Recent content by Dravean

  1. Dravean

    Fallout 2 mod Pixote's updated RP maps

    Whoa! I had no idea this existed. Great job, Pixote. I'm definitly going to have to do a re-play with this.
  2. Dravean

    Re-recording my Cassidy voice over.

    Hey, thanks so much! That's very kind.
  3. Dravean

    UP and RP updates

    I posted this as its own thread, but now I'm wondering if I should have posted it here (mods, feel free to delete one or the other--I hardly know what I'm doing). Hello, lead writer of the RP and original voice of Cassidy here. Now that I'm about twenty years older, I've re-recorded all my...
  4. Dravean

    Re-recording my Cassidy voice over.

    Hello, lead writer of the RP and original voice of Cassidy here. Now that I'm about twenty years older, I've re-recorded all my Cassidy lines. This was something I'd been wanting to do for a while, but I was finally spurred into action by the folks behind the Fallout 2 RPU Talking Heads Mod. I...
  5. Dravean

    Fallout 2 mod New voice for Cassidy

    Traitor! But seriously, great job, slick. I was just considering doing a re-record now that I'm older (oh god, so much older), but it looks like there's not much need. I might still do it just for fun though.
  6. Dravean

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    That's exactly the reason we decided to remove it.
  7. Dravean

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Shadow-Who-Walks was written by someone else before I became the RP's main writer dude. I've been thinking of making another pass over the RP's dialogue to fix a couple issues for the next release, so perhaps I could address this. Could you point me to the source of this information that...
  8. Dravean

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    I can't really blame you. The Burrows definitely seems to have more of a Fallout 2 flavor to it. I could see it possibly working in Fallout 2, what with talking death claws and assorted silliness, but not so much the first game. Which of course is why they never implemented it.
  9. Dravean

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    But the Burrows was cut content from the first game, so if any mod were to include it, it'd be Fixt, not the RP.
  10. Dravean

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    All of the new location dialogue was written by a modder (with the exception of Sulik's spoken dialogue when he's at his tribe). Or, more accurately, it was written by several modders. Most of the RP content dialogue was already written when I first answered killap's call for writers. He tasked...
  11. Dravean

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    Yeah. What say you, killap? That totally sounds like something that should be fixed.
  12. Dravean

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    This news is more rad than a radscorpion. Thanks for the update.
  13. Dravean

    F2: Restoration Project Stupid guide

    I'm curious to read how this goes, especially in the new RP locations. I know we often neglected stupid dialogue while working on the RP, because it just wasn't something we'd think about. Then we'd remember it and toss it in as an afterthought. I wouldn't be terribly surprised if there were...
  14. Dravean

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    Great to see you back in action, Magnus. These forums haven't been so lively these past couple years, but I suspects things will pick up a bit with the pending release of Fallout 4 causing new players to investigate the old games. I like what I'm reading. The taser is an interesting change. I...
  15. Dravean

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    You're right. That was an oversight on our part. If killap can be lulled out of hibernation again, I'd be happy to help address the issue.
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