That.... that just sounds way awesome!VRaptor117 said:like a zombie XCOM.
Nice screen too. 3D is starting to do this Isometric thing quite well. Remember NWN? I never played it because it was too ugly compared to the 2d CRPGs of fond memory.
That.... that just sounds way awesome!VRaptor117 said:like a zombie XCOM.
Dr. Combat Shotgun said:Moonrabbit; there is a mod for Arma2 called DayZ that is about zombiesurvival but its pain in the ass to make it work and its still on beta.
Radman said:just a shame the MW kiddies are spoiling it with the constant PK'ing.
Radman said:Not even Beta, its still in Alpha - still impressive game once you get it up and running, just a shame the MW kiddies are spoiling it with the constant PK'ing.
Lexx said:Radman said:Not even Beta, its still in Alpha - still impressive game once you get it up and running, just a shame the MW kiddies are spoiling it with the constant PK'ing.
Always funny when people argue with "MW kiddies" and stuff (especially on the DayZ forum). This has nothing to do with COD or any new age shooter, it's a simple and logical reaction, which exists since Ultima Online. It is easier to kill other people for their stuff than searching by your self. Also, as you do not see any mimic and gestures on the persons in front of you, there is nothing that tells you about the danger of the current situation- you have no idea if the person is scared, angry, going to attack you, or shits their pants, so the only way not to lose all your gear is to shoot first. And this leads to the current DayZ-situation, which also applies to any other full pvp, full loot online game which exists on this world.
Radman said:Lexx, I take it you're the 'shoot first' type of DayZ player then...
Radman said:Lexx, I take it you're the 'shoot first' type of DayZ player then...
The game has changed since its initial release for the worse in my opinion, team-work isnt happening and the maturity of the playerbase has dropped significantly.
DayZ is still a very good survival game but it is being spoilt by this type of mentality.
Crni Vuk said:is there not way to tell if someone killed many other people for their gear?
I mean that would be really something "good" in my eyes. Kill to many, and you get a "stigma" of some sort.
gumbarrel said:Radman said:Lexx, I take it you're the 'shoot first' type of DayZ player then...
The game has changed since its initial release for the worse in my opinion, team-work isnt happening and the maturity of the playerbase has dropped significantly.
DayZ is still a very good survival game but it is being spoilt by this type of mentality.
Oh NOEZ! I am suffering from the logical, natural reaction to the incentive structure that the game provides!
Radman said:gumbarrel said:Radman said:Lexx, I take it you're the 'shoot first' type of DayZ player then...
The game has changed since its initial release for the worse in my opinion, team-work isnt happening and the maturity of the playerbase has dropped significantly.
DayZ is still a very good survival game but it is being spoilt by this type of mentality.
Oh NOEZ! I am suffering from the logical, natural reaction to the incentive structure that the game provides!
Yeah this is the type of attitude im talking about...