Can DLCs save this one?

Naturally they will make a new power armor and shoe horn it in like the T-60. Maybe they will bring back the X-02 (the enclave PA in Fallout 3) and put it in the promotion pictures so the kids will want it.
I will accept nothing less then triple the current amount of power armor! It's also pretty difficult to find them and "unlock" them. Power Armor should be like McDonald's, never one should have to fear a lack of power armor in any direction they look in, I expect the armor to be equipped to me via line of sight. Walkin' any more then 2 minutes to find power armor is so insulting, the they expect us to activate it?! Who do they think we are? I mean, you can only find 33 of them spread out over the small map. Why not just force the player to wear power armor from prewar sanctuary, then I would never be afraid. Why are there clothes and other armors? It's too confusing. And power is in the name so you know it's badass. I should be able to craft cars into power armor, sweet. Rocket 69 power armor boys.
 
I will accept nothing less then triple the current amount of power armor! It's also pretty difficult to find them and "unlock" them. Power Armor should be like McDonald's, never one should have to fear a lack of power armor in any direction they look in, I expect the armor to be equipped to me via line of sight. Walkin' any more then 2 minutes to find power armor is so insulting, the they expect us to activate it?! Who do they think we are? I mean, you can only find 33 of them spread out over the small map. Why not just force the player to wear power armor from prewar sanctuary, then I would never be afraid. Why are there clothes and other armors? It's too confusing. And power is in the name so you know it's badass. I should be able to craft cars into power armor, sweet. Rocket 69 power armor boys.
Ha that's so casual...you should start the game in power armor along with every prewar NPC including your wife/husband and son. He gets one of those little baby shaped power armors that does the diaper changing and other stuff. His has technology that lets him talk so he can say "Hi daddy" and exchange hugs and other people can shake his little baby hands.
Your spouse dies when the suit explodes from a malfunction in the cryo chamber and only destroys her body not anything else since this is a Bethesda game and "we don't want to discuss realism in a game with talking zombies and orc hulks".
 
It is pretty clear that Bethesda has missed the boat with these DLCs.
Out of curiosity, if any of you were allowed to design and direct a DLC for Fallout 4 instead of the usual gang of idiots.
Keep in mind, you need to work with the mechanics and gameplay of Fallout 4, these DLCs can not be a completely overhaul.

I really need to think on this to be honest but I would probably have liked to have done something that takes place after the ending of FO4 in which you need to bring the settlements together and unite them under into a more unified state, this one could be pro Brotherhood, Pro Institute, complete independence from outsiders (the Minutemen would probably become part of it and the Railroad has no real political ambitions)

Edit: I think I would also make both the BOS and the Institute more manipulative, the BOS being all about the military ruling while the Institute seeks to establish a society run by scientists.
Even the Minutemen would have their flaws such as not really having any idea of how to take the Commonwealth further other than just protecting settlements.

It would of course be difficult to make it flexible enough to take all the two endings into account (either the BOS destroyed or the Institute). Personally I would like to go with the idea that both the Institute and the BOS are seriously weakened. (the main Institute was destroyed by some of the inhabitants fled to a secondary installation, perhaps the one suggested in the sea. The BOS on its turn lost the Prydwen and Liberty Prime again because I hate that stupid thing)

I might even want to make it so that the Railroad gets somewhat bitten in their ass as some of the Synthetics they have saved want to create a human free zone for themselves, and reject their human appearance as they feel they should not carry the image of the old 'failed' humanity.

(and I really would like to get rid of the overabundance of Raiders, Super Mutants and Feral Ghouls, they are just cannon fodder anyway)

Biggest challenge would be to do something with that damn limited dialogue menu in order to create dialogues that are more than the standard three choices (yes, no, sarcastic)

Otherwise I would probably try to come up with an idea that takes place in a different region with complete new organizations and factions.

But truth be told, I think Fallout 4 has the least appeal when it comes to creative expansions. I don't want to rip off HP Lovecraft, horror, sci fi, books, comics, movies and such again in order to make some filler DLC. I would like to add something new and creative but that fits in Fallout and pushes the setting forwards.
 
It is pretty clear that Bethesda has missed the boat with these DLCs.
Out of curiosity, if any of you were allowed to design and direct a DLC for Fallout 4 instead of the usual gang of idiots.
Keep in mind, you need to work with the mechanics and gameplay of Fallout 4, these DLCs can not be a completely overhaul.
I would have either the BOS or Institute back the Minutemen in reclaiming towns in the Commonwealth, then establishing rule of law, electing a governing body, etc. Lots of political intrigue, backstabbing, corrupt officials,and possible ambush assassinations. I'd also throw the gunners in the mix trying to seize power by scooping up disenfranchised raiders and Commonwealth citizens who aren't on board with the gentrification of the area.
 
r/Fallout, falling back into the same trap as before. Thinking Bethesda will learn and exceed their expectations the next time. There are some there who aren't falling into the loop, but they are being drowned out.
 
One should not need to buy additional content just to make the game bearable. So no, DLC's can't save it, because even if the DLC's managed to turn Fallout 4 into an amazing experience it'd be an experience that is behind multiple paywalls. And having to pay 120 bucks for a passable game? I ain't doing that shit.
I foresee a lot of defensive "fans" claiming "$120 for the game is fine, EA and everyone else does it. Stop singling out Bethesda!"

r/Fallout, falling back into the same trap as before. Thinking Bethesda will learn and exceed their expectations the next time. There are some there who aren't falling into the loop, but they are being drowned out.
Yea I stopped looking at reddit for anything after seeing the lunacy over there. Unsurprisingly, there are a lot of fans of the "near perfect videogame" and a lot of vehemently defensive "fans" that will defend the dialogue wheel forever.
 
They can defend them all they want to. I don't give a shit. I barely play triple-a games anyway so it can rot and stagnate to the praise of its zealous fanbois for all I care.
 
So, what do you guys think of the DLCs?
The smaller ones feel like they should be free updates as the base game is quite lacking in content but they also feel like mod rip-offs so I'm curious as to whether they'll expand on the ideas more-so than the mods did or if the mods will surpass professional developers.

Third one, the story one, I'm apathetic about. I just don't care much either way for what it is about.
 
The fact that they have to use valentine to insert DLC shows how they lack ideas. My bet is that a quest pops up to talk to nick, and for no reason he decides to tell you about this mystery to suddenly go solve, and then the DLC begins like the follow dogmeat quest. Every big quest's motives come down to just pick one of the 4 ways of saying "yes" and do what this npc tells you, so im confident.

The children of atom have proven to be nothing but gunplay fodder, so expect that. Also insane cult group in point lookout 2, check. The way of getting there seems to be by boat for the 2nd time, not that there would be any other way considering island setting for the 2nd time. Dogmeat could possibly be shoehorned in too judging by the cover art.
http://vignette1.wikia.nocookie.net...ckaging.jpg/revision/latest?cb=20160216172224

The only entertainment value i'll be getting from this is seeing how bad they'll fuck this up. No season passes or Micro-DLCs for me, I will watch a letsplay or something. Its not even worth pirating.
 
It maybe just me but Fart Harbor has Lovecraftian written all over it just by looking at that picture, I'm expecting Deep Ones to pop their heads out of the water and attempt to climb the boat.
I feel as if there's some sort of Cthulhu tentacle monster boss that's somehow absolutely boring in that DLC. They just have to have their discount Lovecraftian.
 
Well if that's the case then when appealing to a wider audience they really commit and include even tentacle porn fans.
Still needs a robot named Rosie the robot that Mr/Mrs 111 can have as a romance option.
 
I just looked up Fallout on Rule 34 and there's a curie picture that's kind of tentacle porn. So uh... Vault 69, Mr Handy/Nursy/Android sex vault?
 
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