Behemoth’s Skulls and Fallout 3 wallpaper

What makes you think Bethesda is basing the story on A Canticle for Leibowitz? What're you basing your analogies on?
 
I'd presume Briosafreak is talking about the original Brotherhood, not any more recent or future incarnations.

Damn Briosafreak that synopsis sounds familiar? Hmm I know, substitute supermutants with Demons and Washington with London and wouldn't you know it...
 
But he's drawing the analogy on into Fallout 3. I have no reason to assume even one Fallout 3 dev has even read Canticle.
 
Brother None said:
"I have no reason to assume even one Fallout 3 dev has even read Canticle.

Todd Howard "Eeuw, books!"

Edit: It would probably have to be a comic book, but one filled with explosions.
 
The Dutch Ghost said:
I hope the the War hammer fans on this boad don't feel offended as that is not my intention, but as Warhammer Fantasy Battle and Warhammer 40.000 felt like extreme fantasy and extreme sci-fi (well somewhat), Fallout is going to become 'extreme post apocalypse'.
WH40k is supposed to be extreme fantasy. Hell, the first codex versions of Space Marine 'philosophy' were blatantly contradictory; it kinda spoiled the extremity. No idea about the new 4th codex though...

Back on topic, have you noticed how FO3 armor designs are non-consistent? They mix patchwork paraphernalia with ultra-clean stream-lined features.

Fallout armor was either A or B.
 
Has anybody else seen the problem with modern post apocalyptic fiction?

The more real the fiction looks (i'm talking about movies, series and computer games) the more it is unpopular. Take Jericho for example. Still they have a very nice community similar to FO community.
And producers, scriptwriters, directors, creators in order to make their creations more popular, put various "fantasy" elements. The more popular elements are zombies (28 days/weeks after, resident evil series), mutants (well fallout is still from this, though the action doesn't keep on mutants throughout the game, of course Stalker, the upcoming "I am Legend" - it has vampires) and other kind of monsters. Sometimes it seems, that people these days are sick with "zombie/mutant mania", or to be more specific it perhaps is the influence of a popular but very "low level" american culture.
Perhaps it would be even better that some european computer game developer would have taken Fallout 3 into their hands, but it is too late to discuss this. (Take games like Mafia and Godfather. One is a complete unique game which is still fun to play, and the other which is more like a movie, where you have to play some cards to win).
Then i think it is best to wait for an european game developer to create something interesting in post - apoc, or start doing something ourselves (for example, i started a GURPS rel4 computer post apocalyptic game by myself, though in some time i will ask someone for help, because it will take a VERY VERY long time to complete)...
 
The scriptwriters, producers etc. didn't put vampires in "I Am Legend" to make it more popular, they were in the original book back in 1954.
 
The Rasta behemoth frogman is pretty difficult to see in this picture. I wouldn't expect it to play an important part in the end-game, but then again, in light of other rubbish, one can't be sure.

I'm reminded of how ugly the blocky power armour is. Do we know why there appears to be a handle on the breastplate (Apart from a possible failed attempt at making it look less ugly)? Oh yeah, to make a better shield for the uber mutants than thin sheets of metal.

HoKa said:
WH40k is supposed to be extreme fantasy. Hell, the first codex versions of Space Marine 'philosophy' were blatantly contradictory; it kinda spoiled the extremity. No idea about the new 4th codex though...

Do you mean 2nd edition 40k, 3rd, or the fictional Codex Astartes. How were they blatantly contradictory? Although I believe GW dumbed down their supplements (not to mention game mechanics), it looks like they are improving on detail and amount of background once again.
 
HoKa said:
WH40k is supposed to be extreme fantasy. Hell, the first codex versions of Space Marine 'philosophy' were blatantly contradictory; it kinda spoiled the extremity. No idea about the new 4th codex though...

Back on topic, have you noticed how FO3 armor designs are non-consistent? They mix patchwork paraphernalia with ultra-clean stream-lined features.

Fallout armor was either A or B.


Hello HoKa,

Well I have never been a fan of 'extreme 'Fantasy' or 'Gothic Sci-Fi', a little extreme is okay but there is a certaind degree after which subjects in the game become ridiculous or absurd.

Perhaps Fallout bordered a little to this, But I never took notice of it.


Regarding Power Armour, yeah, while I can understand that the Brotherhood would have to patch up armour in a while with makeshift repairs (they probably don't have the original manufacturing technology), it now seems that they have been raiding scrap-heaps and been using garbage cans to make up for the missing parts.
Last I remember the knowledge of forging wasn't lost yet.
 
Alright I gotta say something...

You know I am one of those silent lurkers that has looked at nma for years on the faint hopes that one day a new fallout would be released. And the nit picking is really pretty crazy. Say what you will about the art direction of the mutants, but I have to admit the guy(or gal) that did the power armor did a great job.

It's the little touches that I like. Far from "scavenging junk" this armor is clearly improved from the armor we see on Fallout 1's game box.

1. The loops on the shoulder pieces - Great functional insight. These suits have to weigh a ton, so having spot to hoist them up or secure them makes a lot of sense. Especially in the field, a winch slung over something strong would work. If they need repair or the power system goes down it would be funny to see people work on them without it.

2. The flared edges of the shoulder pieces - They clearly gave them some thought.. they end below the eyeline so they don't interfere with the line of sight but would protect the vulnerable neckline (a weakspot) from direct fire on the sides and better protect the respiration hoses, which have been pulled a little tighter, less danging in the front. Actually the shoulders to me they look a little more proportional than on the original.

We can't really see a lot of the armor, but even the handle on the chest plate could make sense (though I would probably have made it not quite that tall), it also follows closely the style signified by the little "handles" next to the eye slots. Not that I totally understand why they were on the original armor.

I actually think looking at both the Fallout 1 armor and this screenshot side by side that the new power armor looks more 50's to me than the original. Something about the "rounded" blockyness. Take the 50's cars and consumer items. Much of the ascetics were a blocky with smoothed edges. I know not all.. but much of it was. The original is too rounded, especially in the shoulders.

Two last points.

The mutant.. I can totally see him with a hydrant on a pole. When your that tough and you like the satisfying smack of cracking a skull with your own hands, why not wade up with a grin and crack them with a hydrant.

The gun with PA looks lifted right from a 50's comic book.. it's perfect.
 
requiem_for_a_starfury said:
I'd presume Briosafreak is talking about the original Brotherhood, not any more recent or future incarnations.

Damn Briosafreak that synopsis sounds familiar? Hmm I know, substitute supermutants with Demons and Washington with London and wouldn't you know it...

Yep and yep :)

Just speculating a bit, of course.
 
It's more the late 80's early 90's style of Sci-Fi, definantly not 50's, everything was curves and fins in the 50's, have a look at the Oldsmobile for instance, or even their radios!

Not to mention 50's sci-fi rockets, etc. it wasn't blocky, it was contoured and either circular, or spiky with circular ends (talking about the 50's star bursts)
 
to Xenophile:

I wonder, who hiding behind that nickname? If its someone from beths stuff?

First - its so stupid to make PA disigned that way - whats a little 'door' placed right over its front side? A mark 'aim here - reactor loaded'?
Then - yeah, rifle is defenetly superb - may be that explains why it even has no trigger.
And all that bubbling "50's - 90's and it feets even better that original" - beefy trousers, are you insane? Are you seriuos?
No, no way - it is just a long shot joke, isn't it?

And loops on shoulders - yes, very clever. Guess, its made exclusively for that new brand beths bos soldiers. Its kinda interteining for them.
-Hook 'em up! Now, full trottle! Yeah - whoever lasts longer than the others gets a laser beam trigger as a trophy!
-Woohoo! Sigh me in!
 
lol... no beth staff here, just an old fan. I remember the first 2 paragraph blurb in PC gamer about GURPS:Fallout and I went and played it at Interplay's booth at E3 2007 in Atlanta.

To anthracit,

You should probably buy some reading glasses. You'll notice that there is infact a trigger. Quite specificly, there is a pivot point right about an inch to the right of his finger and you will also notice that thin "strip" of metal goes all the way into the gun's body.

I thought about the front handle on the armor and in my guess it would be to to access the environmental system. Clean dust pre-filters etc. The reactor I would bet on being back mounted both for balance (it's probably heavy) and for increased survivability. That's just my guess.
 
to Xenophile:

there is no hypno, but would you kindly highlight that trigger? Tag it somehow right on the screen - with paint or whatever you want. I will accept my wrong if there is really a trigger - but all I can see now is beths lack of attention to details and great intanse to stun fellaz with something cheap - like KABOOMs. (don't mention 'all that little things' they proclaim needless).

Or you call trigger that rusted chunk of wire screwed on main part right next to the butt? Well, then how the hell is this rifle suppose to shoot if there is no place left for that trigger to be pressed? Or maybe it deflect aside from the barrel? What a brilliant weapon indeed, must be manufactured by "Blind Pacific Incorporated"
 
He's right xeno, there's no trigger on that thing, and even if it's shadowed by the fellow's finger, there's nowhere near enough space in that re-enforced bar where the finger guard is to actually have the trigger mechanism that properly works without exposing the inner workings of the trigger.

Kinda messed up design for the butt too, it'll likely pinch his thumb off with the recoil if the bolts aren't correctly tightened...
 
I kinda agree about the trigger, but I'm fairly picky about little mechanical details.

Either that thing that we see under his finger, is a long lever of some sort that pivots around that stud we can see, and pushes the long rod running into the body of the rifle up by what would be the magazine on a shotgun (not sure what it's supposed to be on a laser rifle, maybe a forward grip) and acts as a very strange, and out of place trigger mechanism, or the artist screwed up badly and probably should have laid the gun out on paper and had someone go over it for realism's sake.


If, in fact, that doodad is the trigger, this guy is firing his laser rifle straight up in the air whilst leaning it on his shoulder.
As far as I can tell, that "trigger" is depressed all the way to the handle of the weapon.

:shock:
 
fallout.jpg


That's what I see. I'll agree the external mechanism is a little silly.. but I've seen crazier setups. Also since this is a game model render, I noticed the thumb clips the back of the grip, but that's the only thing "wrong" I see and that is common when the hand's grip has to work with a lot of different gun models. Also I just fleshed out the trigger gaurd.. but it could even go a little deeper back, still has at least a half an inch to the actual handle. I just thought it would look better rounded. So he certainly is not shotting in the air.
 
So, thats the trigga!
I won't deny my own words and seems it was uncorrect from my side to persuade that this gun has no trigger at all. It sorta has. But still - since you tagged it quite well - it is only a beths trigger for me.
Anyone dare to pull this one?
 
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