Sounds like a no purchase for me, I'll just wait for GMDX 9.0 to release in a couple months.
What the hell were they thinking? Oh wait how to make more money, good games are getting harder and harder to find in recent times.
I recommend that you wait until it is on sails MercenarySnake, barely any Triple A game these days is worth its initial price.
If it is not that part of the game is broken up into DLC it is something else.
I am trying to think of the last game that on release gave me a full pleasant experience without it needing fixes or DLC but nothing comes to mind.
I don't actually think they've cut out the content for DLCs. Those are pretty much standalone stories.
However, I'm definitely sure the content was cut out. Sterling's idea of the game being divided into two part sounds very credible. Espeically after playing the game and rewatching the launch trailer.
There's a scene in the launch trailer where Jensen saves Ivan Berk (the hooded guy), then there's a scene where Ivan is seen with Marchenko in the theater. Ivan is also seen in other trailers, however we don't see him in-game (the only moment before explosion doesn't count). It feels like the character has been cut out of the game.
The other moment is the scene at the theater with Marchenko. The theater is still in the game, however it felt like this location has been repurposed. It's too big (and some areas are not even used) for the mission that it is used for. My guess is that the trailer shows the initial intentions of the developers. This should have been like a mid-game high point and probably the boss fight with Marchenko. My though is that he wasn't supposed to be the main villain of the game. Why would they spoil it in the first trailer?
I think they've planned some big events and the main villain to be revealed after that. However, they had to divide the game in two parts because of the publisher. So the theater gets repurposed, Marchenko becomes thr main villain and gets a separate location for the boss fight.
I can only blame the publisher for what happened to the game. The weak story is probably one of the main consequences of the publisher's interference. And that was probably the only real bad thing about the game for me (microtransactions are an obvious atrocity).
Well, maybe they've lost some of that amazing dense atmosphere of the previous game. It's more generic this time. The PC port is pretty shitty too. However, there are lots of things to enjoy.
The game's got better than its predecessor in nearly every aspect. Most notably, level design and side quests. Boy, those are beautiful. Exploration is such a joy in this game, there are tons of little secrets. The game can surprise you if you give it a chance. It's still a clever game that allows you to experiment and fail. There are numerous situations where you can miss important things if you don't pay attention. Nobody forces your hand and gives you hints. That's just great.
TL;DR Fuck Square Enix for their greed. They haven't achieved anything but ruining the potentially great game. It still shines, but less than it could.