http://gamerant.com/fallout-4-275-separate-level-perks-816/“You’ll still level up via XP, and each level increase will still give you a point to spend on a perk, but now those perks have varying XP levels of their own. It’s perk-ception, essentially, and means that, should you theoretically play long enough to max out every tier of every single one gaining untold buffs and no doubt all kinds of horrendous real-world illnesses in the process – you’ll top off with a total of 275.”
I can't wait for the perk that sole's purpose is to increase the damage the dog does!
I mean, the dog is immortal and will eventually be able to kill Deathclaws!
The leveling system sounds hilarious, after grinding so long won't everyone have the same builds when you get all perks on one character? I wonder about the factions as well as If you can join every faction to become the leader. I want this to turn out to be a good game but with the critical bar, land of the immortal NPCs, and other things shown in the videos I'm worried about it being a mediocre shoot everything in the head game.
Say it, say it with pride. They already fucked it up.