Really?
Then who the hell was Starwars over thar?
I'm confused now.
Then who the hell was Starwars over thar?
I'm confused now.
The Dutch Ghost said:Man, since I read this article yesterday I have been thinking of what I could respond on it, thinking along the line of "Wow, the Stupidotron just exploded!"
All I can say is, Emil really is a pompous ass.
Because of the conventional nature of natural languages there cannot be invalid usages of terms, only unorthodox usages. But I agree that the word immersion has suffered from a widening patology lately.Brother None said:Essentially I'd argue that the usage of the word "immersion" has become corrupt in the linguistic sense, as far as gaming is concerned. Its definition hasn't changed and it surely is a valid concept, but the way it is used had made it largely invalid.4too said:The nex gen use of 'immersion' is jargon,
pure propaganda,
to groom aesthetics, restrict world view, and limit choice of action,
'Immersion' is now double speak dictating the consumer to specific BUYing frenzies.
I think.
My stance on the subject is that it is utterly devoid of all meaning...Soulforged said:Because of the conventional nature of natural languages there cannot be invalid usages of terms, only unorthodox usages. But I agree that the word immersion has suffered from a widening patology lately.
Soulforged said:Because of the conventional nature of natural languages there cannot be invalid usages of terms, only unorthodox usages. But I agree that the word immersion has suffered from a widening patology lately.
Main Entry:
im·mer·sion Listen to the pronunciation of immersion
Pronunciation:
\i-ˈmər-zhən, -shən\
Function:
noun
Date:
15th century
: the act of immersing or the state of being immersed: as a: baptism by complete submersion of the person in water b: absorbing involvement <immersion> c: instruction based on extensive exposure to surroundings or conditions that are native or pertinent to the object of study; especially : foreign language instruction in which only the language being taught is used <learned>
Agreed, this was my impression of why he was posting. The backlash for the horrible responses he gave in the article prompted maximum damage control and has made many folks on the boards talking in the topic forget or not even notice that the topic is actually about a really crappy interview.Seymour the spore plant said:Look at Emil's answers, that's not honesty at all, it is carefully worded damage control. All they do is spin and PR doubletalk while continuing to destroy Fallout out of sheer incompetence and stubborness. They could at least give us the brutal, honest-to-God truth.
Cimmerian Nights said:That 'I_Caligula' sure hit Emil with some hardball.
I wonder who's alt he could be?
Must be a damn sexy bastard.![]()
I agree totally.Forhekset said:I read the whole thing, and what sticks in my mind are all the comments equating first-person perspective with immersion. More immersive this, first-person that. Bullshit, I say. The first two Fallout games did a great job of immersing the player into the game world. If you're playing a good game, it's going to suck you in, period, regardless of perspective.
I can eventually get over the fact that the series has made a shift to first-person in the hands of Bethesda, but what I can't accept are all the bullshit reasons as to why the change was made. At least Emil simply said "first-person is what we do" at some point in between all the nonsense about immersion, though.
Exactly. It's pretty sad to see a "great" and "believable" world and then move closer and see is so artificial that everything is covered in vomit-like blurred textures...Flamekebab said:Playing STALKER I didn't feel immersed at all, I was constantly confronted with graphics that looked alright but seeing them so up close just emphasised how unreal the whole place was.
Exactly. Unless the environment is more "static" like in roguelike games. On the other hand, I recently saw something even worse - roguelike-style movement which is controlled by mouse-onlyFlamekebab said:It wasn't immersive, it was just annoying. I don't want to have to press keyboard keys to move my RPG avatar, I want to click and for the walking to happen!