who did you side with on your first playthrough

I went with Yes Man, then House, THEN Legion, and LASTLY NCR. It's really saying something that I would put them off till the very end. They're not that great of an ending.

Meanwhile my favorite endings, and what I'd consider "the best" possible endings, are somewhere between Yes Man and House. They gave the best futures for New Vegas AND those communities shielded by its umbrella. House demanded more sacrifice for the future when he could not allow the BOS to live, but the Independent Vegas was not nearly as safe as House's proved to be. It's really up to the player to decide what ideal they value higher; humanity's future, or humanity's freedom. That's a tough call, and neither NCR nor Caesar have ANYTHING remotely close that they could offer.
 
First playthough, went independent.

Second playthrough, went independent.

Third playthrough, went with House.

Fourth playthrough? I'm not sure yet. Probably independent.
 
I went independent, though I was disappointed to find out I couldn't actually rule Vegas, oh well. Though I was suprised by the legion. They weren't nearly as bad as everyone in the wasteland said they would be.
 
pyroD said:
Though I was suprised by the legion. They weren't nearly as bad as everyone in the wasteland said they would be.
Did you end with Caesar or Lanius as the head honcho of the Legion? Because the latter is even worse than people would think. :P
 
I went with Yes man and destroyed the army in the bunker and broke the damn because some men just want to watch the world burn.

Yes Man's reactions when you do this are priceless.
 
Joelzania said:
CthuluIsSpy said:
First : House

Second : Indy

Third : NCR

Fourth : NCR

Fifth : House

You might enjoy doing a legion playthrough simply for an alternate end boss.

Yeah, next playthrough I'll try legion. I actually did try them before, but I got bored with it. I will play through it properly this time though.

What skills should I tag? Doesn't legion favor a particular build more than others?
 
Stealth would probably work for a Legion build. They seem to be heavily oriented toward physical prowess, so I don't think energy weapons would be appropriate. However, Legionary Assassions use some very heavy firepower, including 12.7mm weapons. They also provide tribals in Honest Hearts with Anti-Materiel rifles and use them during the second battle of Hoover Dam. Guns would work, but they are not sniper types. They seem to like it up close and personal.

If you have Gun Runner's Arsenal get yourself a katana and go nuts in melee.
 
Key thing to remember is that just because the LEGION favors particular methods of combat doesn't mean they impose it upon the Courier, even if the Courier is siding with the Legion. The Courier is always an outside party, a contract assassin/spy/whatnot. The Courier is never, during the course of the game, OFFICIALLY accepted into the Legion, so their rules don't apply to the Courier. The obvious exceptions, of course, are the extremely strict rules when visiting Fortification Hill (and even those can be easily skirted around).

Now, if you mean that you want to THEMATICALLY "follow the Legion", despite having the freedom to do whatever you wish, then yes, Melee is what they favor. The less reliance on technology, the better, supposedly.
 
Whenever I go for a specific playthrough, I like to get in role a bit. So with the legion, I would tend to go with melee weapons, energy weapons with House/Independent and guns with NCR. Just a nice way to help build a character, I guess.
 
Gestas said:
House kept the caps rolling in, and that's good enough for me!

I found it so hard to go with a house playthrough. I remember getting some way into helping house and then dreading the idea of working for him, he just seemed so sleazy and untrustworthy. I trusted the robot instead.
 
Joelzania said:
Gestas said:
House kept the caps rolling in, and that's good enough for me!

I found it so hard to go with a house playthrough. I remember getting some way into helping house and then dreading the idea of working for him, he just seemed so sleazy and untrustworthy. I trusted the robot instead.
I think that ONE little change would have made House my unparalleled favorite choice: another option to "deal with the Brotherhood".

If it would have been possible to, say, activate the self-destruct sequence on their bunker in Hidden Valley, but do so without immediately being found out AND convincing them to evacuate and leave the Mojave behind (which would involve being on good terms with them, and possibly getting far enough with the NCR to form the non-aggression treaty (or Hell, have whether or not you do color the ending slides for HOW safely they returned home)) would have satisfied House, and left many players feeling morally justified in their actions. There would be no BOS presence, so House would be more than content, and the BOS would be able to survive the conflict, possibly even learn from some of their mistakes in doing so. Practically a win-win!

Either way, I do know that for most the necessary elimination of the Brotherhood was their deal breaker with House. I personally considered him the best option, but I conceded that one particular point left me unhappy. Some kind of third option (which, according to the devs, they'd initially intended, but scrapped because they couldn't get it to make any sense) would have solved everything...
 
Back
Top