Bethesda hunting down Fallout 3 leak

For some fucked up reason, the game industry keeps getting away with this time and time again. Maybe it's because a lot of their consumers are kids that don't know how the fuck the world is supposed to work, or maybe it's because we're all fucking morons - but it's seriously bloody warped.

so, you saying that Bethesda's fallout is buggy or bad designed? thou for fallout its actually both.


lets hope this leak and poor game both lead to Bethesda kicking those asshat big guys who fuck up the games with their idiotic ideas.
 
Arash said:
For some fucked up reason, the game industry keeps getting away with this time and time again. Maybe it's because a lot of their consumers are kids that don't know how the fuck the world is supposed to work, or maybe it's because we're all fucking morons - but it's seriously bloody warped.

so, you saying that Bethesda's fallout is buggy or bad designed? thou for fallout its actually both.

Both.

I mean, no matter how unimportant your job is - work ethics are important. Wether you scrub floors, wash old people or design rockets, cutting corners is fucking evil.

Seriously, they should round up all corner-cutters, stick them in jail cells with big, hairy rapists; and once a week come in to cut off a piece of their flesh, frantically yelling 'HOW DO YOU LIKE CUTTING CORNERS NOW, ASSHOLE?!'

*masturbates spitefully*
 
Gentlemen said:
Because Fallout and Fallout 2 had no flaws or bugs when they came out. /sarcasm
Because that's a justification when it comes to the quality of a big budget game 11 years later?
 
Actually, there are some jobs like politicians and judges that can get away with lack of work ethics.
 
RedMenaceNow said:
1.) This game will be awesome - even if it is "Oblivion with guns" (which is a glib statement that disregards a ton of other differences like, uhm, the whole world that it takes place in). I played Oblivion for a ton of hours, and I don't really like elves and magic and all that, but that same game in a post-apocalyptic urban setting sound just right. BUT- to clarify, it WILL BE AN AWESOME FALLOUT GAME!

Even if you like oblivion, are you so devoted to it you want the exact same game just with different scenery?

Or do you want something innovative and different?

Perhaps that respects your view to much by offering you valid socratic discussion in return for it. You actually seem to be more of a talking head regurgitating someone elses poorly thought out party line and talking points that have been issued to you, and I should probbaly just treat you accordingly.

A post-apocalyptic world does not instantly equate to Fall Out. They could have bought the Mad Max Franchise and made that an FPS, probably fewer problems would have occured and since the game caters to console owning action gaming kids anyway they'd probably have liked the ability to drive tricked out muscle cars.

But Oblivion doesn't support cars, so I guess that would have been too hard as it involved oh, a little work finding a new engine or god forbid making your own.

Further if you buy a franchise, you're kinda supposed to live up to the franchise. It's actually kinda weird not to at least try. I mean if I went out and bought a KFC franchise outlet with all the typical KFC fittings and churned out recognizable pattern fixtures while at the same time not picking up any chicken to serve cause I personally think what my customer really is looking for by coming into a KFC Restaurant for the expected Chicken is the charcoaled ground beef on a bun I'm going to serve him. He's wrong to just expect me to live up to his expectations just cause I decorated my restaurant like KFC rather than a Burger King. I mean there was a KFC franchise available in the area to buy cheaper than what BK offered, and after paying for it I think I have every right to do what I want regardless of anyone elses expectations or oversights.

I bought that other guys restaurant for me, dammit, not for you!

You eat what I think you'll like, cause I'm the one who it's made to please!

Obvioulsy Fallout isn't important to some people, so maybe they don't care what's changed - and not for the better, but they should probably think about what franchises they do care about and how they'd like to see them changed. What if Bungie bought the Star Trek Franchise and set Halo there? Halo's a great game and the human tech was reminescent of Aliens, but when they decided the game wasn't good enough on it's own and they wanted a name brand franchise people would recognize Aliens wasn't available, so they bought Star Trek just cause and they didn't think anyone would mind if they were liberal with the Trekkies lore.

Better yet the story I really want to tell is How the Ewoks of Star Wars are secretly the most technologically advanced race in the universe. That whole tribal bullshit and living in trees man? Total crap man, all sleight of hand. The tree cities actually conceal elevators down to the bowels of hollowed out Endor where our super advanced metropolises are. Actually we construct planets down there like Magratheans did in Hitchhiker's Guide, but the galatic ecomy suffered and we decided we were just gonna pretend to be tribals to lull the rest of the galaxy, that we built for the most part, into paying little attention to us so they wouldn't come gank our super techy stuff man. I know some people don't believe we wouldn't use our super techy weapons to overthrow the empire when they came and enslaved us and built that totally obsolete death star in orbit, but hey man, if we could take them out with stone spears and a couple of tree swings why not huh?

RedMenaceNow said:
2.) Quit ragging on Bethesda. They spend YEARS on a project of huge scope to bring it to you, for hours of enjoyment, so I think a few flaws can be overlooked. When was the last time you worked on a multi-million dollar project for years? (The ass groove in the couch doesn't count.)

There is this unfortunate trend among gamers right now to worship these developers who give them crap. It's this sick sort of desperation for something new and cool to latch on to, constantly, and I'm not sure if they even bother to finish the one game before latching onto another. I think it's a lack of value among younger gamers who just have games handed to them by inattentive parents who've let the TV raise them anyway so the thought of being left alone while the stare at the screen is worth 40-60 bucks or whatever to get them to go away. If you keep getting free mass produced sugar candy and you're not old enough to remember some of the gourmet hand crafted chocolate of yesteryear lovingly crafted by people who cared about every detail of a product before offering it to their consumers then you'd probably be pretty ticked at anyone advocating slowing down the process you know of in getting your quick fixes.

It's a junkie mentality and it focuses on defending your crack dealer against anyone who suggests you know, maybe you shouldn't be selling that stuff in a school yard, maybe you should be trying to appeal to your older clients who appreciate quality of quantity.

The junkies who probably have yet to enter the harsh reality of having to provide for themselves in the world are entirely to used to spending other peoples money and having things handed to them. You get raised in a society where every kid on a sports team gets a trophy and no one keeps track of the score because 'everyone wins' it's understandable you grow up with a selfish feeling of entitlement.

You don't understand yet that big business is not your friend, they're not looking out for you, they're lookign out for themselves. They take from you, and if you thank them for it they'll take more. Big business makes money, and games are not immune any longer, they have become big business.

Do you defend Fox? MGM? Time Warner? If someone bags on a movie coming out? Few do, cause it's Hollywood, and you expect them to sell out and bastardize scipts for a buck. It's big business.

So now are games.

Why they get defended and offered passes for shoddy work and declining standards I don't get.

The mentality that it's ok for games to release with bugs, bad gameplay, bad stories, and be obviously unready for release in many cases - and kids still defend them amazes me. You lower standards to let someone get away with something, and time and time again they keep trying to get lower under the bar.

Kids basically keep shooting themsleves in the foot by defending game companies for giving them products early, unpolished, and buggy and expecting companies given that leeway to for some reason... stop short changing them? I mean if a company releases ok and hands you a defective product and you thank them and say it's ok, are they realistically going to change or are they gonna release even earlier next time because no one is drawing a line?

RedMenaceNow said:
And, also, what if Fallout 3, beside the stupid exploding cars (don't shoot them) and the nuke launcher (don't use it), has the most amazing, Fallout-y storyline ever? What if the complexity and intrigue round out the Fallout universe and make you go "Wow, man, that was amazing!"?

It doesn't.

The story is out, and it's crap.

The decided to go against the Oblivion with Guns stereotype by trying to surprise us by giving us the Oblivion ending in thier version of it with guns. Amazing. How do you even remotely begin to think that's a good idea? Steal the plot form the game you just did? I mean I expected them to rehash a plot they'd take from something else, cause not much is really new now anyway, but to re-tell the story you JUST DID!?!

I personally wasn't expecting that great of a fallout game, but I figured they'd at least give me a decent shooter with a story I could at least sit through, I've gotten used to sitting through some really crappy plots these days as a modern gamer with developers spending all thier time on graphics rather than content, but they can't even live up to my low expectations and anticipated dissapointment - they have to set the bar even lower.

I suppose that is in itself a feat, much like W. Bush set new precedents for how much damage one man can do to the world.

Gentlemen said:
Because Fallout and Fallout 2 had no flaws or bugs when they came out. /sarcasm

You just don't get it do you?

One, I played both of those patch free on computers that didn't even connect to the internet. I didn't notice any bugs. Maybe I was lucky. But on a budget a fraction of the size of Bethesda's they made damn few errors, given teh patchwork nature of even production pc's it's hard to play for everyones hardware and some bugs inevitibly seep in. Back then though companies did their very best to track them down BEFORE release, then addressed them as quickly as possible in freely provided patches that they would actually SHIP to you if you weren't connected to the internet. Problems were typically issues that very few people had, yet they were still important customers and the problems would be addressed so they could enjoy the game as much as everyone else who had no problems. Quality MATTERED back then.

Now it doesn't.

Now they don't even BOTHER to address known issues, and some are fairly major and unavoidable to EVERYONE.

Now you get taken advantage of and you don't care, and they will keep taking advantage of you till you do, but by then who will really care about you since you don't really seem to care much about others?
 
Gentlemen said:
Because Fallout and Fallout 2 had no flaws or bugs when they came out. /sarcasm

FO1 and 2 were 10 years ago, games should be less buggy these days!

And anyway, games like Fallout 1&2, VM:Bloodlines, Arcanum had buggs because companies which made those games didn't have great financial support as BethSoft does!

Rather making stupid parties, blink blink marketing bullshit and all that, Bethesda should spend this money on FO3's design, even on uptading their engine- or just buy a new one, or make a new one, based on FO1&2 engine to make a better Fallout!
 
You're getting upset over nothing. Besides military and educational "video games", most of them are made for kids and those that feel that way.

I can't see how will you explain your point to a kid that is basically tuned to ignore your adult talk. Entertainment industry should be taken light-heartedly and not so serious, including games (unless you're anal about it like people from Japan). Now if you have an issue with the amount of money they're making, that's a whole other story.
 
Mane said:
It's a junkie mentality and it focuses on defending your crack dealer against anyone who suggests you know, maybe you shouldn't be selling that stuff in a school yard, maybe you should be trying to appeal to your older clients who appreciate quality of quantity.
Things like DRM stuff, low quality and pumping loads of money (that could be saved and invested) into hardware shows that games are very similar to drugs. The problem was there long time ago and this problem are gamers themselves. A lot of developers are good at using their problems and a lot of them are gamers with a similar junkie attitude.

taag said:
You're getting upset over nothing. Besides military and educational "video games"
Military has even lower standards than entertainment industry.

taag said:
I can't see how will you explain your point to a kid that is basically tuned to ignore your adult talk. Entertainment industry should be taken light-heartedly and not so serious, including games (unless you're anal about it like people from Japan).
I'll take it light-heartedly when their new games will cost 5$ or better, 0$. If they want more, they have to provide a finished high quality product.
 
Sorrow said:
I'll take it light-heartedly when their new games will cost 5$ or better, 0$. If they want more, they have to provide a finished high quality product.

As I said, the amount of money they're making / charging gamers is another story. But then again, you first have to be moral and ethical before being a businessman (or anything else) - very unlikely in our time.
 
Mr. Teatime said:
Jebus said:
For some fucked up reason, the game industry keeps getting away with this time and time again. Maybe it's because a lot of their consumers are kids that don't know how the fuck the world is supposed to work, or maybe it's because we're all fucking morons - but it's seriously bloody warped.

To be honest I don't think having a buggy game is nearly as serious as any of the defects you listed as examples.

Bethsoft do it because they can, I guess. If people didn't buy products with these flaws, Bethsoft would be forced to fix them.
To quote a song from the 90s: It's all about the money. Testing software takes a lot of time and resources. Even more when you allow significant user interaction. This translates into either smaller games or more expensive games. Both of which is bad for the profits of the publisher. This leads to the sad situation that developers release games that should be labeled as beta. I remember my own disapointment when Civilization 3 came out. Not because of the new features, but because the game seemed so ... unfinished ... so rushed out to get the Christmas sales.
 
Oh, you're right there. This is, after all, the Internet.

Ok, I hate this game because I haven't seen any mention of the PPK Gauss weapons, and I refuse to play any Fallout game that doesn't have that awesome sound those guns made. But, I do like the Rock-It Launcher, which shoots Teddy Bears and anything else you place in it, making it seem just like the kind of thing Wastelanders would make. Bullets are scarce.
 
Moving Target said:
The Euro reviews that have come in, so far, are from reviewer's copies that were sent across the Atlantic. Apparently they're not the gold version- BN says that's industry standard, I personally don't know- but they are *legit* copies.

I don't think I said that - in fact, I know it's pretty much industry standard for the review code to be a bit older than the gold copy.
 
Stoveburner said:
Your rational behavior has no place here. You have to pick at all the things you don't like based on screenshots and chopped up combat videos to form the basis of your opinion, not wait to actually play it.

Presumably, you've tried sex with animals and eating broken glass, then? Because, how do you know until you've tried it?

There are so many videos, gameplay and plot-details available now, that it is very easy to reach pretty well-informed conclusions about the apparent strengths and weaknesses of the game. For the gameplay to be radically different than it appears in the videos, Bethesda would need to have some sort of special psychic software beaming extra information directly into your skull. It is what it is.

Feel free to have your opinion, but also accept that you're participating in a medium - fan forums - where people will tell you if they disagree (they are more likely to do that than telling you if they agree).
 
taag said:
As I said, the amount of money they're making / charging gamers is another story.
Not really. If they have funds, then they should think about quality first.

taag said:
But then again, you first have to be moral and ethical before being a businessman (or anything else) - very unlikely in our time.
It has nothing to do with morality - on normal job market a worker has to work as good as he can or he gets fired and replaced by someone better (on the other hand employers don't do everything to pay as much as they can). Game business simply exploits player's tolerance.
 
RedMenaceNow said:
1.) This game will be awesome - even if it is "Oblivion with guns" (which is a glib statement that disregards a ton of other differences like, uhm, the whole world that it takes place in). I played Oblivion for a ton of hours, and I don't really like elves and magic and all that, but that same game in a post-apocalyptic urban setting sound just right. BUT- to clarify, it WILL BE AN AWESOME FALLOUT GAME!
RedMenaceNow said:
2.) Quit ragging on Bethesda. They spend YEARS on a project of huge scope to bring it to you, for hours of enjoyment, so I think a few flaws can be overlooked. When was the last time you worked on a multi-million dollar project for years? (The ass groove in the couch doesn't count.)

this is an excellent example of beth brainwash machine, another poor soul have been lost here, and Mane pal you writed a whole book up there. now to topic, indeed the game is leaked can be easly found on emule.
 
my opinion:

[spoiler:a923dc93f9]Black Isle Studios didn't fill the entire gaming community when they were working on Fallout. "oh yes! we're working on a great game! it's going to rock the gamer's pants." so nobody expected much from it at first. THAT and the entire effort BIS boys put in Fallout made it a great game, a game that you still love to play it. even if you've raped Horigam by filling every hole in his power armor and made Lynete your bitch for the tenth time.

Bethesda on the other hand made their "fallout 3" which is more like a Oblivion mod than a separate game so big, but when viewing the outcome I doubt all the time they said they have "spent" on working on the game.[/spoiler:a923dc93f9]
 
its one thing to claim none of us has a clue regarding the final outcome of a game, its something completely different to spout that off in a forum wherein you know what you're getting into and it basically amounts to simply trolling.
 
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