Diablo 3 - Talk shop, stroke e-peen, gear fap, etc

the demon hunter I played was a female, my Barbarian male. The reason for this, is because I simply believe that it fits the role. Just as how the Assasin in D2 was female and the paladin/barb male. Call it a stereotype. Thats fine for me. But honestly, could you imagine Conan as something else then a strong male fighter? ~ I am aware about the existance of Sonja, but Sonja is NOT Conan, you get what I am saying, she's a different personality/character. There are simply certain roles that I asociate with a certain type of person if you want so. The Barb was always a male warrior for me, and yeah the female barb looks and sounds like shit, but thats a totally different problem. A lot of the hype around the DH was also involving the female version, like promo art and videos. Just as how they used the male Barb. So even Blizzard is aware abou this "gender role" thing.

To be fair though, I think the male DH looks pretty badass. And his voice acting is very appropriate to the desired role. So I would never say that the devs just dropped him as the non-preferred gender or whatever.

Huh, I actually couldn't find any great ones, and most weren't holding a bow. Odd. Anyway, I did a fair amount of transmogrifying in-game with my DH and you can make them look really fucking cool. :twisted:

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These armor pieces look pretty world of warcraftish to me. Actually, they look exactly like the ones in wow (also sharing the quality of being too over the top), the second picture could easily pass as an undead rogue, or warrior. Wtf is going on with this game?
 
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It's a modern Blizzard game is what happened. The elements of WoW seeped into Diablo 3, especially because no one from Diablo or Diablo II had major influence on it.
 
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Well, i managed to run the trial version of this game on linux... Gone through the trial level without ever needing to drink a potion (i later found out that you can raise the difficulty), heard a few uninteresting npcs, smashed a bunch of mobs with repetitive mouse clicking and had uninstalled the game. Can't say i'm very impressed or intrested to further pursue it. Are the later levels so much better as to justify the number of people playing this game?

P.S. These motherfuckers charge 30 $ for a wow mount ???? More than the actual game itself... lol ... fuck blizzard.
 
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well to be fair, when ever I hear people say WoW and good in the same sentence they always talk about the players. A lot of people play WoW, and that is apparently why its fun. I mean hey, I guess that is the main reason why you play MMOS, doing raids with 10 or 20 other people at the same time. I guess you could compare it to shooters, I mean the idea. Did anyone in all those years cared about the story behind Counter Strike? I guess the stuff you have in WoW or other MMOS just serves as frame-work for the setting. The best MMO out there would suck if no one ~ or not enough, people would play it.
 
well to be fair, when ever I hear people say WoW and good in the same sentence they always talk about the players. A lot of people play WoW, and that is apparently why its fun. I mean hey, I guess that is the main reason why you play MMOS, doing raids with 10 or 20 other people at the same time. I guess you could compare it to shooters, I mean the idea. Did anyone in all those years cared about the story behind Counter Strike? I guess the stuff you have in WoW or other MMOS just serves as frame-work for the setting. The best MMO out there would suck if no one ~ or not enough, people would play it.

Hm... This brings up interesting memories of mine. The first time i playd wow (10~ years ago), i was playing...ehm.. on a kind of unofficial server if you catch my drift (i later bought the game and the expansions). After i played the official game for quite some time, i actually realized that i was having more fun on the unofficial servers, where there were at most a few dozen players at a time and the world was a mess... But it was such an adventuroues feeling everytime you played the game, as everything was constantly changing, new enemies new, teritories (we didin't have lifts and ships at first, so you couldn't reach some place, somtimes had to try to scale the walls or mountains), so many secrets and ways to do things in unconventional ways. If there were no ships, we would just try to swim - a bunch of orcs swiming to the elf island, getting through the guardians and waging war inside the big tree, he, he... Meeting players from other factions was a rare and special event, as you were never sure if your tactics or skills would work. Even the continents were divided at first, as there was no way to get to the other continent, so there was this mystery of what the players on the other side are doing, and then after some time a patch would come out, and we could for the first time visit the other continent. And the ammount of players never bothered me, because there was all this space to explore, unbeatable dungeons to try to conquer, where thousands of mobs would surrouns you teleporting through the walls. You had small parties, but it was always a blast.

Even in official servers, i never really liked to bunch up and raid dungeons, i always tried to do things with the least ammount of players. I have to admit, that exploring the wow world was pretty fun in itself.

I had some conclusions in mind, but in the process of writing i forgot what i wanted to say :D.
 
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To be fair though, I think the male DH looks pretty badass.
I think those all look silly & try-hard.

I prefer my Diablo to be raw & basic. Obviously this isn't the case in D3. It was already slipping in D2, but got downright warcrafty & cartoony in D3. Shame...
 
To be fair though, I think the male DH looks pretty badass.
I think those all look silly & try-hard.

I prefer my Diablo to be raw & basic. Obviously this isn't the case in D3. It was already slipping in D2, but got downright warcrafty & cartoony in D3. Shame...

Eh, it is what it is. I don't mind it, but I do understand any and all complaints about the game.
 
one of the bigest problems I have with the visuals in D3. They feel and look ... so generic. Dont get me wrong! From the quality, its awesome. No doubts. But it just doesnt scream Diablo into my face, I pretty much feel the same way like Suaside. The team behind D3 tries simply way to hard to follow the "epic" footsteps that you see so often today in RPGs, it seems that with the growing size of the boobs on female warriors you also have a growing number of spikes on male armor, for what ever reason. Oh, and of course freaking huge shoulder plates, the bigger the better I guess. I am kinda missing the half-realistic half-fantasy looking armor from the previous games. One thing that I really love about the Witcher, its somewhat fresh, as they give their armor and clothes a sense of realism that I am missing in many RPGs today.
 
well i play it every once in a while.

i play my DH mostly. in melee.

what i mean by in melee is that i run primarily grenades, either cluters, cache, or stun. when enemies run up to me in melee, i dont run away, i just stand there and fight them.

i use the grenadier passive, and the boar pet for the hp regen and passive resists.

i normally play in torment 1, but sometimes i pump it up to 2 or 3 but sometimes when i get 2-3 champ packs in 3 i start dying. 1 is a good compromise for me.

most people dont believe me and think you can sit there and take damage as a DH in melee, but i assure you, it is possible, and i do it all the time, and in fact the whole time i have played D3 i have played this way really.

i dont see much point in running away spending so much time running when you can just stand there in melee and fight. oh and i use aid station sentries, and i have the legendary that gives you 2 extra sentries.
 
this is not a double post.

so after finally playing a little bit with my melee DH after 2.1, all these changes did was kill my aid sentry, and then drastically raise my survivability in melee, especially with champ packs. i have to potion a lot less in the higher torment levels. started a new DH for the season and i miss having all my skills unlocked. its annoying to have to go get them all over again. not really in any rush to get to 70, ill just play myself and get there eventually.
 
No clue what people see in Seasons though. Its basically the same game, just leveling alts ... heh some reached lvl 70 already in 40min or something. No clue.
 
I haven't played D3 in months... some of the new changes look interesting. Timed rifts? Sounds exciting... none of my friends are playing anymore either though, not sure I'd wanna do timed rifts with pubs.
 
well I dont even own RoS so ... yeah. But to be honest. I would love to actually play D3 and RoS, but what really keeps me away is the incredible amount of lottery that is going on in the game right now. Think about it, you spend some time to level up characters to lvl 70, and you have 6 difficulties, starting from T1 to T6 I believe. Right now, it should take you quite some time to reach T6, maybe even never, depending on your character, skill choices and the items that drop for you. But some people it seems managed to get to T6 and rocking it in just a few days, if not just a few hours, I have read someone made it in 16 hours. Trough skill? Mostly luck. Some people are simply extremly lucky, while others are not, spending months to find the wrong items or items with bad rolls. This really kills any kind of motivation for me to play Diablo today.
 
My favorite thing about patch 2.1 is that it saves your drop-down selection in Achievements during game session :D
 
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