This is a moot point. As far as I know art is not exclusively aimed at people looking for art. Never has been. Troubadours, for instance. Dance. In fact, the way I see it most art uses the same distribution channels as simple entertainment, with the possible exception of paintings and sculpture, even though with things like grafitti, even that reclusiveness has changed.Sander said:I know this. My point was that it wasn't art aimed at people looking for art - it was entertainment aimed at a very wide audience.
I think the problem here is that you seem to think there is a clear and well defined gap between art and entertainment. Initially there is not. A Jean Claude Van Damme movie follows the same path a Woody Allen movie tends to follow. The paintings of PIcasso reached the gallery in pretty much the same way your cousin's paintings reach the gallery and reach their audience. It's what the market has to offer. But then the sieves start to work: time, social/historical relevance, innovative/subversive ideas, register(s), influence, so many factors, to much to name. Ultimately the audience decides what becomes art, but just look at this audience and tell me who is better suited to judge the intricate worth of these "things"? If movie makers and movie critics keep the Woody Allen movies (this is just to follow our example) alive by following them and making the recipe even better, paving the way for movies that give even more insight into the human condition, yet they forget "all" about Van Damme whom the masses love, then which group are you more likely to follow and believe when they propose to name this or that "art"? If it makes you any happier then I am willing to agree to say something absurd like "art is canonical entertainment". And that's very much simplified. Architecture can be art, yet I fail to see how that could be entertainment. Just to give an example, of course.
No, see: it uses art in the game. That's a whole different thing. I'll keep an eye on it, though, seeing it's Belgian.One game that does try to specifically be art is The Path, coincidentally created by a Belgian company. I don't know to what extent it succeeds, but I do know the intent is present.