Chris Avellone's Fallout 4 Wishlist

WorstUsernameEver

But best title ever!
Getting Chris Avellone's personal wishlist on a potential Fallout 4 sounds a lot more interesting than what this Machinima video turned out to be, though at least MCA offers a couple of good ideas that came from the Obsidian team in terms of locations for another Fallout title. Still, it's only 5 minutes, so feel free to check it out!

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It sounds a little on the safe side, but I wouldn't mind seeing a future title set in and around San Francisco. Though I think that might have been my least favorite location from Fallout 2, I'd enjoy seeing what could be done to improve it.
 
RRBM said:
It sounds a little on the safe side, but I wouldn't mind seeing a future title set in and around San Francisco. Though I think that might have been my least favorite location from Fallout 2, I'd enjoy seeing what could be done to improve it.

Actually treating the Shi and the Chinese denizens as a legitimate faction rather than comedy fodder would already be a massive improvement. And Chinatown could potentially look pretty good in 3d.

Still, I find the idea of a Fallout: New Orleans much more interesting personally.
 
Yeah, Russians are crazy about Fallout. Let Fallout of Nevada and Olympus: 2207 be the proofs.
 
The fallout universe is screaming for more detail on the rest of the world.

If they did that, I think it would requie lots of changes like not using caps and potentially dealing with a lot of ethnic types.

So far fallout has pretty much been humans, ghouls, and mutants.

The humans have faction types that are primiarly US based.

It would require a lot of research and I just can't see Bethsda doing that...you know...researching and building a game based off an actual location.

Fallout 3 was just names being slapped onto areas. As someone that lives in DC, the game is a poor representation.
 
I would love to see a retro futuristic Japan or a retro futuristic Russia. But Americana is an instrinsic part of Fallout, and I do believe it's best to stay there for now. It doesn't really matter if Bethesda will develop it anyway, they don't get the possibilities in locations in any respect. So then I suppose it would actually be better if they went outside of America. Let them do Fallout: Britain, and let Obsidian do the next american one.
 
Mrxknown said:
The fallout universe is screaming for more detail on the rest of the world.

The question of what you do with non-American settings is a fascinating one. Fallout is an Americana setting at heart, so how do you represent other regions? Do you represents - say - Russia as its own retro-1950s, a fairly stifled society sprinkled with references to Stilyagi and exploring the meaning of gulags and either meaning of or propaganda on industrial progress, or do you present Russia from an Americana perspective and basically create it as a parody as seen through American propaganda (any ill-researched retro piece on Soviet life will probably seem like parody quickly though)? I don't think that's an easy answer to make, and both approaches would require significant research in the region, both from a historical 1950s perspective and from a geographical-demographic perspective to figure out what it would look like after the apocalypse.
 
Making a Fallout game outside of the USA is nonsensical. Fallout is based on a typical 50s american view on cold war and nuclear threeat. You can't put that somewhere else, as BN already suggested.

Now, on the video side: I found it deeply uninteresting, the only real thing that good old Chris is saying is about the location of the next Fallout game.

I know I'm going to be shunned for saying this, but I don't want a Fallout: San Francisco, precisely because I don't want to see a post-nuclear Chinatown. I don't want to see ANY shiny, cliché and powerful city like Vegas at all. And that's what a Chinatown would be. There's no sense in having pre-war diaspora in a post-war setting.

I vote for the less nonsensical déjà-vu there is, New Orleans.
 
Izual said:
Making a Fallout game outside of the USA is nonsensical. Fallout is based on a typical 50s american view on cold war and nuclear threeat. You can't put that somewhere else, as BN already suggested.

Now, on the video side: I found it deeply uninteresting, the only real thing that good old Chris is saying is about the location of the next Fallout game.

I know I'm going to be shunned for saying this, but I don't want a Fallout: San Francisco, precisely because I don't want to see a post-nuclear Chinatown. I don't want to see ANY shiny, cliché and powerful city like Vegas at all. And that's what a Chinatown would be. There's no sense in having pre-war diaspora in a post-war setting.

I vote for the less nonsensical déjà-vu there is, New Orleans.

That's the truth.
 
Yeah, I always thought of Fallout as a very American game. To place it into any other country would make no sense. US is big and there are still lots of space for future titles.
 
I'd actually be quite interested in an Arizona setting. It would be good to see the Legion more fleshed out.

I'd love it if the setting was the Empire crumbling after Caesar's death and civil war similar to the one after Julius Caesar's death occured, or the Year of the Four Emperors. It's probably just me though.

I wouldn't want this made by Bethesda. I'd much prefer Obsidian to make this. (don't know if that'll happen)
 
I'm sorry to have to play the role of the bitter hater today (Surf isn't here to do it instead of me), but I strongly disagree with you sir.

More Legion is the last thing Fallout needs. We'll already need a few years and a few games to forget about the nonsense created by Obsidian and bring back some credibility to Fallout universe.

Jesus. Evil, baby-eating, roman baddies. What were they thinking?
 
Sick of the desert. The lake tahoe area of new vegas was my favorite part. How about fallout seattle, could have the rainforest and whatnot. The whole space needle worlds fair was all about the science of tomorrow so it would make sense.

(portland I think would be too much to hope for.)
 
Izual said:
I'm sorry to have to play the role of the bitter hater today (Surf isn't here to do it instead of me), but I strongly disagree with you sir.

More Legion is the last thing Fallout needs. We'll already need a few years and a few games to forget about the nonsense created by Obsidian and bring back some credibility to Fallout universe.

Jesus. Evil, baby-eating, roman baddies. What were they thinking?

I thought the legion was a cool concept that was just underdeveloped as a major faction. Caesar was alright for an antagonist but lacked depth as a join-able faction. I wouldn't mind them coming back in future fallout games. Besides Fallout always had tribals, would it be that unlikely if one strong tribe under a demigod's guidance started absorbing and unifying the rest?
 
I actually liked the core concept of the Legion. While their methods are draconian to say the least they are still crude but effective. Using heavy military discipline with the total war and scorched earth concept- I could see that forging together a wide spectrum of different tribes, severing their former tribal links and replacing it with allegiance to the Legion.

So a game set in Arizona post Caesar would actually be pretty interesting. Like it was mentioned before: a civil war between different generals? Maybe even during the invasion of NCR after the victorious Hoover Dam battle?

Although I have to admit that certain elements badly need revision and were not well thought out. Here is a couple:

Medical service: relying on healing powder and deliberately suppressing more advanced techniques is just moronic, because the only real thing you achieve is a high hemorrhage of your own units, amongst them experienced and well co-working units, which in turn will amplify your own losses when the "old guard" is replaced with new inexperienced personal that need time and practice until they fit in with the unit. This also has a severe effect on morale when you know, that even the simplest cut can resort in death (infection) because your own army lacks basic medical service. Not to mention that anyone with even the slightest wounds probably will get left behind because they will be dead anyway. There is a reason the most effective armies of the real world enforce the slogan "No man gets left behind!".

Uniform: bright red in the desert? Not to mention against anything resembling green? I get the roman theme but when you are facing enemies who extensively use firearms then that is just presenting yourself like in a shooting gallery. It worked in real life ye olden days because most of the heavy fighting was melee range.

Tactics: ONLY relying on melee for the bulk of the Legion is not a good idea. What happens when people without guns go against people with guns? Yeah. If it were up to me then I would use the front lines as hybrids who are trained and equipped with basic firearms and melee weapons while the rear lines would be equipped with more heavy hitters (machine-gunners, sharpshooters, grenade launchers etc) with melee for self-defence. During contact the rear lines would suppress the enemy fire with accurate and deadly fire while the front lines would immediately engage and close the distance using typical cover fire tactics. Once the distance is closed they would engage in melee fighting for the shock and awe effect. Since the NCR seems to be primarily composed of conscripts with only basic firearm and single fighter training then this would most certainly conclude in complete chaos and unnaturally high casualties (anyone caught in melee fighting against trained adversaries will most likely be killed on the spot or at least severely maimed), completely demoralizing the enemy in the process. While this is going on the Legion rear lines could provide cover for the first lines, suppressing any NCR reinforcements/counter-attacks. Of course since the game itself will probably use Beth's Gamebyro tech then this would remain a general description device with it being reflected in how the legionnaires are equipped and divided into units. Trying to create any organized fighting in that is like trying to organize drunk football fans at a stadium: no matter what you do it will resort into a all out brawl. :lol:

Of course there are several aspects that I would like to see fleshed out when it comes to the military side of the Legion but those listed here are by far the main bugbears I had with them in FNV. In conclusion to give general sense in comparison the other factions of the Fallout universe: while the Brotherhood/Enclave type organization would rely on small numbers with extremely advanced tech to compensate their inherent flaws (shutting out new recruits) and the NCR would rely on a mass of individually badly prepared but low cost units to simply "swarm" their enemies then the Legion, while laking in both the high tech of the BOS and numbers of NCR, would be known for their tactical and operative prowess with a strong officers corps, traditions and well-trained/disciplined units, using brutal and aggressive (yet effective) warfare to throw their enemies off balance (in short: what actually helped the real Roman Legions become so successful). IMHO if used properly then this would give a much more believable faction then it is currently.
 
Izual said:
Jesus. Evil, baby-eating, roman baddies. What were they thinking?

That's why I said I'd like to see them more fleshed out. They were presented as way too evil in New Vegas. I don't blame Obsidian for that, they didn't have much time to finish (you can tell just walking into the Fort that the Legion were unfinished)

By going into Legion heartland, it would be far easier to create a more sympathetic side to the Legion. As Ares pointed out, there are points for improvement, personally I'd like to see women treated as more than just slaves, which they could easily do. After all, Ancient Rome was a surprisingly better place for women than most Ancient Civilasations (well, as long as you were rich).

You can refuse to accept anything new, but personally I'm glad there was actually some innovation taken in New Vegas (especially after the incredibly unoriginal Fallout 3) The idea is at least feasible, especially when we're dealing with a group of tribes.

And I did say this would be a point when the Legion are collapsing. Rejoice Izual, the group you despise shall be gone anyway.
 
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