 
So if we do it in the EU we could have the following:

English or Other Allies Country being the home of the main character, which would allow for americana of sorts

With bad guys being the communists along with underground nazi medical experiments that created mutants.
 
ChrisUbe said:
So if we do it in the EU we could have the following:

English or Other Allies Country being the home of the main character, which would allow for americana of sorts

With bad guys being the communists along with underground nazi medical experiments that created mutants.

That'd be good...we can definatly integrate the americana in a huge way...the US gets blown to hell in the firsts blasts, so people immigrate via ships to EU, now you have masses of americans in europe that bring all their stuff with them. But the twist...they discover that by the time they arrive, all of Europe is destroyed as well...
 
NuLife sounds ... good ^^

ChrisUbe said:
So if we do it in the EU we could have the following:

English or Other Allies Country being the home of the main character, which would allow for americana of sorts

With bad guys being the communists along with underground nazi medical experiments that created mutants.

Yeap, and then we could implement really crazy weird technology as Europe and Russia really developed extremely insane technology at that time, like the thing that flies shortly over the ground the Ekranoplan^^ or the V2, the first nuclear reactors, nurflyer the ancestors of the B2, zeppelins yay!.
Maybe think of the USA and Russia have used A-bombs over Europe especially Germany, the whole thing developed into a third WorldWar and bang we have our apocalypse :D
And since Europe already had one apocalypse before this would look really really bad.
Ok and the idea of underground nazis creating mutants is rather interesting too ^^
 
Hi, I'm a new member of the site blabla etc. Anyway, I would really like to help out, though I can only write and draw a little. Maybe I'll write a little something and post it here, to see if anyone likes it.
 
Keono said:
Hi, I'm a new member of the site blabla etc. Anyway, I would really like to help out, though I can only write and draw a little. Maybe I'll write a little something and post it here, to see if anyone likes it.

Definatly, the more help we get the better. Throw out what ideas you got, and we'll continue to discuss. Thanks for joining!
 
What if during character creation you could choose your nationality and it would effect what quests you were given and the way each nation's citizens would interact with you.
 
hey guys, I'm new to the forums, only know one guys here but whatever. I'm more than willing to help out with this game and will do my fair share.

Have we settled on 2D or 3D and what engine to use?

Cause if we could use the unreal engine (Gears of War, UT2K4, the list goes on and on of great games with this engine) than we could make a sick 3D game. 3D views would be changeable based on either situation or user preference. Beginning in a 3D above person view like most RPG's.

If 2D is our style we could use a well known 2D engine and go from there.

Also what kind of RPG? Diablo II and Titan Quest like? or more Myst and first person RPG ish?

just some simple questions to see where this is at. For some reason it wouldn't let me load page one fully or page 2 at all, but hey, thats windows for ya.
 
Tweak said:
Cause if we could use the unreal engine (Gears of War, UT2K4, the list goes on and on of great games with this engine) than we could make a sick 3D game. 3D views would be changeable based on either situation or user preference. Beginning in a 3D above person view like most RPG's.

The unreal Engine is expensive and probably costs more than we, the whole community, would/could come up with. So please scrap that idea before it becomes illegal. If 3D is the charm, may I suggest using Ogre 3D? It's free, open source, and very easy to work with. You could have a working example up in a few days.

One big, and hard, but oh so important part is of course your game design. So crack that nut first if you have the time. It will hopefully tell you what kind of tech you need.

Link: http://www.ogre3d.org/


Oh, and by the way. When coming to 3d engines like unreal 3, the thing you buy isn't really the awesome graphics (woot!) but the pipeline. The way you can work with the different aspects of the game. Surely, Unreal 3 handles data well, but most of the time it all comes down to how well the content is putted together. So basically, any 3d engine will do for a project like this. Because, like I said before, we (I, you, them, us) can't afford it, nor have the required knowledge/experience with those tools. Go the open source way. It is usually "best" for projects like this (meaning, new members can get ahold of needed tools without having ugly licenses in the way).
 
Hey guys please don't worry about the engine, thats really something which is "future".
Tweak please read the posts posted before, then you will get the answers to most of your questions ;)

So lets stick with evolving the setting and storyline, gamemechanics and so on.
Since SPECIAL is one of the copyrighted things Beths owns, we have to change that in some ways.
I gave it some thoughts and the SPICERS came out :P
AGILITY is just altered in REACTION, so nothing really new here.
It will alter it only mainly in one point, that is exchanging LUCK with SANITY. Though LUCK will still be part of the character since there will be two traits for it, as in Fallout luck was mostly interesting in situations with extreme huge or low luck.
This new attribute has great potential, especially in dialogs, storyline, visuals maybe. Think of one character who has low SANITY and really weird Dialog options, or he actually sees things that are not really there. It could have effect of how gory enemies get killed. It could hve effect on many skills too. Dunno, like it? =)


storything: so NuLife is some technology company brought in through the USA, they build the many shelters in Europe, the char is one of the inhabitants? So the char would also can get the ultimate spandex, but maybe altered in some ways, instead a number some kind of sign on the back, instead of blue it could be red =)
 
I like the sanity idea. Sadly I am a school student, so me pitching in...I'd put in a very small amount. Can't really with the affording. Hey, I can help with ideas though. I like what you're doing here.
 
Hey there,

I'm new here, I'm no computer tech but I sure can help with dialogs and ideas for the storyline

BTW I'm french, so if you plan to set the place to Europe, ill be glad to help with locations and such ^^

It will alter it only mainly in one point, that is exchanging LUCK with SANITY. Though LUCK will still be part of the character since there will be two traits for it, as in Fallout luck was mostly interesting in situations with extreme huge or low luck.

I like this !!! :lol:
 
Hi, I've been monitoring this site/forum for a number of years, but thought I would jump in as this sounds like a great idea!

I would love to help in anyway I can, though I could really only offer creative input as I'm not knowledgable in any sort of coding/scripting.

A couple of points...the European setting would be a good idea, but then you run into all the language barriers etc. Also basing certain quests on what nationality you pick would surely just convolute the process?

From a locale perspective, I would suggest an English speaking country, as the majority of the people interested in the project so far appear to be English. If we'd want talking heads, then of course voicework would have to be nation specific (again why I think America would be the easiest choice). Maybe England? I live there, it is quite a small place in comparison to America, so all of the lore/mythos could be specifically in England (giving us more creative freedom for plot points, different characters/organisations etc).

The idea that American settlers departed America for England is quite a good idea, as well as an odd role reversal!

From a subjective point, I think 2d is the easiest way to go. Especially as it not only keeps with the originals style, but also because the software is free!

Might I suggest that if we gather enough support on this forum, that we create a website so that we can advertise to all the other fallout forums and have a 'base of operations' with it's own set of forums?

Sorry if this is quite long! Thanks for reading anyhow!
 
Hey guys! That is exactly what we are doing here, developing the ideas until we have a complete model of the game, the tech things are nearly obsolete. Feel free to post your ideas =)

Id like it to make actually the location/nationality unimportant, due to two apocalypses :D there won't be much to recognize. So the worldmap only will reveal a shape of some geographic location, but you really first don't know where the heck you are.
So of course no matter where the setting is, language will be English, would get difficult otherwise ^^
 
Couple of ideas for an English setting...

After the bombs drop, and with the cities lying in ruins, the remaining authorty figures in the government and the military decide to quarantine the whole of the England from the outside world.

They separate their country from the rest of the UK, and put up borders and checkpoints along the whole of the coast and along the points which divide England, Wales and Scotland.

With the fear that was instilled from the war itself, the remains of the government turn the country into a police state, preying on the populus' xenophobia.

Meanwhile the monarcy and the church join forces to try and pry control from government. They believe that Ghouls are second class citizens, and should be used as slaves or just 'put down'. After a few bloody conflicts with the state, a shaky truce is reached, and survives for many years.

But when a new 'Archbishop' is annointed, he declares war on the government. Rallying the support from the most extreme citizens, a bloody Civil War breaks out. Thousands die, and the remnants of either side splinter off into factions.

This could be where the game begins. What does everyone think? I'm open to constructive criticism!!
 
Along the ideas that I posted above, the militaristic and religious sides could heavily influence not only style of locales but also layout, art and ideology. I loved the way Fallout added the religious fanaticism, its always something that has really interested me (being an Atheist).

Also with an english setting you could have villages/small towns that stayed neutral, and therefore have their own set of problems such as raiders/food/pressure from other groups etc.

The desolated countryside would act as a world map with random encounters etc.

The main problem I see with setting it England is the fact that many people are probably not familiar with its Geography on a scientific and social level. The northern part is very different when compared to the south. So maybe set it, as someone said, on a part of land that has been completely separated from its continent, and leave the nation ambiguous?
 
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