are you okay with ugly characters?

She looks like she is wearing a melted halloween mask. Not only because the face looks so off, but because her head looks too heavy for her body. They should probably stop trying to go for the "Realistic" aesthetic until they get better modelers.
 
The fucking phrase romance options makes me want to commit ritualistic suicide.

Jack Nicholson said, paraphrased, "You can't kiss a breast in Hollywood without getting a R rating but you can cut one off at PG-13."

I feel the same way about video games. You can murder thousands of people in varieties of ways but God forbid you want to have a sexual or romantic relationship as part of your personal roleplay.
 
Jack Nicholson said, paraphrased, "You can't kiss a breast in Hollywood without getting a R rating but you can cut one off at PG-13."

I feel the same way about video games. You can murder thousands of people in varieties of ways but God forbid you want to have a sexual or romantic relationship as part of your roleplaying game.

When the main appeal of your RPG is fucking your companion something is wrong. If there was more beyond that superficial level it would be great. Compare Mass Effect and Dragon Age to Witcher.
 
THe only good romance option in Mass Effect is Garrus. All the other romances are so fucking cringily out of a fan fic written by 13 year old. None of the options for male shep are good, but then again, Male Shep has the dullest sounding voice ever.
 
The fucking phrase romance options makes me want to commit ritualistic suicide.

I always thought the issue with romance in games these days is their a complete lack of one key important aspect of relationships. Rejection, it be nice to see characters rejected or not being able to romance someone not purely because of gender/sexuality.

I think witcher 3 did romance well, theres a bunch of side girls you can have romantic flirtations with but nothing serious and the two main options are both very likable and its a hard choice.
 
I always thought the issue with romance in games these days is their a complete lack of one key important aspect of relationships. Rejection, it be nice to see characters rejected or not being able to romance someone not purely because of gender/sexuality.

I think witcher 3 did romance well, theres a bunch of side girls you can have romantic flirtations with but nothing serious and the two main options are both very likable and its a hard choice.

Exactly. It doesn't feel like they are checking off the blocks on the number of fucks you can have.
 
When the main appeal of your RPG is fucking your companion something is wrong. If there was more beyond that superficial level it would be great. Compare Mass Effect and Dragon Age to Witcher.

My main idea for video games is that they transport me to another world for a time. I'm married in real life and know the benefits and downsides of, GASP, actual relationships. Like Rincewind to his fellow mages, I've even touched women outside of marriage so I'm different from 60% of my fellow gamers. So, it's not a weird substitute or anything but it is a point of the fantasy/story. I'd rather interact with fictional characters and have a story arc with them than blow away my 30000th zombie. Romance is an easy and natural form of human relationship, which can enrich a story a great deal if done right.

Now, mind you, the majority of video games never really do advance beyond "rescue the princess" which is a shame. Also, almost no characters are in relationships period beyond generic UST. Chris Redfield is now his late forties and as far as we know, he's never been on a date with any of his partners. Adam Jensen is kind of stunning as he actually did have a long-standing relationship with a woman before the game (but not after or during) which is almost unprecedented.

I've mentioned in my Wolfenstien: The New Order review the weirdest thing about that game of Nazi murder is BJ gets in a relationship with a character, they have sex, she doesn't die to make him angsty, and they don't have any relationship drama like him having to choose between her or killing Hitler. He doesn't even need to do any fetch quests or conversation topics to get her to sleep with him. No, they just like each other, and start having sex before deciding to get into a committed relationship. It's almost unprecedented--almost...mature.

It's funny we've got a dozen fathers in video games now but almost no husbands.
 
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But admittedly as mature as Anya's and BJ's relationship was (and I really liked their relationship) the sex scenes were so cringe.

I honestly wouldn't mind getting rid of game sex scenes all together. Implied sex is much better. 3D titties and models mashing against each other is more awkward than arousing. (except again int he witcher 3 where the models look fairly realistic and well damn)
 
I've seen amateur made 3d porn with better animation and character models than Bioware games and they were probably done with shoestring budget. I mean, I have HEARD of amateur made 3D porn.
 
My main idea for video games is that they transport me to another world for a time. I'm married in real life and know the benefits and downsides of, GASP, actual relationships. Like Rincewind to his fellow mages, I've even touched women putside of marriage so I'm different from 60% of my fellow gamers. So, it's not a weird substitute or anything but it is a point of the fantasy/story. I'd rather interact with fictional characters and have a story arc with them than blow away my 30000th zombie. Romance is an easy and natural form of human relationship, which can enrich a story a great deal if done right.

Now, mind you, the majority of video games never really do advance beyond "rescue the princess" which is a shame. Also, almost no characters are in relationships period beyond generic UST. Chris Redfield is now his late forties and as far as we know, he's never been on a date with any of his partners. Adam Jensen is kind of stunning as he actually did have a long-standing relationship with a woman before the game (but not after or during) which is almost unprecedented.

I've mentioned in my Wolfenstien: The New Order review the weirdest thing about that game of Nazi murder is BJ gets in a relationship with a character, they have sex, she doesn't die to make him angsty, and they don't have any relationship drama like him having to choose between her or killing Hitler. He doesn't even need to do any fetch quests or conversation topics to get her to sleep with him. No, they just like each other, and start having sex before deciding to get into a committed relationship. It's almost unprecedented--almost...mature.

It's funny we've got a dozen fathers in video games now but almost no husbands.

I agree with all of that. The issue is relationships aren't something you put as a bullet point list of things to conquer. It sounds silly to write that out honestly but it is true. You could fuck people in Fallout 2 but it wasn't the main draw.

ALL 8 COMPANIONS AVAILABLE TO FUCK!
MARRY THEM AND HAVE KIDS AND SLAY DRAGONS!
25 DIFFERENT ENDINGS!
100 BAD GUY THINGS TO MURDER!

It seems trite and ultimately fake as hell. They are trying to immerse you and that just pulls me right out of it. Might as well be like Fable where you fart on them to get them to like you...The exact opposite of what you want in a relationship. I think KotOR did it fairly well back in the day, but even then it was forced and made me cringe a bit. Just watching some of the scenes from Inquisition makes me laugh my ass off.
 
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