Dr Fallout
Centurion
Because it turns the LEADING change of Fallout, you know the thing that makes everything technological about Fallout possible is suddenly made unimportant.Why it's lore breaking?
Because it turns the LEADING change of Fallout, you know the thing that makes everything technological about Fallout possible is suddenly made unimportant.Why it's lore breaking?
I wouldn't say lore breaking, just nonsensical; it makes no sense that after the nuclear apocalypse a bunch of professors lock themselves underground and make more progress than legitimate scientific communities such as the Shi or the Enclave, smart people can't singularly produce a "perfect" community, they need a working class in order to produce materials to experiment and create with, the Institute clearly doesn't have a working class so how the fuck do they find materials to make legions of synths?
It happens with almost every scientific breakthrough...Because it turns the LEADING change of Fallout, you know the thing that makes everything technological about Fallout possible is suddenly made unimportant.
I'm going to go out on a limb and say that MIT is mostly made up of people who don't know how to farm land, mine rare minerals or, create nuclear reactors without help from people who actually do these things. How the hell did the Institute build their first synth without:
A) Needing some resource that wasn't available to them through salvaging.
B) Farming enough food to feed a fairly sizeable community.
C) Power; although there are a lot of talented engineers at MIT they don't have the ability to create large scale reactors without help from the working class.
I doubt the Institute was the superpower it is in Fallout 4 before they began synth production so it's unlikely that they'd have scouts capable of finding new recruits who could solve these problems, so how the fuck did the Institute ever survive the post-apocalyptic world? You'll notice most successful factions have either always had strong militaries or knowledge on how to survive in the harsh environment, the Institute would have had neither of these things, they should have died the moment they left their underground cradle.
snip
snip
I thought it went too far with the introduction of the "replicated man" quest. I don't think that "plausibly human androids and AI" really fit with the aesthetic or level of technology of the rest of the setting. That's full on "distant future science fiction" stuff, not "post apocalyptic" stuff.
I mean, if "plausibly human androids" were within reach, then pre-war robots shouldn't have looked like Robobrains and Mr. Handys. That's a technological jump greater than that of a vacuum tube radio to the iPhone.
First of all the major technological difference between the Fallout universe and our own is that in Fallout the integrated circuit was never invented. How you build plausibly humanoid androids without the microchip, I have no idea, but maybe they managed to invent one in the intervening 200 years. That's plausible.
But while MIT assuredly has a machine shop, MIT does not have a chip foundry and would be hard-pressed to build one after a nuclear war.
But the partial faculty of even the best institution of higher learning isn't going to be able to, without support from the outside world, go from "we invented the integrated circuit" to "we have invented the ARM processor without considerable outside support in terms of materials, facilities, and money. I mean, these things require semiconductors that use a lot of rare earth metals, and where exactly are the folks at the institute getting them (there really aren't that many available in Massachusetts).
As a rule, technological advancement should not speed up *after* global thermonuclear war.
Except in this case, no one gives a fuck.It happens with almost every scientific breakthrough...
When and where has the Institute interacted with the outside world? They said it themselves that they're scared to death of the surface and don't want to get irradiated. Hell, the first time we see the Institute besides Kellog is those 2 bozos in the giant white hazmat suits. And from what I gathered with in-game dialogue, they've clearly stated they only interacted with the outside world ONCE, and that was, essentially, when they tried to form a sort of government over the Commonwealth but were quickly overthrown. That's about it, unless you have some actual proof to back up that claim.
Kellog, well explained? I'll take that with a grain of salt, but the fact is mate, even if he IS mostly an android now, why couldn't they just do the same thing with Shaun eh? Rip out a lot of his vital bits and make him into exactly what Kellog is? Then there wouldn't be any cancer problem. Sure you could argue that would make him more like a synth than anything but does it really matter? Immortality VS Dying at the age of 60 from a horrible disease, which would you choose? Not a very tough decision now is it? Especially when he's the leader of the Institute! Even if he didn't want to go through with it I highly suspect his colleagues would essentially force him to do so so they didn't lose their leader. No, the cancer is a very poorly contrived plot convenience so that the player can take over the Institute and you can have a final "bonding" moment with your shitbiscuit of a son. There's absolutely no reason Shaun should have cancer. Now if Kellogg wasn't actually a human being and was a cloned synth, then I could understand it more, but no, because Kellogg is still partly human, that proves they can basically rip a person apart with no consequences and keep them immortal, thus Shaun's cancer should be a non issue.
But still, for 10 years? Do you realize how long 10 years actually is? 10 years of literally reproducing the same thing over and over? It's not like with the Master, where even though the Master's results started out flawed, they slowly got better over time. The Master actually started making very intelligent SUper Mutants once he figured out how FEV worked. In fact, it took the Master LESS time to figure out how FEV works than these idiots. The Institute just kept dunking Wastelanders into FEV with the exact same results and no deviation. Don't use Strong as an example. Yes he's friendly, but unlike, say, Fawkes or Uncle Leo from FO3 he's hardly intelligent by any stretch of the imagination. In fact he comments on eating people on a daily basis. They just kept making Dumb Dumbs for 10 years. In fact, when you look at the FEV Lab log, it never mentions anything about them making progress, it just mentions them tagging SMs and sending them out into the wastes or killing them.
I don't think you're reading the entirety of what I sent. There would be no danger in giving all the Gen 3 synths Courser chips, and do you know why? The very SECOND they detect that a synth has started its escape, then boom, they can get that Synth right back immediately with no consequences. And with this in mind, they could still make the Coursers, but put those Coursers on patrol around the escape points of the Institute so none of them can escape. Now I could understand what you're saying if these Synths weren't trackable, but as proven by the Synth Coursers, pretty much all Gen 3 Synths have a tracking device in them. So it isn't like the Institute doesn't know when Synths escape. They know. And this way the second they see one has gotten away, they just beam it right back. The only way to stop a synth being tracked is by letting the Railroad perform surgery on them, specifically with the Memory Den. This is proven by the Synth H2-22 whom we meet in the Railroad questline. He's scared absolutely shitless that the Institute is going to track him down until you get him to safety.
During an institute quest a scientist went outside to collect a guy with a high intellect. Another one was seen meeting with Kellogg to get rid of him, one of head scientist comes outside with player to Mass Fusion building etc. The Institute is not a Vault and nowhere in game it's stated that they didn't went outside, quite contrary there are many cases even after GEN-3 scientist go outside..
Because Shaun shut the android program down and disdains it. He simply doesn't want that program to go anywhere(his terminal) and it seems his disdain for big enough to not give it a another chance even to prolong his life give..
Well i would call Virgil a success.
Point of Courser chips is allowing the user to teleport when he "wants". Also you're ignoring the fact that a synth managing to escape in the first place could also be able to disable the chip, compromising the security.
Memory wipe is for them to blend in it has nothing to do with tracking. You just made that up. Without blending in they either get killed or get snitched by one of many informants Institute has outside. That's the reason.
Science takes time. No matter his motivations that strain of F.E.V is created during these experiments and the cure is for that strain. Though yes it's not perfect and subject still loses it's faculties in time, 10 years is short time for scientific progress. Yeah using F.E.V stupid but hey! Everyone uses it...oh yes, because 10 years of research with only ONE positive result means the whole thing was a success yeah? No, not at all. And second of all, Virgil doesn't count. He turned himself into a mutant along with making some bullshit miracle cure for himself. He made the FEV he injected himself with special, in other words, without jurisdiction or authority from other Institute scientists. What he used on himself was something completely different than what was used on the other mutants. He even says himself that the cure he made can only be used on himself because he injected himself with a unique strain of FEV that would let him retain his intelligence. For that matter, if you wait too long to bring him the cure, he eventually goes hostile, indicating the fact that he goes feral like the other Super Mutants if you take too long to cure him.
It does have to do with tracking....
For that matter, where is it mentioned that synths can magically disable the chip that would be used to track them? I certainly don't recall that being mentioned anywhere at all. Considering it's lodged in their head, it's almost impossible that they would be able to do it on their own without some sort of outside help.
Finally, yes the Courser chip allows the Courser to teleport around, but the Institute still has full control over it. For example, if you start to piss the Institute off after working with them, Father himself will teleport you into this little prison-like area and berate you. He teleports you using the same signal that you use to get in the Institute, meaning that yes, the Institute has complete control over their teleportation technology.
snippy
Can you guys try to make this conversation a bit more interesting? maybe some profanity? Mention Todd or something? It just needs a bit of spice.snip
Fixed it for you Dr FalloutWait, are we trying... seriously trying to explain the Institute?
Because... boobs
Thing is, that argument doesn't really fly when it comes to Super Mutants. I understand science takes time to produce positive results and all that, yeah, but usually it isn't with something that turns people into murderous Jolly Green Giants. Think about this for a moment, these immoral bastards are kidnapping every day people like you and me, dunking them into these tanks just to see what will happen, and then they either kill your new mutated self or, for no reason, "tag" you and release you into the wild like you're a goddamn Pokemon. Considering they weren't getting ANY positive results and were turning literally THOUSANDS of people into mutants over the course of a decade without a SINGLE positive thing happening, it should have been shut down, plain and simple. Otherwise it goes from being scientific to being pure insanity. These people aren't just cloning harmless butterflies or something for 10 years, they're creating massive mutant monsters that can rip a man to shreds in 2 seconds with its bare fists.Science takes time. No matter his motivations that strain of F.E.V is created during these experiments and the cure is for that strain. Though yes it's not perfect and subject still loses it's faculties in time, 10 years is short time for scientific progress. Yeah using F.E.V stupid but hey! Everyone uses it...
Well considering player uses it to infiltrate the institute i say it's not secure to give everyone and also they're not fool proof, they can be hacked or disabled. There are at least two organization in the commonwealth capable of usurping a courser chip. It's simply not reasonable give it everyone to lower risk of few synths escaping here and now. Considering Ayo somewhat close to catching Linet it's only a matter of time they stop the escapes.
It also allows to teleport from anywhere from the institute. How could they track who goes out or in if everyone has a courser chip?
Synths having help. Let's say what happens if Binet was(or is since it's highly possible he's capable) able to disable a chip? Now they lose a synth and completely compromise the security. How could they trust every synth or human in the institute with a courser chip? When it's apparent that some synths are independent and at least one scientist works with them.
Can you guys try to make this conversation a bit more interesting? maybe some profanity? Mention Todd or something? It just needs a bit of spice.