Elder Scrolls Six predictions

Discussion in 'General Gaming and Hardware Forum' started by Antiwarprofallout, Jul 24, 2016.

  1. Antiwarprofallout

    Antiwarprofallout It Wandered In From the Wastes

    154
    Jun 13, 2016
    If you want to be technical you can turn off quest markers in Skyrim by deselecting the quest in the menu. There's no negatives to it.
     
  2. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    Or get a mod!
     
  3. Antiwarprofallout

    Antiwarprofallout It Wandered In From the Wastes

    154
    Jun 13, 2016
    If I admit that I'm a console peasant, how many lashes do I get?
     
  4. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    1000.
     
  5. R.Graves

    R.Graves Confirmed Retard

    Apr 21, 2016
    Yeah but they don't give directions...
    It's just not the same as morrowind's journal system.
     
    Last edited: Jul 25, 2016
    • [Like] [Like] x 5
  6. Risewild

    Risewild Antediluvian as Feck
    Modder Orderite

    Jun 14, 2014
    None. Having to live as a console peasant is already punishment enough. :nod:
     
    • [Like] [Like] x 2
  7. Black Angel

    Black Angel Grand Inquisitor of the Ordo Hereticus

    Mar 21, 2016
    Uhh.... you sure about that? I mean, hell, my first Elder Scrolls game ever was Skyrim (back when I was young and retarded, yet unbaptized by the Fire that is Dark Souls), and even back then I was so fucking pissed off at the Night Mother constantly giving me this quests that have no point to the Dark Brotherhood and the gameworld at large, other than giving me 'something to do'.

    And then they went full retard with it in Fallout 4. Thank God I didn't spend a dime nor a second of my life for that piece of shit (other than, well, discussing about it here in NMA and other websites). And we didn't hear much criticism to that, probably because the hotter criticism went to the dialogue wheel and the voiced protagonist (that's also still defended to death by Bethesdrones), and so far pretty much the only thing commented by Todd was the dialogue wheel 'not received as expected' (instead of outright admitting it was a mistake). And holy shit, I read in this site's news or the Codex, Bethesda actually called Preston Garvey giving radiant quests over and over again 'as a bug' :lmao:

    No, there will be no actual quests in their next project. I'm going for realist-pessimistic approach here, basing my speculation on what happened in the past and took the worst case scenario. There will be only radiant quests. Period.
     
    • [Like] [Like] x 1
  8. Irwin John Finster

    Irwin John Finster Sonny, I Watched the Vault Bein' Built!

    Nov 13, 2015
    You cannot complete the the vast majority quests in Skyrim without the quest markers. There is simply not enough dialogue explaining how to get places.

    The whole point is that games used to actually make you find places based on directions. It required some semblance of brain power and added to the immersion and exploration of the game world. Now you can pretty much set your controller/keyboard to autopilot or fast travel and go there.
     
    Last edited: Jul 25, 2016
    • [Like] [Like] x 9
  9. CerberusGate

    CerberusGate I should save my game in a whole new slot

    Jun 6, 2016
    As per OP's topic, I'm predicting Todd telling sweet little lies, Bethesda fanboys and the mainstream gushing over said lies due to the hype train, Emil taking a literary dump on paper and presenting it as the main story (Empire vs Thalmor, no grey areas only black and white morality etc) and more dumbing down like no skills, no real way to influence the story etc. The end result is a train-wreck that the mainstream will eat up for the first few weeks before logic returns and people call them out a little faster since the game will essentially be Fallout 4 with swords.

    I remember when Morrowind used to give directions, they even used landmarks as markers to indicate whether you were close to or far from the location you were meant to go. Even Oblivion knew how to give directions and quest markers together (though it may have been better to ditch quest markers in hindsight). Skyrim does not bother with directions which makes it impossible to find locales unless you purposefully ignored all the in-game content and explored blindly.
    Quest markers should not have to be the main means of locating anything in a game. They should be optional while ensuring that the alternative remains a viable option to locate anything.

    Here's a journal entry for a quest in Morrowind (you can find them on Wikis and while playing Morrowind) just to compare how directions have been handled in recent Elder Scrolls games:
    Now, Oblivion:
    And finally, Skyrim:
    Using FO4 as an indicator for their future games, I have no hopes for TES 6.
     
    • [Like] [Like] x 3
  10. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Well if Mc Donalds decides to give you 2 Burgers instead of just 1 for the same price, they might say that they changed their menue but it's still kinda just more of the same.
     
    • [Like] [Like] x 1
  11. Ben Soto

    Ben Soto Professional Salt Shaker

    731
    Jul 7, 2014
     
  12. Black Angel

    Black Angel Grand Inquisitor of the Ordo Hereticus

    Mar 21, 2016
    Damn I'm a dumbass. Sorry about that.
     
  13. Ben Soto

    Ben Soto Professional Salt Shaker

    731
    Jul 7, 2014
     
  14. Irwin John Finster

    Irwin John Finster Sonny, I Watched the Vault Bein' Built!

    Nov 13, 2015
    LOL yea you keep believing that.

    Enjoy TES 6. It's going to be a real winner with Minecraft fans with its MMO quests and $50 Tamriel Workshop or whatever they end up calling it.
     
    • [Like] [Like] x 6
  15. Hassknecht

    Hassknecht For hate's sake. Staff Member Admin Orderite Board Cop oTO

    Aug 16, 2010
    Guy defending Bethesda greeting his followers with "salutations"?
     
    • [Like] [Like] x 8
  16. Throatpunch

    Throatpunch Banned

    Apr 14, 2016
    There should be a "become a pornstar" achievement like in Fallout 2. They magically record it and you have to cast a special spell to watch it later, on a sort of holograph thing.
     
    • [Like] [Like] x 2
  17. Antiwarprofallout

    Antiwarprofallout It Wandered In From the Wastes

    154
    Jun 13, 2016
    Usually they add a map marker to where you're supposed to go, so you could probably map out a route on your map. You can also use the main roads pretty easy since they have those posts with the directions to whichever city on their intersections.

    I will admit though that there are defintely quests that would be difficult if not impossible because of the weak/nonexistent directions.
     
  18. R.Graves

    R.Graves Confirmed Retard

    Apr 21, 2016
    You're missing the point hardcore man.
    Oh, do you mean all of them?
     
    • [Like] [Like] x 6
  19. Antiwarprofallout

    Antiwarprofallout It Wandered In From the Wastes

    154
    Jun 13, 2016
    Yeah, the vast majority. The closest they give to real directions is when they have a woman direct you to Bleak Falls Barrow, and the majority of the time it's go here with no real substance and you have to hope that the side road you're going on leads to your goal and you won't be romping off in the wrong ruin. Irks me a lot actually, especially when I'm trying to get somewhere and all they say is that it's near a city or something.

    Yeah I realized that and now I'll have to atone with it by spurting out Bethesda memes in the vain hope I won't be torn to shreds by the NMA forum.
    image.jpg
     
  20. Irwin John Finster

    Irwin John Finster Sonny, I Watched the Vault Bein' Built!

    Nov 13, 2015
    Let's analyze your posts, shall we?
    First:
    Then when someone points out why this is incorrect:
    Then when another person points out this is also inaccurate:
    Maybe stop insinuating negative things about NMA users for simply pointing out that your statements are inaccurate.
     
    Last edited: Jul 25, 2016