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Discussion in 'General Gaming and Hardware Forum' started by 0wing, Sep 16, 2017.
So then he knew dany was 1000s of miles away and nothing makes sense.
Well yeah nothing makes sense really. But just my biggest problem with the story was it just felt rushed. So many stroys just got ended off. Feels like they should of spread it out over more episodes maybe. I guess tha thte problems though when you dont have the books to go on because it will always seem rushed as it made for TV
No the biggest problem is that a formerly well written show now fails to make basic sense.
That's just to be expected when source material runs out. Hellsing Anime, Pumpkin Scissors, GOT....
Never adapt something which isn't complete in the original media. It ends up with boards of executives pulling shit out of their asses.
Reminds me of the "Navigation button" in Bioshlock infinite that would just literally always point forward because the game was that linear. I mean, at least Oddyssey is an openworld Exploration-collectathon.
Why are you fuckers talking about Game of Snores anyway? There is already a thread for talking about that kind of thing on the order, the Quaffer Shot thread.
It's not an optional mode at all, the game always tells you that the quest will be over with all progress lost, should the dark rot reach Senua's head.
Spoiler: Mild-ish Hellblade spoiler
And it's a bluff, it doesn't happen no matter how often you die, the game lies to you. Which makes sense given the game's nature. You're dealing with unreliable narration on several levels.
Holy fucking shit, that's just...terribad.
That's lame. I wish they had the balls to do that with a game.
And it makes TB's tantrum even lamer.
Microtransactions are clearly the future.
I'm fine with how it was handled. The big thing with Hellblade is that it goes out of its way to make the player one with Senua. The progress reset ploy helps incite a sense of desperation, making the player very cautious about his/her actions. Even if they did have that feature, I would have appreciated the game a little better, but I'm relatively content with it.
Already read it on CI, as I cannot tolerate most gaming "journalism" sites. It helps explain all the times I've played BO3 and lost because my teammates had the collective intelligence of a spoon. The microtransaction bit is really scummy, but not surprising at all. Activision is already known for being the first company to greenlight placing microtransactions in a "remaster."
Sick, but indicative of the coming culture.
*And so it repeats again; where the elders stand aghast at the next generation's complete lack of respect for all things important, and in a way they could hardly ever believe... There is nothing new under the Sun.
**And it'll get worse as the time passes; and it will repeat for them.
Consoles, increasing competition, and large amounts of credit at stake.
Increased competition isn't suppose to make things worse.
Once it becomes (relatively) easy, anyone can do it out of their house. In fact, the developers of 'War For The Overworld' said, they had no experience making games before the Kickstarter.
The "problem" with game journalists is that people think that the bloggers and personalities that call themselves such represent the entire profession. If you dislike them so much, what about not outraging at their clickbait and other shit? Which is their entire purpose, of course.
Also LOL thios thread. Whine center. Albeit @TheAdversary with the droplets of wisdom as always