You get to take over the Mojave with absolute power,

One post main quest ending I would have like to see would be getting the Kings and Followers to work together assuming an independent ending. The Kings would be the muscle and the Followers would be the brains. After you got them working together, you'd unite the towns of outer Vegas and then start assimilating the other towns in the Mojave and possibly building more as outposts. Basically filling the void left after the NCR would retreat back home. The coalition would be ruled by a council that only deals with big issues and leaves the independent towns to be run by their own councils and do what ever, but a defense force would be spread over the region to beat back the Fiends, Power Gangers and other hostiles and make things safe for everyone. Also an ability to plot and become the leader of the Mojave would be fun. Espionage!
 
Probably a syndicalist setup in the short run. Government of selected people to help implement it and then pull right back from influence and intrusion. Get the Followers involved and push it towards something more socialist, but retaining a defense for violent outsiders. Because of the relative size of the strip/freeside it'd be easier to implement there, and assistance and protection of citizens could be gradually moved to further out communities, as well as direct lines of communication set up. Softer government though - less domineering, less intrusive outside of the core 'to one his abilities, to one his needs' tenant. But it's the wasteland, so probably wouldn't work wonderfully without crushing the raiders.
 
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How about Blackmailing the Crimson Caravan into helping with supplies for the Followers of the Apocalypse with the information that you acquire during Cass' Quest?
 
I was thinking using the Kings/Followers making their own independent thing and pushing out NCR influences as much as possible, except the Gun Runners because you know, guns.
 
This is what Yes Man is for! I'll command him to take care about this boring and mundane tasks as creating nation or assembling senate. „Listen up, Yes Man! I'm gonna hunting geckos, so do your homework and assemly this government stuff before I'll return, will you?” ^^

I'm pretty sure you would find yourself unwelcome on your return. In fact, if you listen to Yes Man's dialogue in his ending, he mentions upgrading his own software. I think the courier is going to lose control of the securitrons shortly after the ending, and instead leave an AI and a horde of grenade-launcher wielding robots in charge of the Mojave.
 
Actually I'm pretty sure that one of the writers have said that the software update that yes man is getting is the exact opposite. It will ensure that no one else can stage a coup with him like Benny/The courier did to you.
 
I could see that being the case, but it seemed fishy to me. I imagined that his upgrade to 'be more assertive' or however he phrased it, was actually so he wouldn't have to do what I said anymore.
 
I could see that being the case, but it seemed fishy to me. I imagined that his upgrade to 'be more assertive' or however he phrased it, was actually so he wouldn't have to do what I said anymore.

Perhaps the free choice isn't as free as you think?
 
Expand the area designated New Vegas Strip into Freeside.

Clean up and restore structures throughout Freeside before allowing new businesses and integrated settlements to be built in there.

Begin restoring the entire northern urban areas of Vegas. Securitrons would be doing peacekeeping work while settlers, Freeside homeless, and restored robots are contracted to begin construction work.

Divert power supply among the entire Mojave reasonably. More to the urban areas, less to the South.

Found a militia with the Mojave citizens. Train and arm them into a well-equipped, skilled fighting force who can rival the NCR without needing their numbers if need be.

Securitrons assigned to to urban security. Militia assigned to security in the South Mojave and can act as mercenary guards for caravans and isolated settlements.

A Mojave council would be formed from the people themselves. While I would still make most of the major decisions as the Courier, a council consisting of one leader from each casino, one for all of Freeside, one from each town outside Vegas, and one for each isolated faction within the Mojave (such as the Boomers). Businesses that headquarter themself outside the Mojave and are not originally from the Mojave are not included (such as Crimson Caravan). This council would act as advisors to my decisions and have the power to veto them.

While dissent and rejection are expected, a martial law plan enforced by the Securitrons would be initiated if it gets out of control, temporarily. Both said martial law plans and leadership position while I'm gone on my travels would be administrated by Yes Man.

From that, it's just a matter of seeing how far it lasts before collapses, or what it will grow into. All areas under control of this entire government will be designated as the Vegas Independant Union. The term VIU is used in the same way as the NCR.

(I imagine my Courier just making it up as they go along, having no idea how old world politics work)
 
I'd probably do things similarly to Zigzag there. I'd probably aiming for a republican style of government and be working mostly to hand off power to that one day. This isn't purely idealistic, as I just don't like the idea of having to personally administer the Mojave as king-for-life.

Boomers are the important faction militarily. An artillery line would be great for keeping the Legion on the other side of the river, perhaps in conjunction with a limited air force. You can persuade the NCR to keep to a treaty, but you can't do the same for the Legion, which poses an existential threat for as long as it remains a power. You'll probably be required to trade with the NCR for materials and expertise so that you can build a military and an infrastructure. The Gun Runners have allowed the NCR to form a steady industry for firearms, but they're mercantile enough that you can probably convince some of them to settle down making your guns too.

The Followers get invested with a lot more personal resources and security and they can be encouraged to set up an educational system, libraries and hospitals. The Kings already have a good working relationship with them, so it's not hard to reform Freeside.

From there, slowly invite towns into the union as your power base grows. Find a policy of charter that works more-or-less that is agreeable to most communities as you go along.
 
I would do everything and use every resource I have to try and make happen a society with classes abolished. Maybe start by forcing no private property over production means using the Securitron army, so work exploitation is no longer a thing.

There would be no central government, only one major rule enforced by securitron army: no work exploitation, no profit allowed. This way, everyone would have access to everything that is produced, and what would guide the production would be the idea of common good. What religion was to the Middle Ages, common good would be to New Vegas. So, it would make no sense in Mojave people stealing from each other, as everything already belongs to everyone, just go there and take what you need, contribute how you can to make everyone life better.

Money would be completely abolished. You just take what you want, as long as it doesn't fuck with the society or affect the common good.

The securitron army could also be useful to enforce local village laws, for example, Goodsprings people made a bunch of rules and laws on their settlement, the police force that would help enforce said laws could be securitrons. Point being, everyone has access to the best technology that New Vegas and Big Mountain has to offer.

I believe that education would play a major role in this Mojave, so groups like Followers of the Apocalypse would play a major role. In my free New Vegas, everyone is equal, humans, ghouls and Super Mutants. I believe that we all have a lot to learn from Super Mutants and Ghouls, they have seen some serious shit in their lifetime, and the Master is a great experience that the whole Wasteland can learn a lot from.

From there, the idea would be expansion of this idea to the whole USA. New Vegas would embrace those who need a place to live and work, and obviously help other places get rid of work exploitation as well by encouraging revolutions, or maybe if necessary, waging war against class divided societies that might get into our way. I mean, New Vegas would be a fucking powerhouse, its a big BIG chance to apply a class abolished society and not failing, it has firepower and manpower, big factories, great research institutes, amazing medical facilities etc.
 
Diplomatic terms with NCR are important for reasons people have already mentioned.
Entities like Gun Runners and Crimson Caravan are things you want to keep around, even if NCR has no nominal stake in the area.
I also wouldn't aggressively expand, as that rarely works well if you cannot integrate your gains harmoniously. Being a larger organization tends to compound your administrative problems.
 
Nah this is all wrong, this is how I took over in New Vegas:
1st: Kill Every leader of every faction
2nd: Hunt down any bases/supporters of said factions
3rd: Nuke Long 15 and Dry Wells (pretty much the only ways in and out of the mojave)
4th: Kill every drug dealer and steal there products

This is what I would do with MY VERSION said power:
Now that I am the leader, I would make a libertarian like society where everyone is semi-independent. Everyone fends for themselves, but we do still offer water, protection, & food to the population... For a price. People would be ruled strictly, due to failed attempts of attack in the past. Anyone caught dealing with people from any other faction will be executed. Anyone caught with possessions with foreign faction markings/insignia will be executed, and so on. Anyone caught without a passport is jailed. With the captured drugs, we will run protected end caravans around the Mojave.

With Long 15 and Dry Wells being nuked, it would be hard to enter without becoming ghoulified. Several disposal teams are sent in weekly to rid area of ghouls. Other tunnels have been blown up and blocked. If anyone is caught trying to leave without a passport is jailed. Anyone caught entering without passport is sent back the way they came.

Currency: The popular bottlecap
Military: Power armor captured from BoS, Vertibirds from NCR, warheads from the Couriers Mile area
Capital: New Vegas
Allies: Boomers, Kings, Gun Runners.
Enemies: NCR, Legion, BoS, Enclave

That's how you run a dictatorship boys and grills
 
With the captured drugs, we will run protected end caravans around the Mojave.

With Long 15 and Dry Wells being nuked, it would be hard to enter without becoming ghoulified. Several disposal teams are sent in weekly to rid area of ghouls. Other tunnels have been blown up and blocked. If anyone is caught trying to leave without a passport is jailed. Anyone caught entering without passport is sent back the way they came.
That's how you run a dictatorship boys and grills
Since most exits are either destroyed, nuked, or controlled by a madman, caravans will be hard pressed to even want to trade with New Vegas. If they do enter, and they are caught dealing with other factions (since caravans deal with pretty much anybody), are they executed? How do you expect to support an economy without tourists going to New Vegas OR caravans dealing with citizens?
 
The Caravans are independent, we pretty much forced them to run only in the Mojave (because of the nukes). If something needs to be brought in it from the outside they would take a Vertibird in order to not get irradiated to hell. Anything that needs to be brought in would be the government owned caravans responsibility,
 
The Caravans are independent, we pretty much forced them to run only in the Mojave (because of the nukes). If something needs to be brought in it from the outside they would take a Vertibird in order to not get irradiated to hell. Anything that needs to be brought in would be the government owned caravans responsibility,
Wouldn't the Mojave be at constant war with the NCR and Legion, there's no way they're going to give you any supplies and they're also very likely to shoot down any of your vertibirds.
 
Wouldn't the Mojave be at constant war with the NCR and Legion, there's no way they're going to give you any supplies and they're also very likely to shoot down any of your vertibirds.

If you read my first post, you'd know that we attacked every NCR base after the battle of Hoover dam. The weakened NCR would fall quickly. We also nuked Long 15 and Dry Wells, making it nearly impossible to enter or leave without become irradiated to shit.
 
If you read my first post, you'd know that we attacked every NCR base after the battle of Hoover dam. The weakened NCR would fall quickly. We also nuked Long 15 and Dry Wells, making it nearly impossible to enter or leave without become irradiated to shit.
It's not as though you could wipe the NCR military off the map, you'd be able to significantly weaken them but they're one of the largest factions in-game, they're not dying because of your relatively puny military.
Also having Dry Wells and the Long 15 nuked doesn't entirely isolate the Mojave, your use of nukes elevates the whole conflict, the Legion and NCR won't stop until you're gone now;not to mention that Vegas requires trade in order to function, Mr. House makes explicit mention of this.
TL;DR
Isolating yourself from the 2 biggest superpowers of the Wasteland basically means you're fucked.
 
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