Joelzania said:
Gestas said:
House kept the caps rolling in, and that's good enough for me!
I found it so hard to go with a house playthrough. I remember getting some way into helping house and then dreading the idea of working for him, he just seemed so sleazy and untrustworthy. I trusted the robot instead.
I think that ONE little change would have made House my unparalleled favorite choice: another option to "deal with the Brotherhood".
If it would have been possible to, say, activate the self-destruct sequence on their bunker in Hidden Valley, but do so without immediately being found out AND convincing them to evacuate and leave the Mojave behind (which would involve being on good terms with them, and possibly getting far enough with the NCR to form the non-aggression treaty (or Hell, have whether or not you do color the ending slides for HOW safely they returned home)) would have satisfied House, and left many players feeling morally justified in their actions. There would be no BOS presence, so House would be more than content, and the BOS would be able to survive the conflict, possibly even learn from some of their mistakes in doing so. Practically a win-win!
Either way, I do know that for most the necessary elimination of the Brotherhood was their deal breaker with House. I personally considered him the best option, but I conceded that one particular point left me unhappy. Some kind of third option (which, according to the devs, they'd initially intended, but scrapped because they couldn't get it to make any sense) would have solved everything...