Zombification Sterilization

I'd raid a police station, grab all the weapons and ammo I can, since finding it in the middle of any city in Brazil would be quite improbable (unless I pick policeman corpses around the city). Then, I'd go to Santos, find a sailing boat, teach everyone that is with me how to sail, and get the fuck out of the country, going to the north. I think that I'd eventually have to stop by any city to grab more supplies.
I'd repeat this until I found a safe spot with another survivors. Probably I'd first try to check the caribbean islands, to see if there's any island that wasn't infected. If none could be found, I'd direct myself to the US coastal cities. If things are bad there too, then I'd try the same strategy in South Europe-Mediterranean area. If zombies overran the old world too, I'd get quite desperate, and would try to pass through the Suez Canal, to go to Asia. If every single fucking coastal city in the world has zombies, I'd try to settle myself somewhere where I knew the demographic density was low, since I could expect less zombies there. Probably some island in the pacific.
 
Find a suitable island and cleanse it of zombies - resupply as required.

I already have the arsenal and the ammo.
 
Ok- the problem with the island idea.

Much of this depends on your idea of zombies. But in some depictions, zombies float, so you could get a zombie washing up on sure when you're not watching or coming ashore at night and disappearing into the trees. You're guard is down and ole Zed come up on you when you don't expect it (cause Zed doesn't sleep).

The idea of water as being a barrier to zombies might be wrong. Perhaps deep under the surface is a zombie walking around the bottom and heading in your direction.


Dammitboy- don't silencers eventually wear themselves out? I would expect you'd probably know this better than I.

Lots of guns- you are probably better off with 2 or 3 dependable guns that rely on light ammo.

If you are dealing the Romero zombies, you're only shot is the head shot or total decapitation. You need a bullet powerful enough to penetrate and destroy the brain's core (not a mere glancing blow) but also a gun with the weight of the ammo is low.

Surviving a zombie apocalypse shouldn't be that hard. Lets keep it simple, the zombie isn't trying to outsmart you, just eat you. There is no reason why you couldn't trap the zombies, corral them, and destroy them in large numbers.

For instance, shooting a zombie (without a silencer) is dangerous as it draws zombies in to your position.

But lets say you've planned for that. You've gotten yourself into a defense position, strong walls that are virtually impossible to break through, surrounded that defense with a pit full of some kind of long-burning flammable substance.

With enough fuel and a safe location, there is no reason why you couldn't use your gun fire to lure the zombies to the position, trap them, and then burn them to ashes. The smell will be awful, but you could clear out lots of space.

Likewise, zombies are attracted to sounds. Ok so use sounds to draw zombies to locations you don't want to be.

Question- would putting a radio in a pit work? Would the zombies ignore the sound because there is no meat attached?

Best weapon might be a crowbar. Useful for bludgeoning a zombie with necessary head trauma, and a useful tool for getting into buildings when you need too.
 
Island castle with walls!

bled-island-and-castle.11107.large_slideshow.jpg


Hah!

---

ps - Yes welsh, some types of silencers wear out.
 
Dammitboy, sorry I took the joy of "living the tropical paradise while the world gets eaten by zombies" scenario.

Truth is, you don't know when the zombies are going to wash up and you'll have little warning if a horde of zombie marines come up the beach, ruining a rather nice tropical night with your favorite post-apocalyptic babe.

Note- that's also the solution to the original characters of Left4Dead, except for the old dude who ends up a rather ruthless individual, when they discover that they are carriers of the virus. Result, a biker dude, a black dude and a college chick escape to an island (leading no doubt to some wild freaky sex).

Which is the problem of the zombie apocalypse- the freaky sex or lack thereof.
(but lets not go there)

Additional note-
In the Reapers are the Angels, a zombie washes up on the shore of an island, getting the main character reasons to think her refuge is no longer safe.


Your solution- a castle fortress ontop a mountain. Good one.

Added reasons its a good choice, zombies are inherenly clumsy creatures lacking coordination. They might be able to crawl up the rocks, but they won't get over the wall.

Still, you're going to have a lot of moaners out there and sooner or later you are going to get bored and want to go out.

In the case above, you are close to a lake, there is fresh water (how fresh can the water be if there are zombies in it?) and its fairly temperate. Temperate climates allow you to both grow crops as well as to watch zombies get frozen.


For more about establishing a fort and even building a fort-
http://www.zombiesurvivalwiki.com/page/Fortresses

Note Alcatraz island- both an island and a fortress. Best of both worlds.

Remember, one man's fortress is another man's prison.

The trick the zombie apocalypse is figuring how to get rid of the zombies without making a lot of noise.

How do you trick, trap and destroy a large number of zombies, ideally without wasting your limited ammunition.

Movement- hot air balloon allows you to travel out of their reach and silently. Down side... its a fucking balloon.

Your best weapon is not the gun in your hand but your imagination in destroying these stinky flesh eaters.
 
how the heck could a zombie find me in the middle of an island in the pacific ocean? I mean, ok, if I'm in an island near the continent, but I don't think the chances of a zombie suddenly coming ashore to my island is really high.

But, that was a somewhat constructive critic. Now, I'll make barriers, walls and some kind of gate in my island. With high enough walls, and, depending on the number of survivors I have with me, a few outposts, the chances of a single zombie jeopardizing my sea fortress are drastically reduced.
 
DarthBartus said:
Meele weapons aren't really best choice. Slightest injury might turn you into a zombie.
If zombi-movies teached us one thing ...

HUS_3120xp_lg.jpg


as long we assume that you have not to worry about fuel.
 
Since Welsh is taking zombies to the next level (c'mon, crawl the Pacific floor until they reach a lone guy in a small, desert island?), let me ask this: how effective is a Power Armor in a zombie scenario? I mean, we all know it's pretty darn effective, but how much?

Do the Zed have any chance, besides overwhelming the wearer so much that he falls and can't move, hereby dying of starvation or whatever inside the suit, under the weight of the swarm that hampers it's every movement?
 
If we're gonna take the silly to extremes, I'm having a helicopter armed with .50 calibre machine guns and a 20mm nose cannon on my private island castle compound.

Hey, wouldn't sharks eat underwater zombies?
 
And then turn into zombie sharks? Please no.

The island is sound, I mean, I guess zombies have a good sense of smell or whatever, but isolated islands are very hard to find, and just getting to them on foot (assuming they can, of course) takes a loong time, and the water will probably decay the flesh anyway. Had not thought of European castles as good defensive positions, I guess if you can get the drawbridge working and have both stockpiled food and a secret entrance you can last a very long time unless the Zed learn how to parachute or something.

Oh, and if we are going for the silly route, I want a Baneblade.
 
What makes a zombie so hungry? This is a pretty good zombie show - Deadset.

[youtube]http://www.youtube.com/watch?v=R7bUbpt5Xb0&feature=related[/youtube]
 
We must always remember how many survivors you have with you. Defending a castle with a group of 5 survivors will trouble you more than help you.

You have to think to the people you live with everyday; can be trusted in the event of a zed attack? Because, they're the ones you'll have to team up with to survive in this case, unless you're in a very distant and unusual for your routine location, far from your home. Anyway, I can say that most of the people that I live with wouldn't have a single idea of what to do in this situation, and would probably die. The few that would survive, I'm not sure if they can be trusted, apart from seven or eight people. Seven - eight people is a relatively small number for a group of survivors, and taking a big island, while would be good for the resources, would be bad for defending, unless you join another group along the way, etc etc.

Also, you can always remember, that in any worldwide infection-disaster case, you have to count with raider groups: people will always team up with each other to take things from others. And I guess that raider groups would think about raiding islands too, since going to an island is a pretty probable choice for all people who have affinity with boats in the world. Defending of another humans on an island may end up being harder than defending against them in the continent; at least, in the infected continent, you'll have where to run in case you lose the fight.

Makenshi said:
Do the Zed have any chance, besides overwhelming the wearer so much that he falls and can't move, hereby dying of starvation or whatever inside the suit, under the weight of the swarm that hampers it's every movement?

Don't power armors give you super strength or something like that? I recall reading somewhere about that. If it's true, than being swarmed by a bunch of zeds wouldn't be a problem, since you would have just to throw them at each other.
Actually, a Power Armor makes you quite zombie-proof. They can't kill you; you can kill a bunch of them, and get anywhere you want.
If the power armor needed to be recharged in some way, that would fuck up everything, but, since it don't need... 8-)
 
DammitBoy said:
Hey, wouldn't sharks eat underwater zombies?
Yeah. But they would emidiately become shark-zombies then. You see the danger ? >_>

Also wasn't charles heston fighting some kind of "zombies" at some point in his career ?
 
Then sharks are the best friends of the island. They can turn into zombie-sharks after eating the zombies, but they can't come to land, thus efectively protecting the island - thought fishing/sailing is out of question -, unless...

[spoiler:c717325fbd]... they grow legs! Legged zombie-sharks OMG![/spoiler:c717325fbd]


@Ilosar: if the Imperium's holy war machines didn't need specialized amno and fuel (lots of it), I'd go for a Titan. But your faith and loyalty to the mighty Baneblade is commendable; here, have a purity seal.

Purity_Seal.gif
 
Heinz said:
I mean, ok, if I'm in an island near the continent, but I don't think the chances of a zombie suddenly coming ashore to my island is really high.
Makenshi said:
(c'mon, crawl the Pacific floor until they reach a lone guy in a small, desert island?)
DammitBoy said:
Hey, wouldn't sharks eat underwater zombies?
Ilosar said:
And then turn into zombie sharks? Please no.

What rock do y'all live under? Never seen a Fulci Zombi flick? He picked up the torch right where Romero left off.

Doubting the plausibility of zombie/shark encounters.
You should be ashamed.

[youtube]http://www.youtube.com/watch?v=uOSN2s8FY8Q[/youtube]
 
Wait it out for a little bit, not only would you have to deal with zombies but also looters and other crazy normals. Me and my friend already have a temp plan laid out, were still trying to find safe places to "take over" and make habitable for a while. Our high school is a good places, with the security fences that can be brought down, not to mention food, back up generators, and blunt objects for melee weapons.
 
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