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Discussion in 'General Fallout Discussion' started by YeeCop, May 29, 2017.
There are a lot of people I hate, but one stands out among the crowd.
Demmands you obey him so you can leave the valley, doesn't even hide the fact that he currently has the map, he just expects you to do it out of the kindness out of your heart, and then if you still refuse he tries to KILL you.
Cabbot, Rhombus, Nicole, Lynette.
Fallout 4 easily had insufferable people all around. Fallout 3's Dad was just stupid. Oh you're a homicidal maniac and you blew up an entire town for caps and the reason they wanted it done was because "it messed up Tenpenny's view of the landscape"? I'm disappointed in you, I still love you, and we have work to do, let's talk about it later.
What? Cabbot is a great character smh
Gonna have to jump on the Lynette train as well.
God she was insufferable. But I like to imagine that was intentional on the writer's part.
Piper and McCready. Two negligent morons that go parading across the wasteland at the player's behest despite having young children to care for (Piper's pre-teen sister and McCready's sick, literally dying baby). Piper pretty much just abandons Nat the moment the player asks her to, and McCready decides to stick around in the Commonwealth and let some friend deliver the antidote to his sick infant.
Horrible, irredeemable characters written by people overly focused on everything revolving around the player.
Oh yeah definitely, he's a funny character and I like his voice acting but god I always wanna murder the guy
and in my most recent playthrough I did, along with the rest of the brotherhood...
But why tho. He's a good boy who just wants to be a scribe.
I never understood why Liam Neeson doesn't decide to just disown you or ignore you if you've commited heinous acts in F3. It has always bothered me.
Because then you can't sacrifice yourself and be a goody two-shoes in the end... Although they then changed the end and your sacrifice doesn't matter anyway.
The ending to F3 is much bullshit
Because if you limited a player's actions based off their previous actions too much people wouldn't like it as much. Notice how in all of Fallout 3 and similar games, even when you're bad there's a similar level of reward for the player but the characters either laugh about it (because they're "eviiiiiiilllll") or they tell you how horrible you are (because you just committed heinous crimes against them).
Save Megaton, get a customizable shack.
Blow up Megaton, get a customizable apartment.
My genuinely most hated character in the series is Colonel Autumn from Fallout 3 because he's the blandest, most forgettable, worst written villain I've ever seen in a game or any form of media for that matter. You can talk him down at the very ending in literally 3 lines without much effort and he just walks out. No real motives, no personality, no nothing.
With Myron and Lynette I love to hate them. So it's not the same thing.
Because since Oblivion, Bethesda has the mentality of "we don't want to lock out content to anyone regardless of playstyle or build. So we give the illusion of choice.". That's why you can commit the most disgusting things an human being can commit but still just be scolded and given a light tap on your hand.
Pretty much this, i hate Colonel Autumn. Don't even know his motives, his personality, he's just a plot device for the bullshit of Fallout 3.
Preach. If I had to choose I'd say Colonel Autumn or Moira. I know Moira Brown is the low-hanging fruit in terms of hated Fallout characters, but goddamn everything from her voice to the fact that she doesn't die if you nuke Megaton is just...ARGH
Oh, and First Citizen Joanne from FO2. Can't forget that bitch.
I honestly don't have it in me to hate Swanick. I think he's creepy in a hilarious way. And Vulpes? I love Vulpes, man ;-;
But why? He's the greatest character in the entire franchise.
He won the MUTHAFUCKIN' LO TTE RIIIIIHAHAaAh....
He won the lottery to my shotgun blowing his brains out.