I just woke up with a terrible hangover and for a bright start of a new day (or at least of what's remained of it) I get these five videos. Sigh.
There's plenty of pretty awesome stuff in them and almost the same amount of things that make me wanna stab people in the face with rusty screwdrivers.
Good:
1. Overall feeling and looks of the world.
2. Powerfist! I absolutely love it.
3. Retro music.
4. Robots.
5. Some of the weapons, items and enemies (yup, I like craaaaaaab people, craaaaaaab people

.
6. A lot of customisation for your character. I also liked the fact that you can wear a lot of stuf you find and join things which completely don't look good together. It's part of the postapocalyptic 'everything is scarce' theme, which I also like (and which is completely wasted when the character just finds weapons and clothes on dead bodies, most of which should be looted by the killers or scavengers long ago).
Bad:
1. PC seems to be just finding a lot of weapons and items just lying around. It always seemed harder in first two Fallouts (or at least you had to spend some time prying into people's bookshelves).
2. Combat sucks. On RPG level, on FPS level, basically every aspect of it is flawed. For a game element which pops up quite often it should've been better.
3. No targeting with melee weapons in VATS. What's the point of using it while using melee or throwing grenades?
4. The 'blow up megaton' quest seemed too simple. I really hope Todd skipped some of the prequisites or you just cannot easily get mentats that early. Why would Mr Burke tell that he wants to blow up the town to a random outworlder on a first meeting without testing him or at least chatting for a bit? Being an evil schemer he should be more suspicious. I really hope that something was skipped for the demo.
5. Watching a nuclear explosion being just couple kilometers away is rather bad for your health.
6. Swearing and dialogue (Burke, the Sheriff).
7. Death/hit animations similar for most of the weapon types. Pistols shouldn't make people backflip. They will get very boring fast. Especially with the abuse of VATS, which seems to be a bit overpowered - hopefully just for the demo. Even faster with the Bloody Mess Perk.
It probably will be a decent game, but seems very far from what I'd expect from a Fallout sequel. I'm still very far away from buiyg it.