Can we honestly say Fallout 4 is better than Fallout 3?

I would say it's not. At least Fallout 3 had skills, a better dialogue system, and although the story was linear, the side quests at least provided varying degrees of choices, which is better than the linear slogs that are most of the side quests in Fallout 4. The lore destruction was far worse in this game I'd argue. Mothership Zeta was bad? Cabot House is far worse. Kid in the Fridge is horrendous, and not only goes against the lore in previous games, but other lore in FO4. The game can't even be consistent, with 3 reasons on how Anchorage was won. The whole power armor system is lore breaking. Jet is now pre war. T-60. The fact that X-01 is in the Commonwealth, and that there are multiple pairs with no explanation. The writing is also worse. The Institute is quite possibly the worst major faction in the entire franchise. They were so poorly written that many who decided to join them have no clue on what their goals are, or what they actually accomplished in game. Overall Fallout 3 was a bad Fallout, and a bad RPG. But at least it was an RPG, compared to the sandbox shoot and loot that is Fallout 4.
 
I am actually starting to hate the crafting a lot, specially on weapons. Everything just requires so many little parts and you can't even scrap the junk items unless you drop them all on the floor on a settlement, many times I had a sit load of junk items on my inventory and I wasn't even close to being able to craft anything, some junk items just give completely nonsensical components, I feel like the game is forcing me to grind garbage just to get a slight boost to damage on my rifle and weapons now all feel completly interchangeable, getting a legendary usually just results in you getting 3 units of steel because so many of the effects are just complete garbage. There is also no Ammo crafting except for the Srynge gun, which is garbage too.

Even with mods the crafting feels like a chore. I always end up console command-giving myself a bunch of "shipments", something I never did in New Vegas, hell in New Vegas I actually installed a mod that introduced more crafting recipes.

Edit:
I think it's also a results of the new perk system, leveling up feels so unrewarding and disjointed, before you could start unlocking crafting recipes fairly early, you also had the skill books and the chems for when you were just THIS short of meeting the requirements.... Now you have to level up 4 different times to do low level Repair skill crafting.... and you are capped by factor of 10 to even getting better at crafting. Just feels terrible.
 
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The real question is Fallout 4 better than PoS, as Fallout 3 is better in almost every aspect except for the combat and graphics.
 
...You can't even scrap the junk items unless you drop them all on the floor on a settlement.
Hey, Walpknut, here's a secret Bethesda didn't tell ya...
If you transfer your junk items into the big red workshop then they are scrapped automatically for parts when you need them.
And if you connect your settlements with provisioners then every workshop shares every junk item you put into them.

I know we gamers have complained about handholding and all but Bethesda went a little bit too far with not giving proper tutorial on how things work.

What I don't get is why I can't scrap weapons for the parts I need... I mean, are they seriously telling me not a single weapon has a screw I can squeeze out of it?
 
Yeah, and I have to lunge it all to a settlement anyway, some junk items weight more than their components too. No idea why they didn't just include a "scrap all" option on the pipboy.
 
...You can't even scrap the junk items unless you drop them all on the floor on a settlement.
Hey, Walpknut, here's a secret Bethesda didn't tell ya...
If you transfer your junk items into the big red workshop then they are scrapped automatically for parts when you need them.
And if you connect your settlements with provisioners then every workshop shares every junk item you put into them.

I know we gamers have complained about handholding and all but Bethesda went a little bit too far with not giving proper tutorial on how things work.

What I don't get is why I can't scrap weapons for the parts I need... I mean, are they seriously telling me not a single weapon has a screw I can squeeze out of it?

It's not that they don't handhold enough, is that the way they design the game makes it difficult to adapt without a tutorial. If you design it well, you can make it work dynamically and let he player learn, Fallout 4 isn't one of those games, they were being casual anyways they should've just put in the tutorial, just for the settlements at least
 
Yeah, and I have to lunge it all to a settlement anyway, some junk items weight more than their components too. No idea why they didn't just include a "scrap all" option on the pipboy.

Or just giving you the components right away. That would be actually the most sensible solution, instead of, Oh! Looki here! A toy car! I am sure I can get some "insert-your-generic-material-in-here" out of it!
 
Crafting is far too tedious, New Vegas was much better, because it was simple yet still fun if you had a high repair skill.
 
Yeah, and I have to lunge it all to a settlement anyway, some junk items weight more than their components too. No idea why they didn't just include a "scrap all" option on the pipboy.

Or just giving you the components right away. That would be actually the most sensible solution, instead of, Oh! Looki here! A toy car! I am sure I can get some "insert-your-generic-material-in-here" out of it!

I really don't get why we couldn't just extract the components on site. You know, break open the typewriter and take the screws, instead of lugging the whole typewriter back. Give us that option with the requirement of skill prerequisites (or *sigh* perks) or the necessary tools. That way, characters specialised in this sort of thing could save themselves a lot of trouble not having to lug everything around.
 
Yeah, and I have to lunge it all to a settlement anyway, some junk items weight more than their components too. No idea why they didn't just include a "scrap all" option on the pipboy.

Or just giving you the components right away. That would be actually the most sensible solution, instead of, Oh! Looki here! A toy car! I am sure I can get some "insert-your-generic-material-in-here" out of it!

I really don't get why we couldn't just extract the components on site. You know, break open the typewriter and take the screws, instead of lugging the whole typewriter back. Give us that option with the requirement of skill prerequisites (or *sigh* perks) or the necessary tools. That way, characters specialised in this sort of thing could save themselves a lot of trouble not having to lug everything around.

Because they want you to spend all the time to lug that shit back and forth. That way your playtime reaches over 60 hours even if most of that time was filled with killing shit and carrying loot back to your base.
 
Yeah, and I have to lunge it all to a settlement anyway, some junk items weight more than their components too. No idea why they didn't just include a "scrap all" option on the pipboy.

Or just giving you the components right away. That would be actually the most sensible solution, instead of, Oh! Looki here! A toy car! I am sure I can get some "insert-your-generic-material-in-here" out of it!

I really don't get why we couldn't just extract the components on site. You know, break open the typewriter and take the screws, instead of lugging the whole typewriter back. Give us that option with the requirement of skill prerequisites (or *sigh* perks) or the necessary tools. That way, characters specialised in this sort of thing could save themselves a lot of trouble not having to lug everything around.

Because they want you to spend all the time to lug that shit back and forth. That way your playtime reaches over 60 hours even if most of that time was filled with killing shit and carrying loot back to your base.

I feel like such a hypocrite. I still enjoy certain aspects of Fallout 4 and still play it time to time, but its negatives are very fucking negative, and I really can't stop myself from coming to NMA to complain about it. It's like walking on a rope bridge that has holes everywhere and could rip and let me fall anytime, but the view from it is great and I enjoy the experience in a sort of way. *sigh* :|:shrug::?
 
Picking up a gear gives Steel, but there is a component called gears that is separate from the junk item gear. Because fuck logical game design.... If I am stripping this shit down to it's components why do they need to separate screws, springs, gears instead of them just being abstractd into Steel or copper? Why is glass different from Crystal? What do I even do with Bones? Why is it that a Pipe pistol only gives me steel and Wood but no screws? Why can't I build Screws myself? If screws, springs and gears are separate then why is ductape and wonderglue considered the same? They are completely different types of adhesive and I doubt you will get the same quality of adhesive by scrapping it off adhesive tape than from a bottle of glue....

Why does a car give the same steel as 10 toasters and no other components? A car has lots of other shit in there...

Why do I need to level up 6 separate times just to be able to dosimple crafting? Why do I need to be level 23 to get circuitry out of a laser rifle?

Fuck this crafting system and the leveling system, I am just gonna console command spawn a bunch of shipments, I am not hunting for 3 typewriters just to build a scope....
 
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Apparently, Fallout 3's XP-based-on-difficulty system is gone, and "Survival" difficulty is, well, 0.5x damage dealt by the player, while the player recieves 2x damage. So there's also that, with bullet sponges being Bethesda's new love.
 
Fuck this crafting system and the leveling system, I am just gonna console command spawn a bunch of shipments, I am not hunting for 3 typewriters just to build a scope....
THe first time I played Skyrim, I grinded the shit out of the system to get smithing and enchanting high. I did that only once though. Beacuse honestly? I don't see the point anymore. Now when ever I decided to get back to he game, the first thing I did was geting to the console and just changing the level and skill of my character to create the stuff I wanted. Fuck this. I am not playing MMO crap in a single player game. So yeah ... the console can be really your best friend in a Bethesda game!
 
I am actually starting to hate the crafting a lot, specially on weapons. Everything just requires so many little parts and you can't even scrap the junk items unless you drop them all on the floor on a settlement, many times I had a sit load of junk items on my inventory and I wasn't even close to being able to craft anything, some junk items just give completely nonsensical components, I feel like the game is forcing me to grind garbage just to get a slight boost to damage on my rifle and weapons now all feel completly interchangeable, getting a legendary usually just results in you getting 3 units of steel because so many of the effects are just complete garbage. There is also no Ammo crafting except for the Srynge gun, which is garbage too.

Even with mods the crafting feels like a chore. I always end up console command-giving myself a bunch of "shipments", something I never did in New Vegas, hell in New Vegas I actually installed a mod that introduced more crafting recipes.

Edit:
I think it's also a results of the new perk system, leveling up feels so unrewarding and disjointed, before you could start unlocking crafting recipes fairly early, you also had the skill books and the chems for when you were just THIS short of meeting the requirements.... Now you have to level up 4 different times to do low level Repair skill crafting.... and you are capped by factor of 10 to even getting better at crafting. Just feels terrible.

Im a bit of a gun nut and the weapon crafting system drove me nuts it was totally unrealistic for instance you can change the receiver on the hunting rifle to .50 caliber WITHOUT changing the barrel. You cant fire a 50 cal round through a 308 barrel the bullet is too large to pass through
 
Fuck this crafting system and the leveling system, I am just gonna console command spawn a bunch of shipments, I am not hunting for 3 typewriters just to build a scope....
THe first time I played Skyrim, I grinded the shit out of the system to get smithing and enchanting high. I did that only once though. Beacuse honestly? I don't see the point anymore. Now when ever I decided to get back to he game, the first thing I did was geting to the console and just changing the level and skill of my character to create the stuff I wanted. Fuck this. I am not playing MMO crap in a single player game. So yeah ... the console can be really your best friend in a Bethesda game!

The console saved the game for me. If the game's purpose is to be a dumb shooter with limited RPG mechanics that gives the player godhood... well why go halfway?
 
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