Frankly, it is the no. 1# reason why Fallout 1 will never hold a candle to Fallout 2 in my mind. The whole fact that there is a time limit in a game about EXPLORATION is something that I absolutely just roll my eyes at and think was one of the worst design decisions of all time. I'm a completitionist (at least when there's something actually worth completing versus, "gather feathers for Altair's mandala back at Alamut") and being told that I couldn't do the entirety of the game is a bad idea.
In any case, I'm about fifty hours into the game now and nowhere near completion. I play on the PS4 Slim and have to say that this is easily the buggiest fucking game I've ever played in my entire life. The hyper about the bugs is real with crashes, textures, clipping, missing clothes, crazy loading times, and more. All things that I'm sure will eventually be fixed but something that I would probably have never accepted to continue playing if I were not a genre super fan (I write cyberpunk fiction with Agent G and Predestiny: Dark Fate).
Still, I have been essentially powering through the game by save scumming pretty much every few minutes just in case. I consider it to be worth it but just barely and a part of me feels that I'm perhaps cutting this game a lot more slack than it deserves. There's a lot of good things that this game but even the things that are very good are things that fall a lot short.
The atmosphere of the game is great and I, unlike other people, have started really enjoying the exploration. The problem is a large part of the map is gatekeeping and that doesn't work nearly as well as it does in the Witcher because you have a fucking CAR. I wanted to do some of the quests I received and then I found out they're way too high level for me to do despite hours of grinding and the fact I got the quests early on.
I love the characters but loving the characters ACTUALLY WORKS AGAINST ME in places. You get betrayed by a Isaac Hayes-esque crime lord early on and that is the PERFECT set up for an entire act-long roaring rampage of revenge. However, he's killed literally SECONDS later by someone else and you cut off an entire interesting branch of story. One of the most interesting female characters I've met in the game, one I would have liked a romance option for [because there's only one for straight male characters--which is silly since every orientation should get at least 2], is killed in a horrifying rape and murder quest with no resolution to the big mystery they set up around her.
Hell, it happens as early as he opening of the game. When I started as the Corpo, I was set up to do an assassination mission against my boss' boss and assemble a team only to be arrested 20 minutes in before any actual action can be done. It clearly shows they cut massive amount of content to finish the game quickly.
The good writing makes it worse because they make you care JUST ENOUGH to get frustrated that there's not enough to do.