Brian Fargo's "The Power of the Crowd" speech from Unite 2012 is now available online on Unity's own website. He talks about the history of Interplay, videogaming business, working for publishers, how crowdsourcing is changing the nature of the business. It runs about an hour long (42 minutes for the speech, the rest is Q&A).
However, what might interest fans most is that at 30:15 he shows the product running inside the Unity engine, the same area as the screenshot but in motion, showing the camera zoom options and the models in their idle animations, and Mark Morgan's track over it. It runs about one minute.
<center><iframe src="http://video.unity3d.com/v.ihtml?source=embed&photo%5fid=6943980" width="685" height="386" frameborder="0" border="0" scrolling="no"></iframe></center>
EDIT: just the Wasteland 2 footage, thanks to Bewitched.
However, what might interest fans most is that at 30:15 he shows the product running inside the Unity engine, the same area as the screenshot but in motion, showing the camera zoom options and the models in their idle animations, and Mark Morgan's track over it. It runs about one minute.
<center><iframe src="http://video.unity3d.com/v.ihtml?source=embed&photo%5fid=6943980" width="685" height="386" frameborder="0" border="0" scrolling="no"></iframe></center>
EDIT: just the Wasteland 2 footage, thanks to Bewitched.