Worst Fallout Game? What are your opinions?

its that lightsabers don't seem to do much damage at all and only ever remove limbs when the script calls for it.

Ohh, yes I misunderstood. True, I noticed it as well:

- Kylo Ren takes multiple blows from a lightsaber and he's fine, just gets a little scar on his face.
- Finn takes an entire blow across his back and he's fine, no mention of it again.
- Rey has yet to take any hits from a lightsaber because she's unstoppable and can beat Luke in a 1v1.

Bethesda's vision was surgically inflicted upon Tim Cain's; like a botched facelift.

This made me laugh even though I'm very sick with a flu right now. The mental image and wording is hilarious to me.
 
PS: If you think Star Wars: The Last Jedi (unfortunately not the last movie in this shitty franchise) is good, you either have terribly low standards or just really bad taste for movies. Fight me bitches.
I mean, after Empire Strikes Back you probably would have fairly low standards for a Star Wars movie. I was growing up when 1-3 came out. As I've gotten older I really appreciate 4 and 5 the most. I don't really outright hate the movies I've seen but I definitely know that those two are the only ones really worth their salt. I have yet to see Rogue One or Solo though. I don't outright hate the new movies just like I don't outright hate 1-3. I just don't find them particularly noteworthy of much. They're fun movies at best. To me, they're not very good in a critical sense.
 
Last edited:
It's all a matter of opinion. I'd say the only Fallout game I've played that I am inherently incapable of enjoying is Tactics. However, BOS breaks lore so badly I don't want to play it whether or not I do enjoy it, so my relationship with that one is... complicated.

So far the only Fallouts I enjoy are 1, 2, 3, NV, 4, and 76. I'm enjoying 1, 2, and NV the most right now.

And yes, I do have "low standards." To me a game is good if I enjoy it. That means it's doing its job -- entertaining me. I'm not playing games or consuming other entertainment media for philosophical debates or some shit like that; I'm consuming it to ESCAPE reality because reality sucks harder than a New Reno hooker.
 
Last edited:
It's all a matter of opinion.

And yes, I do have "low standards." To me a game is good if I enjoy it. That means it's doing its job -- entertaining me. I'm not playing games or consuming other entertainment media for philosophical debates or some shit like that; I'm consuming it to ESCAPE reality because reality sucks harder than a New Reno hooker.

I agree, well said.
 
And yes, I do have "low standards." To me a game is good if I enjoy it. That means it's doing its job -- entertaining me. I'm not playing games or consuming other entertainment media for philosophical debates or some shit like that; I'm consuming it to ESCAPE reality because reality sucks harder than a New Reno hooker.
Implying "high standard" means the game provide philosophical debates or some shit like that, whatever that means.

I'm sure even you are tired to discuss this, but nobody here criticizing Beth's games are looking for pretentious bullshit like you seem to imply, more like they're asking for consistency and being faithful to its source material and the originals.
 
However, BOS breaks lore so badly I don't want to play it whether or not I do enjoy it, so my relationship with that one is... complicated.
I have been interested in knowing where does FOBOS break the lore so much.
I have seen it mentioned many times, but from when I played the game and researched the subject... I couldn't find many lore breaks.
The lore problems seem to be things mentioned in the manual, not in the game itself, IIRC.

There is a special playable character that is named Vault Dweller, but that is a special character that needs to be unlocked before it's playable. So it's an "easter egg" character, not a canon one.
 
I have been interested in knowing where does FOBOS break the lore so much.
I have seen it mentioned many times, but from when I played the game and researched the subject... I couldn't find many lore breaks.
The lore problems seem to be things mentioned in the manual, not in the game itself, IIRC.

There is a special playable character that is named Vault Dweller, but that is a special character that needs to be unlocked before it's playable. So it's an "easter egg" character, not a canon one.

The biggest one I can think of is the playable ghoul that's a member of the BOS, which is completely out of character for the organization.

Implying "high standard" means the game provide philosophical debates or some shit like that, whatever that means.

I'm sure even you are tired to discuss this, but nobody here criticizing Beth's games are looking for pretentious bullshit like you seem to imply, more like they're asking for consistency and being faithful to its source material and the originals.

Having played the originals as recently as last night (as of this writing), I can say with conviction that the modern Fallout games do have consistency with the older titles, and they ARE faithful to the source material... at least in terms of lore. Gameplay is another matter, however.

I'm not going to debate this any further because I could give all the evidence I want and you people will STILL reject it because of your bias against Bethesda. I hate to break it to you guys, but Interplay was just as bad when it came to maintaining "consistency."
 
I can say with conviction that the modern Fallout games do have consistency with the older titles, and they ARE faithful to the source material... at least in terms of lore.
Kid in the Fridge is consistent with the lore? BoS and Enclave being in the East Coast? Same for the Super Mutants? And all the other crap Bethesda changes for no reason? BoS having a satellite that can communicate with everyone in BoS, but it's not mentioned in the following games? Please, don't make me laugh. I'm not gonna pretend the originals (and New Vegas too) were 100% consistent with lore, but they sure are as hell were a lot more than Fallout 3, 4 and 76.

I'm not going to debate this any further because I could give all the evidence I want and you people will STILL reject it because of your bias against Bethesda. I hate to break it to you guys, but Interplay was just as bad when it came to maintaining "consistency."
You really can't bring any evidence we already don't know. Several people here already know mostly everything that is needed to know about the lore consistency. And again with this "bias against Bethesda" bullshit, we are biased against bad games, not Bethesda. And the "not gonna debate any further" just screams you don't have actual evidence and you are just washing your hands and leaving.


And Brotherhood of Steel is non canon. It doesn't matter because it doesn't affect a single thing. So it's really laughable you say you can't play that game because it "breaks too much lore" when Fallout 3, 4 and 76 breaks as much lore as that game, probably even more.
 
Last edited:
The biggest one I can think of is the playable ghoul that's a member of the BOS, which is completely out of character for the organization.
I totally forgot about about Cain.

Although I don't remember the classic games BoS being against ghouls. They don't mind Lenny for example.

We don't see any Brotherhood ghoul on the classic games, but that is because they are supposed to be rare and the Brotherhood is supposed to not recruit outsiders, unless they are extremely useful/resourceful and survive a suicide mission. Like the Chosen One if they survive the Glow.
Which was the case with Cain. He was sent on a suicide mission too, as a test to join the BoS, which he managed to complete (just like the Chosen One).
 
Having played the originals as recently as last night (as of this writing), I can say with conviction that the modern Fallout games do have consistency with the older titles, and they ARE faithful to the source material... at least in terms of lore. Gameplay is another matter, however.
Pure, unadulterated bullshit.

I'm not going to debate this any further because I could give all the evidence I want and you people will STILL reject it because of your bias against Bethesda. I hate to break it to you guys, but Interplay was just as bad when it came to maintaining "consistency."
Are you sure? Not because you actually don't have any evidence whatsoever?

Besides, please, this kind of shit has been discussed to death and oblivion. Beth's Fallouts are NOT faithful to the source material. They aren't even consistent with themselves! Anybody who tries to argue otherwise and insist upon it are basically beating a dead horse at this point :falloutonline:
 
Opinions are like assholes, everyone's got 'em and they all stink.
Nah, opinions are more like a flower you grow on a pot. You can cultivate it properly, on a good foundation of facts, always water it with knowledge accumulated from studying the topics diligently, and even help it grow with fertilizers you can gain from healthy discussions and a mind open to what others has say.

When you treat opinions like assholes, even good ones will smell for you. So, no, don't treat opinions like assholes. Treat them like a flower that you'll care for, help other's flower grow and even let others who know better to help grow yours.

But seriously, proclaiming how "I'm not going to debate this any further because I could give all the evidence I want and you people will STILL reject it because of your bias against Bethesda." is just pure Bethesda fanboyism. He's been here for nearly 5 years, and he STILL accuse this forum of being biased against Bethesda? Pfft.
 
And fuck - the Philosphical theme, or moral theme, of Fallout isn't fucking hard.

A second red-scare America that made it to 2077 and fought Maoist (Neo-Maoist?) China in the death throes of a world choked by the cold war, industrialization, climate change, etal. Now people are trying to figure out what will actually work so they can thrive, prosper, survive, and spread around again. Is it to remake the world out of the pure? To adapt everyone and everything to this new world? To rebuild the Liberal Republics of old? Or go back even further - before electricity and capitalism, to Rome? Maybe even further - back to tribes? Or go full speed ahead - go entirely technological and get off of this rock? Or any number of things in between. Maybe Communism would had prevented these problems; or maybe it was just the multi-polar world. Maybe Capitalism would had solved it - after all, House and Big MT were right on the cusp of solving the issues by using technology and industry. Etc, etc. Very simple, but a basic question of society: what is our national ethos? What do we, as a group, tackle and how do we tackle it?

Instead we get stupid bullshit about providing clean water for a region that is barely capable of supporting life even with clean water, or a University under Boston fucking around snatching people up to make robbits who are so advanced from the university not doing anything else but working on them because they have no real goals or answers beyond a vague 'science for the sake of science' plotline; or the Brotherhood of Steel becoming a military big-brother wiping out everyone else, or a bunch of dumbfuck aliens snatching people and robot horses to yiff with.
 
Last edited by a moderator:
I have been interested in knowing where does FOBOS break the lore so much.
I have seen it mentioned many times, but from when I played the game and researched the subject... I couldn't find many lore breaks.
The lore problems seem to be things mentioned in the manual, not in the game itself, IIRC.

There is a special playable character that is named Vault Dweller, but that is a special character that needs to be unlocked before it's playable. So it's an "easter egg" character, not a canon one.

While FOBOS isn't 100% faithfull to the lore (even Fallout 1 isn't), it is far for being the worst offender. Most of the game problems are unrelated to the lore.
 
Yeah, BOS really isn't Lore-Breaking, I think it had some stuff based on one of the Vaults and stuff on Ghouls that didn't match the Lore, but it doesn't have as much.
It's a really bad game, but it seems funny, back when I joined in 2010, I didn't think any game would get a worse reception on these forums. Alas I was wrong. I think it's time to open up PoS discussions again.
 
6) There were some quests that I genuinely enjoyed, such as Oasis (I hated the story, because of what they did to Harold and Inconsistencies, but I liked there were various choices you can make in the quest itself. Such as, how you can kill Harold in various ways, helping the tribe, Killing the tribe, etc...) I also liked replicated man too, despite the quest not fitting for the Fallout game.


Have to agree
If theres one thing i definitively thought 3 did better than vegas were its side quests

Less backtracking, more varied tasks and stuff. Still, some where extremely annoying such as WSG.

And saying it did better than vegas isnt a whole lot, i hate most vegas's side quests
 
Back
Top