would Fallout set in Canada gonna work?

It would be very different. The super mutants for instance, instead of trying to hit you over the head with a sledgehammer they would probably come over and say something like "You OK there little buddy EH?". And if your car broke down you might get ambushed by people wanting to help you. And if for some reason a real fight did break out it would probably be with sticks because there aren't enough guns to go around. And it certainly wouldn't be to the death, just until someone's gotten a big enough bruise to call it quits. Then they'd grab a beer and compliment each others wives.
 
It would be very different. The super mutants for instance, instead of trying to hit you over the head with a sledgehammer they would probably come over and say something like "You OK there little buddy EH?". And if your car broke down you might get ambushed by people wanting to help you. And if for some reason a real fight did break out it would probably be with sticks because there aren't enough guns to go around. And it certainly wouldn't be to the death, just until someone's gotten a big enough bruise to call it quits. Then they'd grab a beer and compliment each others wives.

 
It would be very different. The super mutants for instance, instead of trying to hit you over the head with a sledgehammer they would probably come over and say something like "You OK there little buddy EH?". And if your car broke down you might get ambushed by people wanting to help you. And if for some reason a real fight did break out it would probably be with sticks because there aren't enough guns to go around. And it certainly wouldn't be to the death, just until someone's gotten a big enough bruise to call it quits. Then they'd grab a beer and compliment each others wives.

1,000,000/10
 
would Fallout set in Canada gonna work?
...done by Obsidian...

Some years back I would've said "No", but I don't see why not at this point anymore. Nothing worthwhile would be lost. Infact, I think it might even be a welcome departure from the current recycling of everything. New factions, new enemies and creatures, new environs, new local lore completely detached from the BoS' and SM's and ghouls and Enclave's and Legions and NCR's and the whole nine yards. It'd also give an opportunity to explore the history of Canada's annexation and what effects that might've had to the populace there (e.g. how longlasting their national pride, petty as it may sound after so long, is and what kind of conflicts it might produce). There's a lot that could be done there and it's not like going overseas to Europe where all ties to the main series would be cut.

If there was a vote, I'd vote "yes, do it".
 
The American invasion could even play into the main plot: The provisional government established by America managed to survive the war and after 200 years it's about ready to collapse. You choose which rebel group takes over, one of the groups being a Canadian nationalist movement that started out as a partisan group.

Doesn't even have to be 200 years after the war, could be 40 or 50. Canada wasn't hit too hard by the nukes, the US puppet government survived, but mutated wildlife is starting to appear from the south. The government is trying as hard as it can to maintain the pre-war America, but it's beginning to fall apart. Raider gangs are starting to spring up, their power armour is wearing down, Canadian nationalism has resurfaced. The PC could even start off as a raider, that'd be an interesting twist. If it was soon enough after the war, you could even meet with and interact with people who were part of the original occupation
 
Or survivalist group
let see how low technology canada setting with dense amount of forest affect player. maybe i might like the setting more than mojave desert
 
My Contribution to this thread
Unlike how in previous Fallout games there have been undercurrents of "America good" in the various factions (the NCR, the Brotherhood, the Enclave) a Fallout game set in Canada would have more of a sense of "America bad" (because they executed a military operation against the ancestors of these people.)
The vast majority of people in the original Fallout games have no idea what the war, or the pre-war world was actually about. While I would understand some discrimination against Americans, I highly doubt that they'd actively try and avoid pre-war American culture, purely because there isn't enough communication and knowledge of the pre-war world for them to do so.
(In response to Fallout not needing Americana) Except you can. It's called Fallout 1 and 2.
In the very beggining of Fallout 1 you see a US Trooper executing a canadian rebekl before a big advert saying "Support our boys in newly annexed Canada. Buy War Bonds" comes up. The fact that people are willing to apathetically watch a guy being shot, and still

The NCR was built using documents from the Library of Congress

The Enclave reeks of pro-Us pre-war propoganda
 
You have to know by now after Fallout 4 that Bethesda's idea of "setting" when it comes to Fallout is to fill the world with as much stereotypes and cliches about that setting as possible, like a cheesy theme park ride. Setting it in Canada would be no different.
 
Alberta and Saskatchewan definitely have a fallout vibe to them.

There are endless flat tracks of land dotted by industry and very small towns. When I was there, working in the oil industry, I would go for long drives into the empty countryside. Every so often,you would come across delapitaed ruins of hundred year old farmsteads in excatly the same shape as some of the in game locals in Fo3+4. This was in the days just before FO3 but all I could think was "wow, this place feels so much like something out of fallout".

In the prairies the summers are brutal and the winters are extremely cold with no seasons inbetween, really.

There are thousands of small oil wells everywhere. Some are no more than 100 meters deep. (That's probably about 130 yards...) the equipment used to drill for oil is beyond basic, and if shallow wells run dry, you just leave them alone for a bit and come back in a few years and they produce oil again (for a while).

You could easily set up fractions fighting over old world resources like oil. There are also tons of isolated refineries and military installations (Canadian military installations mind you...) that would easily lend themselves to bases for various groups.

It'd be a good place, setting wise, with only a couple medium cities in the mix. It's mostly flat barren nothing.

I see people talking about canadain attitude. Let me tell you, the "friendly" stereotype is sort of inaccurate. If you think Canada's full of friendly's, it's because you're tourists, and everyone's nice to tourists. Young people especially as very smug about how much better Canada is than USA, for no reason. Worst offenders? Ontario and British Columbia, in my experience.

There's also lots of guns, believe it or not, but your perk of choice will be Rifleman, as handguns and automatic weapons are very rare.

I live in Nova Scotia, just up from Boston, and I have to say they did a fantastic job with Far Harbour capturing a bit of the maritime feel. The rocky shores and the fog? pretty close to what I experience.

I even went to Acadia university. Didn't stop me from selling Dimas group out to the institue tho.

Canada would work. Set it in Alberta on the edge of the Rockies and you'd have a lot to work with.
 
Or survivalist group
let see how low technology canada setting with dense amount of forest affect player. maybe i might like the setting more than mojave desert
I know that it takes place in Oregon, but Fallout frontier seems to be the closest thing to a "Fallout : Canada" we'll ever get our hands on, visually speaking. Cold climate, probably a new "cold" feature for the survival mod, and frozen wilderness around an urban set. I picture Canada as way more organized, though.

I'd love to see Vault Tek competitors, and how their own vaults turned out. The Ronto conglomerate and all the affiliated micro factions, the secluded tribes in the frozen forests etc. How Canada dealt with its sudden independance, and how it remembers the US. But at the same time, unless Bethesda changes its writing team or hires a script doctor, I'm not sure I'd be glad if they took the direction of Canada. It'd be a shame if it all turned out to be winter cloaked knights, white fur super mutants, white fur deathclaws and white fur molerats. If Fallout goes to a new setting, I'd want to discover a whole new worldspace, with its own dangers, factions and fauna.
 
I'd love to see Vault Tek competitors, and how their own vaults turned out. The Ronto conglomerate and all the affiliated micro factions, the secluded tribes in the frozen forests etc. How Canada dealt with its sudden independance, and how it remembers the US. But at the same time, unless Bethesda changes its writing team or hires a script doctor, I'm not sure I'd be glad if they took the direction of Canada. It'd be a shame if it all turned out to be winter cloaked knights, white fur super mutants, white fur deathclaws and white fur molerats. If Fallout goes to a new setting, I'd want to discover a whole new worldspace, with its own dangers, factions and fauna.

Yes please. :nod:
 
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