Fallout 4 gameplay videos leaked, Bethesda starts taking them down

Okay, so what exactly do we know about the MQ? I've heard the ending narration, didn't have any substance to it.
 
You know what irritates me? The total lack of Bostonian accents, and where is the Cheer's reference? No fat guy who everybody knows? Bleh :p. Overall though it looks like the game gets a bit better when you hit the Diamond City Dugout or what have you.

Some do have them but like I've said not everyone should. It's annoying when everyone talks that way in movies when that isn't the case in real life.
 
Except not everyone should talk generic english and only few talk in Bostonian accent. We're talking about Boston region here judging from the map.

Which is fine, considering this is 200+ years later. You also don't know how many talk that way yet.
Well, you're from Mass. How many people have you seen in Boston that have the accent?

Plenty, but I've met as many that didn't have one as well.
 
Which is fine, considering this is 200+ years later. You also don't know how many talk that way yet.

Except that's how regional dialect is born - by people talking in different speech pattern in THAT region. Just because it's +200 doesn't mean ALL the people died during the bombing in that region and the accent just vanished. And doesn't mean most people in Fallout 4 should be speaking in generic english, especially the protagonist who survived the bombing.
 
Honestly considering the relative isolation of a lot of areas in Fallout for periods spanning hundreds of years... more places should be like Zion and their tribes. The people there having only a smattering of English that was taught to them, but speaking languages that have descended from English as well as potential other sources.

The places closer to relatively in tact cities, or with some access to prewar education might hold onto English as a written language, for sure, but their pronunciations would likely be wildly different. If a community is isolated long enough, they will either develop entirely new accents for the area, or retain an older accent for potentially hundreds of years. There are islands off the coast of Maryland that have retained such accents. Remnant dialect communities, and I'd think after a disaster on the scale of the great war, these communities would be MUCH more common than they are today.
 
Some people will supress their accents when speaking to outsiders but will unconciously fall back on it hard when talking to people from where they were born. You can't ever claim to "not have an accent".
 
Which is fine, considering this is 200+ years later. You also don't know how many talk that way yet.

Except that's how regional dialect is born - by people talking in different speech pattern in THAT region. Just because it's +200 doesn't mean ALL the people died during the bombing in that region and the accent just vanished. And doesn't mean most people in Fallout 4 should be speaking in generic english, especially the protagonist who survived the bombing.

I don't think you know how accents work, plus you don't know where the PC is from. You develop an accent earlier in life, and plenty in this game probably DO have it but EVERYONE won't. That is fine and better because otherwise that means tons of actors forcing a bad accent. There's no problem here at all.
 
@Walpknut
Oh, for sure. People fake accents all the time for various reasons. Just like certain languages can hold more socioeconomic power than others, accents can as well. As for "not having an accent," any linguist will tell you that, say in the example of General American English, there are no native speakers of it. There are places that are close, sure, but everywhere has their variances. A linguist who is given enough time and a large enough sample size could even tell you the difference in accents from one county to the next one over.
 
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The last thing you want with Bethesda level dialogue is to combine it with bad accents, just look at Skyrim. I mean, just look at the Russian guy in Diamond City...
 
Which is fine, considering this is 200+ years later. You also don't know how many talk that way yet.

Except that's how regional dialect is born - by people talking in different speech pattern in THAT region. Just because it's +200 doesn't mean ALL the people died during the bombing in that region and the accent just vanished. And doesn't mean most people in Fallout 4 should be speaking in generic english, especially the protagonist who survived the bombing.

I don't think you know how accents work, plus you don't know where the PC is from. You develop an accent earlier in life, and plenty in this game probably DO have it but EVERYONE won't. That is fine and better because otherwise that means tons of actors forcing a bad accent. There's no problem here at all.

Maybe you're the one who doesn't know. And maybe PC doesn't need to have it. Ok, I can agree with that, we don't know his background, but the fact there are so little who do speak is still a problem. Like you said you develop an accent in earlier in life, so what does make you think that no one in Boston survived and no one inherited the accent from those who did huh? The bombs fell and suddenly those who survived can only speak generic english?
And if Bethesda decided to use two voice actors from L.A to voice the protagonist, then finding others DO can voice in Bostonian accent (even if forced) should be no problem, we're talking about generic NPCs who you meet in the game, not some important to the plot person. If other RPG's try to use accents just to make their characters distinct why should Bethesda get a free pass.
 
Which is fine, considering this is 200+ years later. You also don't know how many talk that way yet.

Except that's how regional dialect is born - by people talking in different speech pattern in THAT region. Just because it's +200 doesn't mean ALL the people died during the bombing in that region and the accent just vanished. And doesn't mean most people in Fallout 4 should be speaking in generic english, especially the protagonist who survived the bombing.

I don't think you know how accents work, plus you don't know where the PC is from. You develop an accent earlier in life, and plenty in this game probably DO have it but EVERYONE won't. That is fine and better because otherwise that means tons of actors forcing a bad accent. There's no problem here at all.

Maybe you're the one who doesn't know. And maybe PC doesn't need to have it. Ok, I can agree with that, we don't know his background, but the fact there are so little who do speak is still a problem. Like you said you develop an accent in earlier in life, so what does make you think that no one in Boston survived and no one inherited the accent from those who did huh? The bombs fell and suddenly those who survived can only speak generic english?
And if Bethesda decided to use two voice actors from L.A to voice the protagonist, then finding others DO can voice in Bostonian accent (even if forced) should be no problem, we're talking about generic NPCs who you meet in the game, not some important to the plot person. If other RPG's try to use accents just to make their characters distinct why should Bethesda get a free pass.

You haven't played the game and have no idea how many talk that way!
 
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