I realized that the only reason why I am looking forward to this game is because it will probably bring new blood to NMA, something we so desperately need. Not to mention that it will hopefully bring some oldfags back, which is even better.
I realized that the only reason why I am looking forward to this game is because it will probably bring new blood to NMA, something we so desperately need. Not to mention that it will hopefully bring some oldfags back, which is even better.
I realized that the only reason why I am looking forward to this game is because it will probably bring new blood to NMA, something we so desperately need. Not to mention that it will hopefully bring some oldfags back, which is even better.
When I add mods I'm fairly discriminating about the things that you just mentioned. You can work within the boundaries of the vanilla game world without having a mods creatures/NPC's randomly murdering Trudy as she walks to her house. The truth is if you mod the game to your liking you get what you want, unless you have serious grievances with a large portion of the game. I managed to get a few extra hours out of Fallout 3 due to mods and even enjoy it in the process. Did it disappoint? Yeah a bit, but mods made it hurt less. That is why I harp on about it so much.
I guess if you expect the developers to produce your dream Fallout game that is nice and all, but every Fallout game has needed mods to truly shine, even the old ones. Take for example, your example, of buffing NPC's artificially due to a mod attempting to add challenge. My fix for that is to go into the GECK and alter that NPC to be more reasonable, something closer to vanilla maybe slightly harder. So modding a mod basically. I've found that with all my mods running the NCR and Legion fight a lot more, there is no collateral damage, as in NPC's dying who shouldn't, and the game is much more to my liking.
Skyrim modders managed to make a hypothermia mod among a great many other things. Might we see something like that in Fallout 4? Hardcore mode in New Vegas was created by Fallout 3 modders so it isn't without precedent. New settlements can be added into a game without shattering lore. Sure, having Enclave troops drop in via Vertibird does change the game world, but those mods aren't for you. Take New Vegas Bounties 1 and 2 for instance. There isn't anything lore shattering there. It's a well done mod that increases the replay value, without artificially buffing the difficulty.
I realized that the only reason why I am looking forward to this game is because it will probably bring new blood to NMA, something we so desperately need. Not to mention that it will hopefully bring some oldfags back, which is even better.
So cyborgs or at least augments of some kind are lore in Fallout, does that bother those of you who dispute the Androids being a retro futuristic thingie/lore breaking?
We are already having a huge spike in user activity right now, so it's certainly something to hope for.
2 more hours.
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We are already having a huge spike in user activity right now, so it's certainly something to hope for.
2 more hours.
It's hard to say. Every Fallout was made by other people and everytime they came with some weird ideas. But they shouldn't do a game from a "fan" perspective but "dev" one. (easy to notice it when going through interviews)But entire East Coast is just retcon of Fallout1/2. Nothing new.Don't mind me, just thinking aloud:
This could be the first unique Fallout game out of the Bethesda camp. If it is in fact based on the East coast and wanders up towards Boston, there's the possibility of them diverging from FO3 (FO1 & FO2-based lore) and striking out on a brand new trajectory. Sure there are likely to be a slew of tropes that BGS likes to dial in on but wrapped in new factions and storytelling opportunities.
...also, what if this is a MMOG?
If it had been completely different but had a Fallout stamp on it, what would that look like? Would that have received a worse reaction from Old school FO players?
Ignoring the blatant logic/lore errors - maybe BGS did the best they could given how the contract and timelines were setup back then?
Just speculating, please don't flay me
or fantards from reddit.I've visited NMA for about ... i dunno 17 years or something... just only recently registered. New Blood is good, as long as we do not get these annoying people you see all over facebook (commenting on Fallout posts).
I don't think they will give us enough material to start the bashing.I'm interested in how many wrong things we will be able to find in the upcoming 5-30 second teaser.