Bethesda dev speaks

FeelTheRads said:
was a fine successor to Fallout 1 and brought logical developments of original gameplay and enviroment, both cultural and physical, to the canon.

The canon is an alternate timeline, inspired from fifties pulp fiction.

Do tell me how, for example, adding weapons that not only aren't from fifties, but they also have real names brings a LOGICAL development to the canon? Care to explain with anything else than "I think!"?

Because it's not YOU that "thinks" the canon. The canon was already thought by the original developers.
I suspect that the whole pseudo-intellectual doublespeak is just another mask for "I *want*!", "I *want*!", "I *want*!".

Logical = "what I *like*"
 
Next Week's News:
Beshesda Dev ("Teamaking, Dusting and Vacuuming") Tabitha hughes speaks.
I don't know whhy you like this "Falling Off" it seems to be all vulgarity and violence. Can't you just go to the tea dance and play Backgammon? That's what I think, though I'm sure I have no control over ...
Seriously, this is one of the graphic artists, not a top level Dev. Assuming that (and I appreciate that, at this point, this is still a substantial assumption) there is some art direction, then his input is fairly minimal.
Note, this is not a slight upon "The Gragster", I'm just saying that his role, as admitted by him, is unrelated to gameplay, or even overall graphic design. So why all the conclusions being formed?

As regards turn based vs. real time: some games just don't suit real time (and vice versa).
Would you want to play Chess if your opponent could just pick up his Rook and smash it through your ranks within 5 seconds of starting?
Or would you want to play Table Football (AKA Foosball) if you had to hit the timer and stand with your hands behind your back after hitting the ball once?
 
Bluto said:
Thank you Sorrow for refining your position. I now perceive it as being that only Fallout 1 and the possible inclusion of Wasteland are the sole purveyors of Fallout canon. On that I will respectfully agree to disagree. I feel that Fallout 2, while not perfect (neither was Fallout 1), was a fine successor to Fallout 1 and brought logical developments of original gameplay and enviroment, both cultural and physical, to the canon.
Neat, but pretty silly. Fallout 2 brought some refinements in the engine and a few better quests to the series, but it's undeniable that it broke canon in many, many more ways. New Reno, while a fine role-playing location, fit Fallout like the Blade Runner city would fit The Godfather. The same goes for many more locations, and the real-life guns added.
Take a look at the guns in Fallout: a ragged hunting rifle that's mostly pieced together, a non-descript pistol, the obligatory Desert Eagle, a non-descript SMG, a non-descript combat shotgun, a non-descript normal shotgun, retro-futuristic weapons and a few more. Almost all of these generic weapons, *all* of these carry a distinctly pulp feel with them.
Now take a look at Fallout 2's new weapons: the Pancor Jackhammer, the FN Fal, the G11E and a few more. Most of those were specific, real-life, non-pulp weapons. See the complete inconsistency with Fallout 1's feel?


PS: Section8's like 4too without the mystique. Teh rocks.
 
Darwyn said:
they themselves are fans of the series....right? they wouldn't just pick up a dying IP for the hell of it would they?

If you were told you could buy the IP to a series that sells copies of its original product 10 years after the fact would you not?

Now more in line with whats going on... You would KNOW that ANYTHING you sell with that original series name stamped on the front of the cover would sell.

I'm not saying that this is what Bethesda has conceived but it would not surprise me since this has happened to us the Fallout community in the past. SO, I will do everything in my power to make sure that Bethesda creates a sequel to the original series that I possibly can.


Darwyn said:
I've thought it over and IMO I don't think bethesda can screw fallout THAT much,

You and I... We should visit that thought when this product is completed so one of us can have the gratification of pointing a finger and saying, "I told you so."
While the other burns from the inside out with the fiery rage of being incorrect... I might even tear up a little.


Brother None said:
Where is 4too, anyway?

-Congress... I hope.
 
Wooz said:
Herman said:
Where is 4too, anyway?

Strange. He used to appear immediately after mentioning his name.

4too?

He posted on my blog a few days ago, probably too busy, like I am...

We should move to another planet and get 28 hours days, I tell you...
 
Mr. Nudge said:
Maphusio said:
-Congress... I hope.
You hope he's in "congress" eh?

*wink wink* *nudge nudge*

Say no more sir! Say no more!

Niiiiiiiiice!

Briosafreak said:
Wooz said:
Strange. He used to appear immediately after mentioning his name.

4too?

He posted on my blog a few days ago, probably too busy, like I am...

We should move to another planet and get 28 hours days, I tell you...

No In Star Trek there are 36 hours in a day... or was it 38... WEll, I never really could tell because I was always paying close attention to the sexual tensions between Dr. Crusher and Captain Picard! ohhh, la la!
 
Urg...

What freaks me out the most is Bethesda keep saying they'll do what they do best. They are best at Oblivion. I'm assuming they'll make Oblivion with guns and call it Fallout 3.
 
Re: Urg...

RaidSonnet said:
What freaks me out the most is Bethesda keep saying they'll do what they do best

They keep saying that? I thought Pete said that twice, roughly 1-2 years ago.
 
Re: Urg...

Brother None said:
RaidSonnet said:
What freaks me out the most is Bethesda keep saying they'll do what they do best

They keep saying that? I thought Pete said that twice, roughly 1-2 years ago.

Once is enough to give me the same nightmare of how Bethesda rapes the Fallout sequel every night. Pete smiles wickedly and says "Oh but look at those lovely graphics! And you can do anything you want just like in Morrowind!"
 
newbiebadpi3.jpg



My nightmare is a Zerg rush of clueless newbies, spouting the same lines over and over.
 
Let's dream about Pete smiling together, gaiz.

Anyway, this dude saying what he did is of no importance to me. He probably got a little carried away. I'm willing to wait for teh teaser, and for more important people (to the project) to say what they'll say. And they will say something, eventually... right? Right? :(
 
Either that, or we enslave half of China's population to work on a Fallout sequel based on the VB tech demo.
 
RaidSonnet said:
Wooz said:
Either that, or we enslave half of China's population to work on a Fallout sequel based on the VB tech demo.

This sounds very racist to me.
...
Why can't people recognise jokes when they see them? Yeesh.
 
Ziltoid said:
Bluto said:
Thank you Sorrow for refining your position. I now perceive it as being that only Fallout 1 and the possible inclusion of Wasteland are the sole purveyors of Fallout canon. On that I will respectfully agree to disagree. I feel that Fallout 2, while not perfect (neither was Fallout 1), was a fine successor to Fallout 1 and brought logical developments of original gameplay and enviroment, both cultural and physical, to the canon.
Neat, but pretty silly. Fallout 2 brought some refinements in the engine and a few better quests to the series, but it's undeniable that it broke canon in many, many more ways. New Reno, while a fine role-playing location, fit Fallout like the Blade Runner city would fit The Godfather. The same goes for many more locations, and the real-life guns added.
Take a look at the guns in Fallout: a ragged hunting rifle that's mostly pieced together, a non-descript pistol, the obligatory Desert Eagle, a non-descript SMG, a non-descript combat shotgun, a non-descript normal shotgun, retro-futuristic weapons and a few more. Almost all of these generic weapons, *all* of these carry a distinctly pulp feel with them.
Now take a look at Fallout 2's new weapons: the Pancor Jackhammer, the FN Fal, the G11E and a few more. Most of those were specific, real-life, non-pulp weapons. See the complete inconsistency with Fallout 1's feel?


PS: Section8's like 4too without the mystique. Teh rocks.

Once again, I resect you opinion, and agree to disagree. 1 was different from Wasteland. 2 was different from 1. But for me, the ambience was the same.

On "pulpiness", in my view the Jackhammer fits like a glove: sleek futuristic bullpup stock design meshed with the retro cylindrical magazine.
 
Fallout 2 may have messed up with the Tribals/New Reno/San Francisco, but you're not telling me the rest isn't canon/doesn't fit into the ambience.
And I don't see it as illogical that there might be a few modern weapons either; the war started in 2077. Maybe somebody in this alternate timeline made a P90 between 1950 and then. Maybe it was made in 2060 for all we know. The knee-jerk reaction about "OMG it's not from teh '50s!!!" is silly.

You may spank the newbie now, that's just my $0.2
 
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