To be fair, the game does take place long after the nukes dropped. Radiation wouldn't be THAT bad...but I see your point. Eh, a simple mod would fix that and then make you scream bloody murder for a lack of Radaway.Oerjeke said:Speaking of radiation, they still seem to have those "1 rad/sec" places which sort of sucks ass. Seems like the rads aren't a big deal in NV either :/
Oerjeke said:Speaking of radiation, they still seem to have those "1 rad/sec" places which sort of sucks ass. Seems like the rads aren't a big deal in NV either :/
roggles said:I hope that there is no power armor in new vegas. The power armor makes everything too easy and ruins the strength stat. It's true for fallout 1,2, and 3.
DirkGently said:roggles said:I hope that there is no power armor in new vegas. The power armor makes everything too easy and ruins the strength stat. It's true for fallout 1,2, and 3.
I dunno, it didn't seem that useful in FO3. It weakened your agility and didn't seem that great at blocking damage. I'm not too familiar with the mechanics behind FO3 (and my knowledge of them FO1/2 is mostly from Fallout PnP), but there doesn't seem to be a DT stat for armor, just DR, so you're always going to take damage, even if it is not a lot of damage.
It is basically godmode for FO1/2 though. And it always made putting your strength above six or seven a waste.
Oerjeke said:Speaking of radiation, they still seem to have those "1 rad/sec" places which sort of sucks ass. Seems like the rads aren't a big deal in NV either :/