The Jet in the medbox could've been better and showed the TERMINAL ENTRY SAYING from before the WAR that Jet was being shipped to V95. Anyone watching could write off that bit as non-canon loot tables.
Also lol @ the Museum from FO3 stating the prototype vertibirds weren't in service yet, though they show up in FO4 pre war. I think this says more that the management of Bethesda's world designers and lore handlers (or maybe handler singular) working together is just deeply skewed. I wouldn't say BGS hates the lore or that they intentionally try to mangle it for a 'profit' (because really, money probably isn't in mind when they retcon, just for technical and personal preference rule-of-cool reasons) but they sure have a devil-may-care attitude, that reeks more of ignorance and lazy management from bloated staff hires that aren't being properly managed on world consistency and the themes/writing of the game series they are working on. I lol at the conspiracy theories that claim all the stuff like in the video is intentional or part of some giant evil plot. These are mistakes, and mistakes that exist because BGS upper management care more about rule-of-cool and because of their own incompetence to rush out a game rather than an immersive experience - There is surprisingly more consistency in GTA and R* games and they are at the same level of publicity and wealth as BGS.
And I think that speaks volumes about BGS and their writing work ethic if they can't even get a few things like Jet, Vertibirds and Power Armor right and still make their rule-of-cool stories work. Because they can but choose not to and think it's utterly impossible to have x or y exist in such fashion unless there's these COOL POWER ARMORS or AWESOME VERTIBIRDS all recognizable and existing there, rather than making the story fit the lore they want the lore to fit their story.