Didn't 1.01 patch lower the difficulty? Although I'm playing on 1.00 and it's still not too bad i the main story. Well, the reactions based on race are more or less well done. I'm kind of sad that there's no alignment though. For all I know I could be eating babies (or wait I can't, since I can't attack friendlies), but well, I found that the different dialogue options have very little effect on the outside world other than your party. And that gets negated by the gifts. Well, cold is great until you decide to fight revenants. So perhaps fire is a better option. Still, Morrigan comes with two cold spells, and can be developed that way. I sadly agree about the skills. The descriptions are usually pretty poorly written. Most of it was because they wanted the game to be "more simple", but some of it is sheer stupidity. The first would be not telling the percentage chances for stun, or how much the Threaten or Taunt actually increase hostility (I often had a character using both, and no hostiles attacking him), etc. The second would be spell descriptions like for "mind blast": It's terrible design. For one, why is there a need for spell target if the spell is AoE centered on caster? And then, why does the spell description not say so?