How were they working on TW3 when TW2 wasn't there yet?Wooz said:They cancelled the ongoing TW3 project and restarted TW2 on TW3's engine.
i mean you can't release TW, TW3 and then TW2!
How were they working on TW3 when TW2 wasn't there yet?Wooz said:They cancelled the ongoing TW3 project and restarted TW2 on TW3's engine.
What makes more sense would be if they were working on TW2 game content on the original TW engine (maybe with some better shaders or texture handling, but more or less the same engine). While at the same time their really good coders were focused on getting the TW3 engine working - not the content. If they were pleasantly surprised how well the TW3 engine was turning out ahead of schedule, then the TW2 team could start transition the TW2 content over to the new engine so as to get a prettier game.Wooz said:They cancelled the ongoing TW3 project and restarted TW2 on TW3's engine.
13pm said:It is really a pity that a part of team has left. They were damn good. Hope this won't influence the development too much.
Damn shame they have screwed the dialogues. Now they're Mass Effect'ish and that's bad. The original Witcher had really good full dialogues.
Ravager69 said:You mean those from the video? They are test dialogues, I bet. I wouldn't concern myself with them too much right now.
How were they working on TW3 when TW2 wasn't there yet?
i mean you can't release TW, TW3 and then TW2!
What makes more sense would be if they were working on TW2 game content on the original TW engine (maybe with some better shaders or texture handling, but more or less the same engine). While at the same time their really good coders were focused on getting the TW3 engine working - not the content. If they were pleasantly surprised how well the TW3 engine was turning out ahead of schedule, then the TW2 team could start transition the TW2 content over to the new engine so as to get a prettier game.
Wooz said:And? You don't have to wait until a series's #2 is *released* in order to start work on #3.
13pm said:So, it's now officially announced and there're lots of videos.
Now it seems they've turned into a mainstream nu-gen game.
Last year's alpha-build video looked so much better.
New Geralt's look is gay.
Full-phrase dialogue choices seem to be gone. All I've seen in demos is Mass Effect'ish three-words-max phrases, which just show the idea of the answer. It seems to be connected with the limited time for choosing the answer. If you don't choose anything, it will be selected automatically.
The developers say they didn't do any mainstream simplifications. But hell, what is this if not a simplification?
I don't know if the story will be good, but the plot ssems to be quite a meh at the moment.
Combat looks like a mediocre slasher now.
No zoomed-out view.
So except for beautiful graphics the game seems to be screwed.
Crni Vuk said:yes if you take it as action RPG The Witcher was a pretty good game. And I was looking forward for The Witcher 2. But what some (wooz!) write here doesnt sound that great ...
It seems that its yet another game which is ruined by obscure and strange effects I dont understand. Is it cause the company expanded to fast ? Did certain teams inside the company had a different expectation about what path the game should take ?
Not sure ... but it seems its not the only game which had such issues.
13pm said:The biggest worry now is dumbed-down dialogue system.
Ausdoerrt said:I liked the style system from 1.
I hope thats not their real intention. Well I ve seen a lot of good companies and/or games going down over the years that went the "mainstream" route, Commandos just as the best example which changed its game from a top down tactical strategy game to a first person call-of-duty-medal-of-honor clone game. They did not only alinated their original fanbase they also had not the right marketing nor even the right finances to go for a borad market.13pm said:I think, the problem is that CDPR had some serious financial issues at some point, they had to fire many people. And now they're making the game that is more mainstream than it could've been to target a wider audience. Well, this would be understandable even if they didn't have any money issues.