Gentlemen said:
You stated Fallout 3 was flawed. Yet you pretty much ignored Fallout 1 AND 2's numerous bugs and flaws.e.
Fallouts were done in dark old times. When I played Fallout, I expected that it's sequel will have less bugs and will be better at everything.
Actually, there were so much things fucked up in Fallout that I'm bitter that that very imperfect game is the best cRPG I have ever played, and if things will go on like that, the best I'll ever play.
Personally, I wish there were more people working on making Fallout 1 more moddable (i.e. doing a scripting guide in English, a fully working mapper, etc.).
Anyway, there are some horrible things - for example - why the hell would anyone give enemy humans in encounters where PC is outnumbered stats like 9 8 8 5 7 9 7???
Human prototypes in Fallout look like the person preparing them wanted to make combat as frustrating to player as it's possible or thought that the character development will include increasing stats.
Also, the combat is pretty poor when compared to JA2 or GURPS. There are a lot of things that aren't really well developed like some reactions to events in game and behaviour of towns in general.
Still I can forgive it because it has other features that I like.
Mane said:
Generally the point of sequels is that you liked somethign so much that you want to have more of it.
Yes. With less bugs and things that I liked being improved so that I'd like them even more.
taag said:
Sorrow said:
What EULA has to do with quality?
EULA means you're agreeing to some conditions as a customer so the best thing you can do (in case the game doesn't deliver for you) is to sell it, throw the disc out on the street or sit and cry.
You could get a refund but only if you didn't accept EULA in the first place.
EULA basically makes you agree to the possibility that you have just inserted shit into your disc slot.
Funny. I got a refund for Fallout Tactics (because it was completely unplayable in Tough Guy mode because of its atrocious unstability) and for Hammer & Sickle (because of Starforce).
Anyway, it still doesn't have anything to do with quality, because players can simply boycott a publisher/developer anyway. Oh wait, they are too addicted to do such thing.
taag said:
On Earth.
Seriously, does it matter? I don't want to turn this into a geolocation dependent debate over moral values of various ethical groups.
In my country they expect super-workers and give shit money in return - if you're not perfect, they quickly fire you. I didn't know that there are places where things aren't like that.