Bethesda planning a survival overhaul. Has hell frozen over?

Holy shit it's worse then I imagined. No console or mods well that puts me off entirely from playing it till the GECK comes out, I was considering putting myself back through that shit with mods and that survival mod and using the console to save the game but since that is out well shit I'm not going to reinstall.

Now maybe they disabled those two things for the beta and only the beta but since Bethesda filled with a bunch half retarded nitwits who don't know what the community wants and doesn't want, I'm not too sure that is what happened. I do sincerely hope the modders can fix all this so I can save when I want to and use the console is the need arises.
 
Considering Beth already stated in one of the threads on their forums that disabling the console is a 'feature', I can't really see them adding it back in for the final release.
 
Disabling use of the console? Well shit it's a good thing that the new survival mode wasn't in the game from the beginning or else the one time I got stuck in between the machinery and some other junk on that ship would have caused me to rage quit without noclip.
 
Considering Beth already stated in one of the threads on their forums that disabling the console is a 'feature', I can't really see them adding it back in for the final release.
Realistically, it's just going to get modded back in. Bethesda may try to block it after they develop some surprise closed "App Store" like approach to mods with GECK version whatever when they introduce "an opportunity for content creators to monetise their work" and gives them the largest cut, but I would still expect it would be hard to take the console away permanently. If you still care, I mean there's also that.
 
To anyone interested in this mode, MATN has posted a first episode of the survival mode.

It shows off most of the features and can be watched on youtube.

In any case, after watching it, it confirmed my suspicions. It is absolutely dreadful, NV isn't perfect either but It is still much, much better than Shitout 4.
 
To anyone interested in this mode, MATN has posted a first episode of the survival mode.

It shows off most of the features and can be watched on youtube.

In any case, after watching it, it confirmed my suspicions. It is absolutely dreadful, NV isn't perfect either but It is still much, much better than Shitout 4.
How so?
 

You have got no clue how much water, food or sleep does your character need.

Second, no fast travel makes this game absolutely awful to get better gear. In order to be able to craft you need a ton of stuff and the only way to transport it is to use caravans, because going back at the pace of snail is hardly fun.

Third, no saving without bed makes it so that you lose a ton of progress if you die. Console commands don't work either so if get stuck you have to reload.

Last but not least, It is still the same game it used to be. And I have got no intention of coming back
 
Imagine spending 1-2 hour(s) doing something only to get stuck in the ground without any way to get out and you didn't save your progress, oops have to load the last save.

A shitty feature for a shitty game
 
I think the benefit of this will be that it will make people who are so hardcore as advertised into permanent bug reporters, which tbh is probably something up Bethesda's sleeve here, they sense a very ripe unpaid QC labour niche here.

That I guess would work. This game doesn't have to suck, and it is the substrate upon which any good content will be made. It's just less likely now as Obsidian has their own IP now, Bethesda has their own studios to rip off so I don't know how Obsidian can possibly pitch "We're totally okay being ripped off even more than last time." which is pretty essential because it wouldn't matter Todd Howard's character or whatever--which tbh I've never cared to explore, corny honourable sword and shield games never being my thing, for all i know HE'S LOVELY--Zenimax is privately owned hedge fund hoarding IP with Donald Trumps brother on the board. Ripping people off is the essential m.o. of these companies, that's the mandate to the private shareholders. Not that I'm telling anyone anything they don't already know and have said, but since we go over a lot of the same shit over and over anyway.

At least of the money they've pocketed, they're uh, doing anything. Tho Fallout has become terrifyingly popular, John Cena plays it, probably every right-wing survivalist and racist prepper in the United States plays it. It's big Ip now. :( For all I know tho Bethesda has picked up a studio that wouldn't just make Fallout 4 vs. Wolfenstein: The New Order, so we can have that to go with the Marvel vs Star Trek movies we keep getting. We never know. But if they keep refining the substrate upon which other people will make more content, you might get something you like. Just how Fallout 3 opened things up for FO3:NV to have a platform on which to be created, I don't know if that situation can be replicated the way things are now. It's years later, and as Sawyer says with a hesitant but "I love Fallout too but don't get your hopes up" shrug, it's "up to them."
 
You have got no clue how much water, food or sleep does your character need.

Second, no fast travel makes this game absolutely awful to get better gear. In order to be able to craft you need a ton of stuff and the only way to transport it is to use caravans, because going back at the pace of snail is hardly fun.

Third, no saving without bed makes it so that you lose a ton of progress if you die. Console commands don't work either so if get stuck you have to reload.

Last but not least, It is still the same game it used to be. And I have got no intention of coming back
That's a issue but nothing game breaking, More of a minor inconvenience. They warn you with effects also like 'You begin to tire' it's not like you suddenly drop dead.

I have never had issues with game breaking bugs only minors so I don't mind having to go to beds, It actually makes one value bedding more.

okay great if you don't like the game don't play it, personally I don't like it very much either but its a fun shooter and I am having a good bit of fun with Survival mode to be honest.
 
...I like it. Well, the actual survival elements of it. They need to be tweaked a bit, but I like the general direction it seems to be going. It would be nice if the indicators on the AP bar had different colors to indicate their severity, but just having that there is a good enough reminder for me. I'm fine with no fast travel, but only saving in beds will definitely get annoying. At the very least, I'd bring back autosaving at regular intervals, or have there be some sort of craftable sleeping bag at the VERY least.

I did some testing in regards to the use of console, it is definitely specifically disabled while playing on the Survival difficulty. You can use it before "opting in" to the difficulty. I used it to apply the ol' lore fix and just dump 40000 fusion cores into Red Rocket's cabinet. But not being able to use it in survival difficulty sucks in terms of bugfixing. On the other hand, I'm willing to give the benefit of the doubt and say that it is something that will only apply during the beta. If for no other reason than players on consoles will not have access to console commands. If this isn't the case, and Bethesda plans on keeping it like that on the full release, that's a stupid move and I WILL download a mod to change that.

But, in general, I like it. Then again, I'm the sort of person who enjoyed the long bouts of hiking in DayZ.
 
Ugh fuck antibiotics just made my character autistic and is now non-verbal and locked out of the all the games rich dialogue. How fix?

I can't even reply to Preston. This is KILLING me.

All in all, I'm not playing the game any less seriously than I had been before. I've lost nothing. Except the console, which in addition being necessary to play the game, lets me do all sorts of even more necessary dumb things.
 
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I hate the fact that Bethesda feel the need to have one up on Obsidian rather than just improve.
The problem with Fallout 4 is that it's not built around the features that come with its survival mode. Look at the map for New Vegas and compare it to 4. I'm currently doing a hardcore no fast travel play through of NV and you can tell the game was built around with that in mind. Not once have I had a tedious experience going from point a to point b, in fact, I've found a couple of quests I never knew about, and if I had just walked a bit further north in previous play throughs, I would have found them.

The thought of going through Boston in 4 without fast travel makes me shiver inside. Even moving round it is tedious now. And it's not like I'm going to find any interesting quests because F4 hasn't got any.

I'm not going to mention how much of a joke the saving system sounds in survival mode, namely because all the whole game is joke.
 
I actually already played the game with no fast travel, I just sprinted. It will be harder to make a character for that though. I only used fast travel to reset NPCs glitched to shit. I don't know what to say, you didn't like any aspect of the game as a salvageable element before, you won't now. I don't recommend Fallout 4.
 
That's a issue but nothing game breaking, More of a minor inconvenience. They warn you with effects also like 'You begin to tire' it's not like you suddenly drop dead.

I have never had issues with game breaking bugs only minors so I don't mind having to go to beds, It actually makes one value bedding more.

okay great if you don't like the game don't play it, personally I don't like it very much either but its a fun shooter and I am having a good bit of fun with Survival mode to be honest.

If you like it, then good for you. For me survival mode is not enough to bring me back.

I might try it one at one point, but I will probably wait for something like Fallout Dust for Fallout 4.
 
Survival mode?

I can't wait to see me being able to carry one less bullet survival.

You know, that reminds me...

Morrowind did the over-encumbrance thing far better than any of Bethesda's games that came afterward. If you carry a lot of stuff, expect your running speed to drop, quickly. But by Oblivion, we had the "you'll suddenly stop if you go 0.01 pounds over your limit." Annoyed the hell out of me, that change.
 
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