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Discussion in 'Future Fallout Game Discussion' started by CT Phipps, Sep 27, 2016.
You're either young, insane or both.
Perhaps instead of starting the player in a vault (again) you start off as part of a rag-tag team hired to investigate a seemingly abandoned vault (oh god I just pitched Fallout 4's intro with a role-reversal). Feels like prime opportunity to flesh-out your character's moral compass and introduce some interesting characters - and this is just the intro. Who am I kidding, though...just setting myself up for disappointment.
Actually, Fallout 4 would have been a pretty awesome game if you played Kellogs.
I hope they just make a game based on the vision of a game designer.
Not exactly Fallout 5, but I'd love for someone to set up another super convincing hoax site similar to Survivor 2299, but then when the countdown finished it redirected to one of the myriad of video essays bashing what Bethesda has done to the franchise (Gospel of Anon, anyone?). I have a feeling that would be the only way to get mainstream gamers to recognize our point of view.
If convincing people with words doesn't work, why do you think that trickery will? It like those spam messages that ends with asking you accept Jesus. Besides long form essays and videos along with the release of FO4 and the release of Witcher 3 (as a direct comparison to FO4) has persuaded enough people that Bethesda has bastardize Fallout.
People's tolerance of Bethesda Game Studio is already at its limit (the rest of Bethesda is still being tolerated). It can't pull any cheap tricks to generate good will after attempting paid mods so poorly twice. It can't release a game until a new console comes out that can sort of handle the bloat of the Creation Engine. It doesn't have the talent to make a new engine or the smarts to hire someone who can make a new engine.
A return to the perk and skill system of 3 and NV. (Ideally NV)
NOT on the west coast (assuming it's going to be done by Bethesda)
No more 'legendary' enemies and inexplicably enchanted 'legendary' weapons and armor
No more settlement system, or a very limited version
Keep the weapon modification and crafting system, improve upon it if possible
A halfway decent story
I think they're actually capable of this.
No more animals and bugs having loot.
More random encounters.
More in-depth dialogue and outcomes.
Keep the FPS/RPG aspects.
Vehicles.....you can hack terminals and have fusion power but you can't hotwire a motorcycle?
No more moronic weapons. Broadsider, junkjet etc.
Oh I forgot...more 3 Dogs..Bow, wow, wow!
More iconic real life weapons
More iconic real life outfits
takes over 10 years to make
No radiant quests (if so make them GOOD!)
No pre war scenes
be able to kill everything
All good ideas!
Is that possible? I mean unless they can be massively different each time you play them I don't think they can be.
Don't base it in San Francisco Bethesda, please just no. You still have New York City, Miami, and Philadelphia left on the east coast. I'd rather they not go back to the west coast until they can at the very least get a united writing staff and task someone with pointing out continuity errors.
Retcon those fallen vertibirds and prewar X-01 suits. I don't even care how sloppily they retcon it, you DO NOT neuter the Enclave.
Bring back powerarmor training. That was a good balance and made getting powerarmor feel more of an accomplishment.
No more "new" suits of prewar powerarmor, the T-60b was already pushing it and it's rather irritating how the T51-b clashes with it's design.
No more of that core stuff, power armor should be a badass accomplishment, not a temporary powerup.
Only 1-3 buildable settlements please.
Allow the player to salvage damn near everything outside settlement. If the player feels remorse for cleaning up a cool area, thats their own problem.
No Brotherhood of Steel in this game please. If the fans whine, fuck 'em. Give some other factions some powerarmor expertise, it's been more than 200 god damned years already, it's silly enough that with how advanced the NCR is, that they can't figure out how to get into a power suit.
Bring back weapon/armor degrading. That was great.
Bring back ammo types, but make it much easier to switch between them.
Bring back Ron Perlman.
Stop cutting so many corners Bethesda. Those vaults in 4 felt too small. The vaults were intended for 1000~ people.
Stop trying to be like Mass Effect
bring back perks and skills
make SPECIAL actually matter, give newcomers prebuilt characters to use
Bring back dialogue choice.
More companions with competent writing. More Nick Valentine, less Strong.
Stop fucking putting more FEV and different Super Mutants in the game. You have no good excuse.
Since the main stuff has already been covered in this thread...
More FO1 and 2 weapons. I want my 14mm pistol, deagle and FAL to be in the base game for once.
More interesting tribes. Maybe a chance to get to know the 80s from Honest Hearts.
Cities that do not have massive piles of rubble everywhere.
Floaters (if it's set on the west coast).
I think they could make good radiant quests like doing certain mercenary jobs but if they did add radiant quests they should only pop up once in a great while
all great ideas!
All I want in future Fallout games is some internal logic used during world building. They can retcon somee things, but please- give some explanation to things happening on the screen.
...This is probably a bit strange, but I kind of want somebody to sneak a bit of a community in-joke into the final product, and props to any developer brave enough or mod maker willing enough to do so:
Somewhere in the game is some creepy puppet-master that uses human skeletons for his "stories".
I just want it not ever happen. This series has been defiled enough. And in such simple avoidable ways. Literally just consult a wiki before you write something. Fucks sakes at this point it's clear they don't care and if the creator doesn't care about the world they're playing in than how could I?