I like ranting about stuff.
And I like being a argumentative crazy person!
YAY!
If Bethesda want to attempt at giving you a spouse, maybe they shouldn't let you go around and bang singers and reporters 3 days after they're killed. Seriously this shit makes no sense.
How much time you're supposed to be spending travelling across the Wasteland is determined by your RPG but the game is actually fairly good about time passing. Many days pass in the course of your event and I have no problem with the idea a widow or widower would want to try to rebuild their life as a means of coping with the hellish world they've found themselves in. Then again, I also know several people who have lost spouses only to begin a relationship the same year. They don't know how to function without someone to give love to and back because that's how they're wired--not that mourning forever is a good thing.
And to get people to like you, you have to do the most random shit. Pick locks, help farmers, take drugs, don't take drugs- it's nothing to do with dialogue except one final RNG speech check.
I believe that's meant to simulate making them a part of your quest. You save people for the Minutemen and they slowly come to admire you. You pick locks and don't steal stuff and you show you're a professional snoop. You get pissed on alcohol with Cait and drugs and you're a hard partier like her.
Think of the children: "Hey Shaun, you know how your DNA was used to create synths? Well, funny story. See I met this lounge singer called Magnolia... and well I found out she was a synth... and this was after we umm..."
I found that part amusing actually. Annoyingly, it never came up as a dilaogue option.
People often say, "ooh but the companions are so much better in F4."
But are they? They look like all the other potato-faced fuckers inhabiting this poorly optimized shithole. But this isn't about their looks, it's about their personalities. And boy has Emil outdone himself on this one. Oh, and the voice acting, but that really only applies to Cait.
I think Piper, Cait, and Curie are actually quite cute.
Piper: so there’s a reporter that lives in the Jewel of the Commonwealth (gotta love that shithole) with her little sister Nat. They have a functioning printing press and there are plenty of typewriters lying around but they handwrite their newspapers. OK. She meets a mysterious vault dweller with a lost child and immediately decides to ditch her own small child to go on adventures with the dweller. In exchange for a 1 on 1 interview of course. OK. She enjoys it when the vault dweller picks locks and acts nice to others. Her personality can be summed up with one word– bubbly. She makes occasional sarcastic remarks (I can respect that one) and can become romantically involved with the dweller. Hey, if they can pick master locks, just think about what they can do to her.
Piper's situation is a bit more complex than that as you begin the game with her exiled out into the city so she'll either die or never come back. The point of Piper's romance and character arc is two-fold. One, she's managed to alienate everyone in her hometown by becoming a newsreporter that she no longer has any friends. Two, she's also a person who hates herself because she loves being an adventurer more than caring for her sister who she's terrified is going to try to bridge the gap by becoming like her. It's a character flaw that she can't put her sister above her own selfish desire to be Lois Lane.
And romancing Lois Lane is awesome.
Hancock: he’s the brother to the mayor of Diamond City. And he’s a ghoul. So his brother hates ghouls and is a human. How did Hancock become a ghoul? A radiation drug. A fucking drug. This shit is so stupid. He is the mayor of a town called Goodneighbour, but don’t worry– he’ll ditch so long as you complete 2 quests for him. He approves of taking drugs but likes to help the innocent. Oh well, I’m sure there will be an evil companion eventually.
Hancock's entire thing is he's trying to atone for his brother's actions and that included irradiating himself to become a ghoul (which he knew might kill him). The whole drug story is actually just a smokescreen for the more dramatic story about his brother's monstrous act.
Maccready: I think that’s how you spell his name but I’m not sure. I’ve never really spent time with him because he is one of the most boring characters I have ever met in a video game. He’s a merc with no personality whatsoever. Please tell me some of his characteristics and give several examples for each. He is the same annoying shit from Fallout 3, only now he’s grown up. His wife died Boone Boone Boone and he has a sick child. OK. If you want this professional mercenary on your team, you’ll need a one time payment of… 1000 caps. He can’t be that good can he? That’s like, what– 20 colas? Oh yeah and you can bang him if you do things he likes such as : helping others. Why? He’s a fucking mercenary.
I'm pretty sure Boone doesn't have a patent on widowhood.
I like the fact MacCready works as a foil to the Sole Survivor if you actually bother to take him along. He's a widower and a father who desperately wants to save his child but it's a less dramatic quest (read stupid) in that he just needs the caps to treat their illness. Certainly, the female Sole Survivor has more in common with him than the vast majority of love interests. He's a broken individual who has tried to survive since Little Lamplight (which is stupid, yes but the story after isn't) and basically has a series of justifications about everything he's done and the groups he's worked with to keep them from being scum.
As for the 1-time payment issue, it was just to get him away from the Gunners and given you can buy a HOUSE in Diamond City for twice that much, 1000 caps is a huge amount of money.
Paladin Dense: the cliché soldier. His friend died. Oh no. Then you find out he’s a robot– and his group hate robots. Woah what an arc! Except Bethesda don’t bother to change his lines afterwards. They change the little affinity bar to make him like helping robots but that’s it. Give me some characteristics and examples, because I can only think of one. Stupid.
I like Paladin Danse for giving the perspective of the Brotherhood of Steel with complete sincerity but also being the major sign of its hypocrisy. The best moment in his arc is when he confronts Arthur and instead of calmly accepting execution, let's loose a lot of interesting dialogue. That Arthur has been using him as a crutch his entire career and Danse let him. I think his story could have been more dramatic if they'd left in the part where he takes over the BoS.
But I also think Bethesda made the correct chocie to cut it because Danse being unable to reform the BOS and just betrayed by it has more pathos.
He immediately trusts them and allows them entry into the once reclusive Brotherhood of Steel. Oh and you can bang him and he says awkward lines after sex.
Danse makes it clear that they're outgunned and as you find all the dead BoS, it's a slaughterfest. This doesn't speak well of the BOS since caraveners seem capable of living and trading here but the BOS treats it like Vietnam. However, Danse is recruiting you as a hired gun and offers you the chance to prove yourself. I don't see the problem there if they intend to annex the Commonwealth.
Cait: easily my least favourite companion. So she’s an “Irish” woman that lives in an arena where all of the patrons are hostile to newcomers. She is a drug addict and a brawler. She likes helping others for money, and likes taking drugs. But if you cure her of drugs she dislikes you taking them. Woah, what an arc. The problem with Cait is that she sounds horrible– her accent is possibly the shittiest one I’ve ever heard. I can’t stand listening to her. It is genuinely hard for me. You can romance her but I’m not sure why you would want to.
She's Scottish, not Irish. Yeah, we got this.
As for why I'd want to romance Cait, I think she's probably my favorite companion since she reminds me a lot of my wife in RL. I like her backstory and the fact you get her as a "Raider" companion. Cait has been used her entire life and has fallen into a cycle of self-medictation and self-destruction which she's trying to break out of if you treat her as a decent human being. Which you do if you get her likes up. Two broken people coming together in the Wasteland with Cait finally having someone by her side she can trust.
I also liked talking about how she killed her parents and it didn't make her feel any better about the event.
Curie: a Miss Nanny robot with consciousness(?). She has likes and dislikes, yet again helping people is a like, and is involved in a quest. She makes a cure for every disease known to man. Wow. Shame there’s only one and she can’t recreate it. Convenient in fact. Heck, you can’t even try to recreate it. Oh well, all that knowledge gone saving a ginger. You might have been under the impression that AI need to be fucking huge in Fallout but apparently they don’t. Now Curie might not be an AI, but the next companion will prove my point.
Boston is the center of artificial intelligence research thanks to things like the institute and the idea the Pre-War civilization was getting closer and closer to true AI when things went to hell isn't something that bothers me. Certainly, the ZAX supercomputers are Skynet-esque super intelligences but these are just A.I. which replicate the human mind.
And badly, at that since both Curie and Codsworth spend 200 years doing the same thing over and over again.
Codsworth: a robot that shows emotion and is the size of a beach ball. Crazy how that works isn’t it? Anyway he’s voiced by Stephen Russel so that’s a plus. But his entire “character” is fucking stupid– a robot butler that you own leaves you if you don’t help people? Fuck off, I’m all for C&C but my robot butler should do whatever the fuck I tell it to do. How has it developed a mind of its own?
It is hard to believe that RobCO would program laws and ethics into machines--that seems almost too competent.
X6-eighty great: another robot. He likes killing things. Oh thank God. But he's a robot so he has no personality.
I hate X6-88 personally but I actually like his maximum affinity as you bring him out to struggle to explain the fact he trusts and admires you. I also like the Coursers as they do provide a nice little bit of evidence the Synths aren't quite as human as they appear to be.
Deacon: some obnoxious spy guy whose wife was a robot. Damn Bethesda, really like these robots don't we? His voice is... alright I guess, I just don't know what they were going for. He doesn't have a quest and likes it... he likes it when you help others. FFS.
In Deacon's case, his backstory is covered up by the fact he claims to be a Synth for the vast majority of it. There's also the fact he gives you his "recall code." If you open it, it says, "You really can't trust people, can you?" I thought that was a good little twist. Deacon was also a member of a gang, which hated Synths and destroyed them. There's a good bit of confusion on his part as well as he doesn't know if his wife was replaced as a Synth or always a Synth and it hurts his brain as they acted identical--or were the same person.
Preston Garvey: with his suave voice, casual demeanor, amazing looks, great fashion sense and taste in weapons- who wouldn't join the minutemen? Seriously though fuck this guy. Endless radiant quests to help some potato-faced fuckers and their shacks that look like they were built by an autistic minecraft lets player. So his town was massacred and he joined up with some potato-faced fuckers who go around Diamond City and up north because some junkie told them to? And this horrific experience gives him depression. Good. I hope he slits.
Preston Garvey is one of my favorite companions. I especially like where he breaks down and admits to you that he was actually planning on a suicidal last stand at Concord. He wasn't actually trying to save people there but was just waiting to die. The idea of another broken idealist and a character you rebuild the faith of is great. I also feel it plays into Nuka World well as making peace with Raiders destroys his faith in you because he's a man of impossible standards. A black and white worldview which doesn't work in the Commonwealth.
Strong: he proves that Bethesda are racist towards super mutants. They're fueling the unfair stereotype that all super mutants are violence-loving brutes and it has to stop. #SayNoToRacism Oh and as for the "character" he seems pretty chill around those he has a desire to kill.
I'm glad they avoided making the Super Mutant companion into another Marcus stereotype. I also like there's more depth to the character if you bother to do the Minutemen sidequests as he explains that Super Mutants are a communist (in its classical sense) culture which shares everything as well as works together in unity. They only are enemies of humans and have peace among themselves.
You forgot Nick Valentine, BTW.