This seems pretty interesting.
Faction name: Technocratic Republic of United Vaults (DTUV)
Leader Title: High Overseer
Location & Capital: Northwest Arkansas, Fayetteville, University of Arkansas
Ideology: To unite the Vaults of America under one banner in order to restore the United States of America to it's original glory. The preservation and improvement of technology, teaching normal Wastelanders how to properly use it. While the preservation of technology is very important to them, one of their main goals is to find and recover former American documents, as well as restore any monuments built in dedication to America, one example being the Washington monument. When it comes to bringing a Vault under their flag, they have squads of soldiers trained in combat and negotiations known as 'Vault Hunters' to search for Vaults. Once a Vault is located, they will either A) negotiate with the Vault Dwellers inside, or B) clean out and secure the Vault, if empty or containing crazy Vault citizens. If negotiations happen to fail, they will either A) wait until they get people higher up to come and convince them, or B) kill the Vault Dwellers within. If option A fails, option B will be the only other choice.
Religion: There is no established religion within the TRUV, however churches dedicated to Pre-War religions have been built for those wishing to follow a certain religion. Any other religion that advocates violence, sacrifice, or immoral beliefs is strictly prohibited.
Technology: The technology owned by the TRUV is abundant. The ratio of energy weapons of any kind to citizens whiten TRUV is 1:2. Power Armor is extremely protected to make sure it isn't used in the wrong ways. Only those within the military or those with special permission granted are permitted to the use of Power Armor. The ratio for power armor to citizens is 1:12. Robots, however, are rarely under the protection of the TRUV. Automatrons such as Protectrons or Mister Handy robots aren't high on the list of protection for the TRUV, while Sentry Bots and Robobrains are extremely high on that list. However, TRUV has no idea of the existence of Synths, however if they did, they'd be protected above all other technologies. Many medical technologies, such as the Auto-Doc, are protected, but not sought after. They are mainly in the hands of the doctors and physicians of TRUV. However, the FEV will not be protected by TRUV. They ultimately want to completely eradicate it's existence, keep a small strain for study only, the destruction of it occurring afterward. Computers, like medical technologies, are protected, but not sought after unless they're of extreme value. Whenever they find GECKs within Vaults, they are immediately put to use after researching and studying them. However, they're not just activated randomly. Generally in areas with high populations are where more GECKs are activated.
Currency: No official currency has been adopted by TRUV as of yet. Much discussing is being held within the Senate as to what to officially make it. Currently, however, many cities and vendors use the barter system, trading items for items, however caps has been steadily grow as the popular choice of currency.
How nation was started: In the year 2077, October 23, many college students and residents of Fayetteville rushed to the University of Arkansas to enter Vault 25, the Vault constructed under the college building. As many of them entered, they found many military technologies, as well as technology from the college, robots, and educational material within the steel halls. Vault Tec constructed this Vault mainly as a means to protect and preserve the technologies and automatrons the US Government wanted them to protect for future use. The education and other technologies were only there to make it seem like an OK deal to the people. Once the Vault door closed, the citizens took to experimenting and learning the technologies that they lived with. The Overseer, who was young at the time, took to this ideology closely, knowing that if they worked harder, they could improve and help preserve the technologies. For decades, they did just this. Technology became a part of their everyday life. However, an OK was never given to open the Vault doors, but once the Overseer grew older in his years, he decided to open it anyways. As the steel door slide open, they were met with a group of raiders residing within the ruins of the University. Using the technologies that were available, the effectively wiped out the raiders. Once they reclaimed the University, the Overseer made a promise to the his citizens. Being a big-time patriot before the war, and after seeing his homeland ruined, he made a promise to restore the United States of America back it's former glory, while searching to reclaim and maintain whatever technology they encounter. After researching, they learned of a political movement back in the 1930s known simply as the 'Technocracy movement', which advocated that instead of a government lead by politicians, it would instead be lead by technological experts. This peaked the Overseer's interest, who eventually integrated this into their now rising civilization. Once they began expanding further and further, the encountered a scavenging team from another Vault, Vault 97. The scavenging team brought the Overseer and a few others to their Vault and he got to meet with their Overseer. Through much negotiation and convicing, they both agreed to become united under their flag. It was here that the Overseer realized that Vaults were the only real call back to Pre-War America, meaning that if he were to fully restore America, he'd have to get the descendants of it's original citizens to unite with him. A few days later, he made an deceleration advocating the 'search and rescue' of all Vaults residing within America. It was then that the ideology behind the Technocratic Republic of United Vaults was finalized. A week later, the Overseer passed away, being succeeded by his child.
This was an idea for a faction that I had for a while and I hope you all enjoy it!