Anybody who has played the game have any idea what Obsidian would be able to do using the FO4 engine, and their different philosophy?
A few thoughts from me:
-Lack of skills: I think Obsidian could still make things interesting with the new system. It appears badly implemented, as opposed to a bad idea. There's presumably no reason perks couldn't work the same way as in New Vegas, with multiple prerequisites, rather than being chaining each perk to one level of one SPECIAL stat. I'm sure you could even implement skills as a workaround, have each of the skills as its own "perk". In fact, that could work even better than the previous system, as it would be easy to limit, say, your science skill based on your Intelligence, increasing the importance of your character build.
-Dialogue: Could Obsidian do good things with the dialogue wheel? Or could it be modded out?
-Crafting system: I think good things could be done with this for sure. Even if it is just to increase the importance of things like repair. One thing I did enjoy about Skyrim was the crafting system. I would like to see different applications for different gear though, I don't think there should be a "best" armour, for example, I want to have to make a choice. Light armour should allow me to run fast enough to escape most enemies (at least with a decent agility). Heavy armour should protect against more damage, but force you to stand and fight.
-Settlement building: Surely there can be cool quests written around this?
A few thoughts from me:
-Lack of skills: I think Obsidian could still make things interesting with the new system. It appears badly implemented, as opposed to a bad idea. There's presumably no reason perks couldn't work the same way as in New Vegas, with multiple prerequisites, rather than being chaining each perk to one level of one SPECIAL stat. I'm sure you could even implement skills as a workaround, have each of the skills as its own "perk". In fact, that could work even better than the previous system, as it would be easy to limit, say, your science skill based on your Intelligence, increasing the importance of your character build.
-Dialogue: Could Obsidian do good things with the dialogue wheel? Or could it be modded out?
-Crafting system: I think good things could be done with this for sure. Even if it is just to increase the importance of things like repair. One thing I did enjoy about Skyrim was the crafting system. I would like to see different applications for different gear though, I don't think there should be a "best" armour, for example, I want to have to make a choice. Light armour should allow me to run fast enough to escape most enemies (at least with a decent agility). Heavy armour should protect against more damage, but force you to stand and fight.
-Settlement building: Surely there can be cool quests written around this?