Yeah, something tells me that the residents of Vault 76 won't use their precious G.E.C.K. (if it still exists in this reboot, wouldn't be surprised if F76 cancels the whole story of F2 and F3 by narrative laziness) to build a populated, protected, safe and modern city-state like Vault City. Thanks! It's really just a random idea on the fly, I mean, it's possible to do it as a simple mod in the end. If I knew how, it would only require to retexture the hazmat suit, equip it to NPCs with raider AI, rename them "vault ranger" and make spawn points around vault 81. Then, have some other bands of raiders equipped with Vault Suits under their armors, turned into dirty rags, to show that they were exiled from a vault. Last touch would be idle dialogues from people if you meet the script condition "vault suit equipped", like "Another vault dweller. Pf, I hope you're not planning to do some trouble" or something. I also wanted to take SOMA's 3D models, rig them, import them to Fallout 4, change all Ghouls to that and rename them "Institute test subject", or simply "Institute's Test", so that people would call them "IT". Using "help me" screams with a robotic, distorted voice while they charge. Wouldn't be "too" hard I think, but I'd need to find the time to learn how to do that. The idea is that ghouls serve no narrative purpose, while failed test subjects from the Institute ? It would be a little more mysterious and creepy, it would enhance the "boogeyman narrative" Bethesda tried -and failed- to create. That way, we still have our necessary zombies, but now they actually do something for the story. Oh, and if you need electronic circuits ? Kill these poor guys as they beg for help and loot the circuits from their skin. Gives a basic moral/karma element to the building/crafting mechanic. Unless one day, Bethesda/Zenimax finally gets the right idea and actually outsource the development to Arkane Studio. It wouldn't hurt the sales, it would be easy to do (Arkane already works for one Bethesda or the other) and it would be a new, fresh direction, that would surprise everyone. Imagine Fallout : New Orleans, made by the creators of Dishonored. Hell, Bethesda or not, I could totally get intrigued by that and maybe buy it, even after what I felt about Fallout 4.