Dark Souls

There is a bit platforming later on, but never TOO much (even though I rage a bit about it at the moment ;) )

You don't have to spend so many souls into new levels, upgraded equipment is much more important IMO. You'll soon find a smith where you can upgrade your stuff (and buy items so you can later do it on your own on bonfires).

As for those hollows with the shield and lance you mentionend, just kick them and their defense will be open. Or parrying them is easy too. Alternatively, depending what armor etc. you use, backstabbing is a nice alternative too. :)
 
I loled pretty hard on the last guy I PvPed. Used WotG to knock him off a ledge in the Tomb of the Giants. WHEN CHEESE WINS
Seriously, WotG is lame as fuck. The guy I PvPed before that, I was hitting him through a wall with that miracle.
 
Well, I'm only ~4 hours in so far on this toon, so the equipment pretty much comes to me. I've picked up the mace from suicide undead cemetery runs, and a "hollow soldier shield" which is a little bit superior to the basic one from the start. Everything else pretty much came with the starter equips, and the only trader so far has nothing of value except arrows (Undead Burg).
 
If you want to have a small edge over some enemies, do suicide runs to the cemetry and grab the winged spear at a corpse there (near a huge skeleton). It gives you a small edge since you can block and attack at the same time.

Also, every weapon can be deadly to your enemies, if you are familiar with it. Try it out many different weapons, learn their movesets and take the one that best suits you. Different enemies may require different weapons though.. For example maces etc. make fighting the skeletons in the graveyard much easier, since it stunlocks them. Experimenting with different arsenal is really suggested. :)
 
Glad to see the Fallout community does like a not so RPG oriented game.

As said earlier, first playthrough is the best, play alone and only call for help after the 20th death on the same boss (Ornstein and Smough for instance)

I recently started a new game of Demon's Souls, it is just as good.
 
Makagulfazel said:
Seriously, WotG is lame as fuck. The guy I PvPed before that, I was hitting him through a wall with that miracle.

It really is, I'm almost surprised they didn't balance out some of the miracles. WoG and TWoP are like, the premier cheese-strat, they could've at least given them a little tweak. Also if you think WoG is cheap, Grant which I've mentioned a few times before has an even bigger blast I'm pretty sure. Plus if you carry some (It uses weapon durability like the 2-hand Dragon heavies) repair powder, Grant's essentially a huge, infinite WoG.
 
Gotta love the depths, farming titanite, humanity and sunbro medals at the same time.
Pop the ol sign down and then wonder off setting slimes on fire and stabbing rats before helping some dude with the gaping dragon, nice and relaxing.
 
Hoxie said:
Makagulfazel said:
Seriously, WotG is lame as fuck. The guy I PvPed before that, I was hitting him through a wall with that miracle.

It really is, I'm almost surprised they didn't balance out some of the miracles. WoG and TWoP are like, the premier cheese-strat, they could've at least given them a little tweak. Also if you think WoG is cheap, Grant which I've mentioned a few times before has an even bigger blast I'm pretty sure. Plus if you carry some (It uses weapon durability like the 2-hand Dragon heavies) repair powder, Grant's essentially a huge, infinite WoG.

meh, I use WotG on my faith/dex guy and I don't think it's op. with more faith I guess it'd have to more damage, but as of now it mostly helps weaken them up a bit and lets me position myself well for attacks. also, it helps get people who try to backstabb me off my back. but I've met plenty of skilled players who repeatedly manage to get a backstabb in as I cast the spell, making it completely useless.

also, it's pretty easy to dodge by rolling.
 
I've finally really gotten into Dark Souls. Had previously done two or so playtroughs that got stuck, now very much on my way, hooked on the game.

I'd like to ask a question concerning my possible build.

I like the idea of getting miracles as a side extra to this melee character I have. But I could also just stick with a pure melee.

1. How much use is magic (specifically miracles) to a mainly melee character? Is there more use to ranged/magic attacks later in the game? Just finished the Depths, don't know if I'm anywhere near half finished.
2. I was thinking I'd start pumping all my stats into divine, till at least 25 and upgrade my halberd/shield to divine too. Then get sunspears as a fun extra, sunbro-ing it up.
3. Is that better than just sticking with health/stamina/strength/dexterity build with regular equipment upgrades?

I'm not looking to get an expert super good build, but I am wary of possible downsides to choices. But overal I'm looking to have fun. Did anyone use magic on a melee character and think it took a bit of the fun out of pure melee? I haven't really tried it so I can't say.

I don't know why, but I spent some souls on pyromancy, and so far it's been really useless to me. Not too great damage, too slow, lobbed rather than flying straight I just haven't used it effectively once. Would most other magics be the same?

Excuse the thread necro, if you will!

EDIT: I must also be a god. I've been playing with the mouse+keyboard all this time. Installed dsfix and dsmfix but otherwise changed no settings in-game, and am doing fine. Camera is wonky but that's totally fine, since all the rest works and I can see what's happening since you don't have to point your camera all too exactly.
 
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Enjoying this game for now.
it's good game.
I heard it's called "hope of JRPG" or something, but I don't think it's RPG.
it's more like megaman or castlevania to me.
I can't write long sentence about reason since I loose some confidents to write English for now:lol:,
I can say it's because dungeons are linear.
there are some shortcuts but that doesn't make each stage no-linear.
but that doesn't mean bad because it feels like hard action game.

I was thinking I'd start pumping all my stats into divine
I bet 0.1 steam wallet for giving up at capra demon.
icon_lol.gif
 
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No you misunderstand, I haven't put anything into faith yet.

I have about 25 strength, and also endurance, vitality which is what I spent my points on mostly. I also have about 16 dex. I used a halberd, my favorite weapon.

But so I thought i'd create a build where I pump my faith stat for divine upgrades and miracles. But I'm still not sure which is why I posted. Pyromancy came in handy today, so I think magic wouldn't be a waste to invest a little bit in, and this way one stat would help with both weapons and magic. That's just what I, as a newbie, figure.

EDIT: Eh, fuck it. It's no good since It takes investment that won't help me out till a long while from now. I think I'll just continue with a regular upgrade path for my weapon, and just use regular scaling. I've been pure melee so far, no need to branch out and spread myself out too far. The more experienced players say to only really bother with chaos, lightning, fire or normal upgrades anyway.
 
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I've finally really gotten into Dark Souls. Had previously done two or so playtroughs that got stuck, now very much on my way, hooked on the game.

I'd like to ask a question concerning my possible build.

I like the idea of getting miracles as a side extra to this melee character I have. But I could also just stick with a pure melee.

1. How much use is magic (specifically miracles) to a mainly melee character? Is there more use to ranged/magic attacks later in the game? Just finished the Depths, don't know if I'm anywhere near half finished.
2. I was thinking I'd start pumping all my stats into divine, till at least 25 and upgrade my halberd/shield to divine too. Then get sunspears as a fun extra, sunbro-ing it up.
3. Is that better than just sticking with health/stamina/strength/dexterity build with regular equipment upgrades?

I'm not looking to get an expert super good build, but I am wary of possible downsides to choices. But overal I'm looking to have fun. Did anyone use magic on a melee character and think it took a bit of the fun out of pure melee? I haven't really tried it so I can't say.

I don't know why, but I spent some souls on pyromancy, and so far it's been really useless to me. Not too great damage, too slow, lobbed rather than flying straight I just haven't used it effectively once. Would most other magics be the same?

Excuse the thread necro, if you will!

EDIT: I must also be a god. I've been playing with the mouse+keyboard all this time. Installed dsfix and dsmfix but otherwise changed no settings in-game, and am doing fine. Camera is wonky but that's totally fine, since all the rest works and I can see what's happening since you don't have to point your camera all too exactly.

I'll try to answer the best I can from my own experiences and what I've seen/read.

1. Miracles are very useful for a melee character. The two weapon boosts are very powerful, and some spells, such as Wrath of The Gods and Tranquil Walk of Peace are immensely useful in pvp. Miracles also offer some mid-ranged spells that can be useful for taking out or softening up enemies you'd rather not go into melee with. Faith/miracles has nothing to do with magic/intelligence and aren't exactly extra useful for a mainly ranged build. It's hard to say how far you've come after finishing the Depths, since you can do a lot of things in different order. But I'm fairly sure you have lots and lots of stuff left to do. What level are you?
2. If you want to use miracles, then go ahead and pump up your faith stat. But you're better off with +15 upgrades on standard weapons so you can use the miracles weapon boosts. As far as I'm concernes, the only time a divine weapon is useful is when first exploring the graveyard and crypts.
3. Vitality, endurance, strength and dexterity will always be the most useful stats for a new player. There are soft caps for all stats, look them up if you want to. But you can easily go with 30 in vitality and endurance. Strength and dexterity are more dependant on what type of weapons you want to use. Find out what weapon/weapons you prefer, then focus on the stat that scales the most with your weapon of choice. Some strength-based weapons are extremely powerful but require a lot of strength to wield with one hand. And you don't want to be completely reliant on two-handing a weapon. Get your main damage stat up to at least 30, if not 40.

If you're not going to do a lot of pvp, there isn't really a limit to how much you can increase your stats. But I think people still usually stay at soul level 100-120, for pvp reasons. That's where most of the action is.

Pyromancy can be extremely useful, but requires A LOT of investment. You will want to find a certain lady who can upgrade your pyromancy flame to +15, and then ascend it to a better version that goes up to +5. There are some expensive and covenant-related pyromancy spells that can wreak havoc. They're very effective in pvp, and also against enemies weak against fire and for cleaning up large mobs of enemies. Pyromancy isn't reliant on any stats, so it's actuallly a good idea for anyone to invest in it.

All three schools of magic have very different types of spells. Pyromancy is more short-ranged and aoe-focused, but there are also some very effective buffs. "Normal" magic is more long-ranged and has some nice buffs and tricks. Miracles are more defensive and good for melee characters mainly.

Worth noting is that dexterity decreases casting time for all spells, so a dex-build is good to combine with spell-casting.

Any build, even if it's god-like or just for fun, requires some planning and investing in stats, spells and gear. But don't forget to have fun and explore the game on your own. For a first playthrough, I'd say a good strength- or dexterity-based melee character is a good idea. Then you can play around with spells on alternate characters and see if you want to try out another build eventually.
 
Yes I think I have it figured out now. I'll pump my dex stat first of all, since I'm using +6 halberd which I'll get up to +15. Then I'll look into getting the weapon enchant miracle. It's good to hear I've made no mistakes really, except to pump more into str than dex so far, but that's no biggie. I really dig the haggard faithful knight idea. In that same spirit I'm wearing the awesome looking mail headgear.

I've killed the Gaping Dragon in the Depths, before that the Capra Demon, Moonlight Butterfly, Bell Gargoyles, and the Taurus Demon.
 
Yes I think I have it figured out now. I'll pump my dex stat first of all, since I'm using +6 halberd which I'll get up to +15. Then I'll look into getting the weapon enchant miracle. It's good to hear I've made no mistakes really, except to pump more into str than dex so far, but that's no biggie. I really dig the haggard faithful knight idea. In that same spirit I'm wearing the awesome looking mail headgear.

The wonderful thing is that you can't really make any mistakes seeing as how you can always keep leveling up. You can make mistakes in the sense that you can screw up with npc's, lock yourself out of getting certain items and spells etc. But you'll never screw your game over completely, and there's always NG+ where you can do everything all over again and get the stuff you missed the first time.

A dex/faith build is considered one of the strongest, so you'll likely do fine. I suggest picking up a katana, an estoc, a rapier and a balder side sword and trying them out. All very good dex weapons.

I've killed the Gaping Dragon in the Depths, before that the Capra Demon, Moonlight Butterfly, Bell Gargoyles, and the Taurus Demon.

Just you wait. Just. You. Wait.
 
I know. I'm currently throwing my body at Queelaag, and not in the dirty way no. I got pretty close, quite confident. I would otherwise go upgrade my halberd one more point, or upgrade something at least, but I ain't going out of blighttown till the bitch dies.

And of course, if she's so much trouble for me I can't wait to get to the four kings, artorias, bed of chaos, sif etc.
 
She's pretty easy... go into human form around the bonfire and you'll get attacked by the black phantom NPC Mildred. Once you kill her you can summon her for the fight against Quelaag
 
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