I had really high hopes prior to the release of their first gameplay videos. I had not heard of Bethesda until they had acquired the license. I went out and bought the first Bethesda Game I could find [Oblivion], to see what they were capable of with their own in-house IP; and I was initially very impressed. I started to look forward to what they could do with an engine like that for a Fallout game. It never once occurred to me that they would clone Oblivion as a Fallout title. Others knew better than I did. It's not that they didn't have a chance, it is that the never cared to take it; never entertained the idea of anything other than stripping the IP for parts to tack on to a TES variant. This was willful and intentional. They had all the chance in the world ~with me [clean slate], but they tossed it away in favor of mainstream cash over series fidelity, priority, and appropriateness. They will do it again.