Will Fallout 3 be remembered?

Will Fallout 3 be remembered in 10 years' time?


  • Total voters
    897
..very interesting considerations in this topic..


Some people have pointed out specific features of the present videogame market, the avarage age of the players, possible future trends..I have considered them all and voted "rather not..."

On my side of the world there's a byword that says "time is a gentleman" and i belive in it because it means that if something is really worth, than it will be necessary to speak about it in the future.
That's sadly not the case of Fallout 3, and I don't want to repeat here why because a lot of people on this forum has already explained it very well.

Let's simply say that complexity and innovation are worth and there's no real sign of it in F3.
 
I voted for "Yes, it's a great game."... but would like to add "in its own right".
While it certainly ain't no true sequel to Fallout1/2 it still catches much of that post-apocalyptic aura (which we all miss so much...). Sure, the wasteland feels a bit overcrowded at times, but that's fine with me since I enjoy FPS-carnage as much as intricate CRPG'ing.
 
Let me guess... the rather choppily angled copies of the vault interior chair models right?... Cause that's abotu all the similarity I know of... only it looked like that in VB cause it wasn't finished... and the engine was in earlier times to put it lightly... where as Beth... ehh... what's the point....

The Enclave symbol and the mention of T-45d.
 
Ausdoerrt said:
"It will be remembered as an epic failure" should be on the voting list.

More of an epic disappointment. It didn't fail - they sold more copies of FO3 than FO1 and 2 combined (anyone got the page with stats to back that up?). Well, it didn't fail commercially. It failed to deliver an epic first person RPG that immersed us in the world of fallout.

But... at least we have Brahmin tipping
 
Ausir said:
The Enclave symbol and the mention of T-45d.

No offense... but that goes about the same length as the chairs and their choppy angling... that is not content... that is art at most... In other words, that's not worth mentioning...
 
He did say "minor".
Ausir is only attempting to inform within the context of the erstwhile discussion (Van Buren and Fallout), so don't take it as him trying to prove any substantial point.
 
I'm 15, and bought Fallout 1 and 2 in a double pack. I LOVED them. I found them to be quite intelligently made, and had a very interesting premise. I am currently in Navvaro in F2, and In fallout 3 I am doing the Rielly's Rangers quest.(for the armor that looks JUST like that of the colonial marines from aliens.. Exept the light). I thought 3 was good, but will never live up to 1 or 2. In my opinion though Its better than not getting a fallout 3 at all (or counting fallout tactics as a true sequal...) and there's my 2 cents.
 
Erny said:
.....
Maybe, looking at all the huge sales, Beth gets some better designers, writers and animators and make Fallout 4 that will be a real masterpiece and will stay rememberd in 10 years... ah who am I kidding ;/
They don´t have any incentive to do that, since the game sold so well. And the moment it doesn´t sell, they'll blame the pirates.
 
well, if Fallout 3 is not named Fallout 3, it'll be okay.

but Fallout 3 can't match Fallout 1 and 2 in terms of storyline.
the only thing that Fallout 3 wins is the graphic..
 
People play FO1 and 2 because they offer unique RPG experience. Fallout 3 doesn't. That's why it will be forgotten and "die" before it reaches 10 years.
 
FO3 is watered down FO1/2, to those that have not played FO1/2 there is nothing to be compared to as watered down, thus they will see the experience as unique and innovative. The majority of people who will purchase FO3 will not have played the originals, and as such they will not have the perspective of those who have.

Considering that, it's not hard to imagine that many people shall find this game one of a kind since they have not been exposed to the far superior aesthetic of the originals.
 
It will be more remembered by more people than the first two.

None of the above will be as fondly remembered as Final Fantasy VII

:?
 
Eyenixon said:
FO3 is watered down FO1/2, to those that have not played FO1/2 there is nothing to be compared to as watered down, thus they will see the experience as unique and innovative. The majority of people who will purchase FO3 will not have played the originals, and as such they will not have the perspective of those who have.

Considering that, it's not hard to imagine that many people shall find this game one of a kind since they have not been exposed to the far superior aesthetic of the originals.

After the original Fallouts (and Planescape) every RPG seems to me like a watered down, lacking in roleplay and choice inferior experience. sigh.

But even those who never played the classics cant ignore things like the horrible main quest, dumb writing and lacking balance. You can see that on the main forums.
 
Planescape: Torment was watered down for me in that it was complexity in subtlety somehow masking the incomprehensible mess that lay beneath the stylistic elements.
I think the only true and relevant examples are games that attempt to perform beyond adequately in all measures, a la Ultima VI, a la Fallout 1, unfortunately, these games are few and far in between and I don't consider Planescape: Torment one of them because much like Fallout 3 it merely focuses on one aspect (story, dialogue and style in PS:T's case) while suffering inexcusably in others. However, unlike PS:T, there is no single element of gameplay that provides any exceptional content, so the fact that Fallout 3 is undeniably average and unimpressive proves that the hype, pre-release and post, it has garnered is wholly undeserved and only doled out by either those that do not understand what makes a great game, or "gaming journalists" attempting to appeal to their sources by presenting positive "analysis" (quote for the arguable legitimacy of these "analysis" pieces that they produce).

So while I applaud PS:T for its story and excellent dialogue, along with a breadth of choice in interacting with NPCs (however lackluster some consequences may be in their effect), I cannot hold it as a true example of a game that wasn't watered down in any respect, it was certainly drawn back in the combat and character development aspect in order to focus on the story, so it can be argued that the game isn't even much of any RPG since you can replay with the same exact character (high wisdom, intelligence, charisma, etc.) and play through with a different alignment, then poof, you're done. However, that is stark contrast to a game like Fallout 3 which doesn't even offer a glimmer of hope when it comes to variety in replayability since no matter what sort of character you make, each successive playthrough is inherently dull.

Funny how a game that offers entertaining replayability only if you make the same exact character (PS:T) but alter only your choices, somehow rises above a game that allows you to make a large variety of differing characters and various choices in gameplay but fails entirely in engaging the player in repeated playthroughs.

Mmm, maybe I've been too hard on PS:T, with that line of thought I just realized that there's a bit of thoughtful and eloquent game design behind a game that can offer a different experience with the same exact character each time through. However, I still hold it against the game that you cannot make a viable fighter or thief without having them being especially useless.

But I digress, if there are any games that I would hold Fallout 3 up to in comparison in order to evaluate its depth, it would be Fallout 1 or Ultima VI, games which both provide elaborate and functional mechanics in combat, dialogue, and exploration while suffering no loss of quality in other aspects.
 
I feel it will not ultimately be remembered because I do not see it as a positive, defining experience for a gamer. As people have said there is little to differentiate it from the current games on the market, honestly when i see zombies jumping from the shadows all I can think is I thought the survival horror genre died off already. We will remember it but I don't see people defining a gaming experience based on it in times. Oh yeah FFVII I actually played it after years of hearing friends say it was like jesus but this time his a lobster and is cooler than 10 superbowls. I played it and did not think it was a top ten game even. So for those who are new and love Fallout 3 and you try the past two you may find the first 2 to be not what we make them out to be. I guess it's the context and I think you just have a birth defect, but just come to Mariposa and I will dip you and you will be one of us.
 
I think it will be remembered. In fact, it will be remembered by more people than the first 2 for the same reason that Morrowind is remembered by more people than TES1&2. The kids that are playing FO3 now will grow up with fond memories of their first open-world RPG. There just aren't enough (any?) good contemporary open-world RPGs to overshadow it.
 
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