FacetiousFuckBoy's companion/romance rant

They have over 2000 different names Codsworth can say.

UR just a h8r
haha bet u cant make a game that has many fans as AWESOMEOUT4!
Me want me enclave moon base so i can shoot tings on dur moon

I feel so empty
I forgot about the feature where your robot butler can call you names like dickass if you wish, so innovative! Forgot to put in microtransactions and have Codsworth tell you to drink a verification can.

Can't stand that McCready person, some limp wristed loser that should've met his end at the hands of those big hungry mutants looking for human flesh.
 
Hit the nail on the head. I tested all the companions and their quests and with the multiple followers mod you can really see through the crack and flaws. All voiced companions are a mishmash of each other. There are procedural scenes that they all have a say in, some of them say the same things at the exact same time. John shares likes with Strong, John and Piper have VERY similar dialogue. John shares the drug liking like Cait does. Cait and MacCready share in likes, they like extortion. They like when you say the same 'mean' things. Preston, Codsworth and Danse share in not liking drugs, Preston and Codsworth like when you craft things. All Companions judge you and talk down to you if they disapprove. The crime system in Fallout 4 is firstly based off of your companions meaning that if you have Dogmeat or Strong you can get away with anything. All other companions will go hostile on you, even if you are in a relationship.

Cait will flirt with John and vice versa if your are with Cait or John or both. Piper is not aware of what a typewriter is, let alone a Boston Bugal as she says, "Wonder what that's used for." Curie thinks that Fertilizer and scientific equipment like microscopes belong in the trash. When looting a dead settler John will say "Ripe for the taking." Strong likes when humans help humans, but likes when you help Greygarden and doesn't like when you help the USS Const. robots because humans should help humans.

In Skyrim all NPC's use a template dialogue package with a condition on it that makes it so that only one NPC can say template line of dialogue at a time. In Fallout 4 if you pick a lock in sanctuary or pick up junk you'll have a choir of complaints that you can't actually make out what anyone is saying if you store all the companions there.

Codsworth complains that you're not acting like yourself if you don't make enough weapon mods, meaning that you aren't playing Nate or Nora canonically. Nate and Nora never did drugs, never extorted anyone, never drank, and made all sorts of weapon modifications.

I could go on, but I fucking hate that game and don't care to waste more words.

Can't stand that McCready person, some limp wristed loser that should've met his end at the hands of those big hungry mutants looking for human flesh.
Strong knows MacCready and they both like each other. Strong says when exchanging "Mac Read E good fighter, Strong approve." How does strong know MacCready? Strong also says, "Place smells like shit, Tastes like shit too." Implying that Strong eats shit.
 
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What, you wanted more? :smug:
I think if there had been more images, it probably would have ended like this.
scissors.jpg
Cait: easily my least favourite companion. So she’s an “Irish” woman that lives in an arena where all of the patrons are hostile to newcomers. She is a drug addict and a brawler. She likes helping others for money, and likes taking drugs. But if you cure her of drugs she dislikes you taking them. Woah, what an arc. The problem with Cait is that she sounds horrible– her accent is possibly the shittiest one I’ve ever heard. I can’t stand listening to her. It is genuinely hard for me. You can romance her but I’m not sure why you would want to.
The reason Cait's accent is so horrible, is that she isn't actually Irish, she's actually Scottish, and is doing an incredibly poor impersonation of an Irish accent.

EDIT: Another thing I've noticed is how many characters are addicted to drugs in general.

I mean, are they addicted to Jet or Psycho or Med-X?, No, there just addicted to drugs.
 
I actually liked Cait. Sure, her "irish" accent was quite terrible (who the hell hired a scottish actress to voice her??), but her character was at least somewhat interesting. Felt like there could have been a lot more to the character (same with the raider settlements and the Combat Zone), but as with all good things it was just left on the cutting room floor.
Still, the companions were almost all terribly written and so very two-dimensional. Boooring.
 
Can anyone actually imagine Strong as a romance option?

I mean with the sophistication Super Mutants show, I'd have thought no one could resist Strong.

 
I actually liked Cait. Sure, her "irish" accent was quite terrible (who the hell hired a scottish actress to voice her??), but her character was at least somewhat interesting. Felt like there could have been a lot more to the character (same with the raider settlements and the Combat Zone), but as with all good things it was just left on the cutting room floor.
I personally think every part of Cait was handled utterly immaturely.

"Lets make her a drug addict, but rather than specifying a drug, just assume she's addicted to everything."
"Let's make it so the only thing needed to rehabilitate her a magic machine, because nobody would actually want to see a companion slowly going through withdrawal after addiction."
"Lets make sure explicitly mentioned she was sold in to slavery at 18, because we now suddenly have some weird issues about that."
 
"Lets make her a drug addict, but rather than specifying a drug, just assume she's addicted to everything."
She talks alot about Psycho, specifically but not often enough to clearly understand that. Subtle writing, ho
"Lets make sure explicitly mentioned she was sold in to slavery at 18, because we now suddenly have some weird issues about that."
That's not a unique story in Fallout world tho. The actual question is bigger than that - where's all life and infrastructure to even have slavery system in at all? After that - Where all the slavers?
 
I don't recognize half of these names because bethesda's """"""""""""""""characters""""""""""" are so shit I don't know why anyone would willingly have one follow them around and flap their gums the whole game. Even Dogmeat is just bearable enough since he doesn't talk and can randomly insta kill enemies.
 
Before I get into things, I should point out that the Piper thing has an additional layer of WTF.

Because she very clearly obviously has a printer behind her.

One which is shown printing up copies of her work.

Is it a photocopier?
 
who the fuck is John? Is it Maccready's first name?
JH, John Hancock, John. When I was testing Fallout 4 with my wife it was one of the 40-50 mods we made for it. We were trying to make the game playable, modding simple stuff like that doesn't take long, so we overhauled Hancock completely, Changed his name to John, Changed the things he said, how he reacted to things, edited his scripts, etc etc. I grown accustom to calling him John. We made him more enjoyable, but the problem with that is fixing one companion to be receptive based on conditions and quests is good for that character. But as good as we could make him, he was ultimately trapped in a game nether one of us was willing to play. It was part of a series of tests we did to see if the game could be made fun with mods. It can't. Slight improvements can be made here and there, but the whole thing is rotten at the core and no amount of edits will make it feel fun, because it would need to be a different game for those mods to have benifit.
 
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I personally think every part of Cait was handled utterly immaturely.

"Lets make her a drug addict, but rather than specifying a drug, just assume she's addicted to everything."
"Let's make it so the only thing needed to rehabilitate her a magic machine, because nobody would actually want to see a companion slowly going through withdrawal after addiction."
"Lets make sure explicitly mentioned she was sold in to slavery at 18, because we now suddenly have some weird issues about that."
Yeah, that's true. The good old days of New Vegas and how they handled slavery. None of that "sold into slavery when 18" bullshit, there was straight up child slavery. And Cook-Cook burning a new slave alive in front of his other new slaves because that's how you write a goddamn evil psychopath.
Still, I liked her more than any of the other characters. I'm just a sucker for redheads with irish/scottish accents.


Damn, how could Bethesda have learned so little from New Vegas?
 
I like ranting about stuff.

And I like being a argumentative crazy person!


YAY!

If Bethesda want to attempt at giving you a spouse, maybe they shouldn't let you go around and bang singers and reporters 3 days after they're killed. Seriously this shit makes no sense.

How much time you're supposed to be spending travelling across the Wasteland is determined by your RPG but the game is actually fairly good about time passing. Many days pass in the course of your event and I have no problem with the idea a widow or widower would want to try to rebuild their life as a means of coping with the hellish world they've found themselves in. Then again, I also know several people who have lost spouses only to begin a relationship the same year. They don't know how to function without someone to give love to and back because that's how they're wired--not that mourning forever is a good thing.

And to get people to like you, you have to do the most random shit. Pick locks, help farmers, take drugs, don't take drugs- it's nothing to do with dialogue except one final RNG speech check.

I believe that's meant to simulate making them a part of your quest. You save people for the Minutemen and they slowly come to admire you. You pick locks and don't steal stuff and you show you're a professional snoop. You get pissed on alcohol with Cait and drugs and you're a hard partier like her.

Think of the children: "Hey Shaun, you know how your DNA was used to create synths? Well, funny story. See I met this lounge singer called Magnolia... and well I found out she was a synth... and this was after we umm..."

I found that part amusing actually. Annoyingly, it never came up as a dilaogue option.

Companions:
People often say, "ooh but the companions are so much better in F4."
But are they? They look like all the other potato-faced fuckers inhabiting this poorly optimized shithole. But this isn't about their looks, it's about their personalities. And boy has Emil outdone himself on this one. Oh, and the voice acting, but that really only applies to Cait.

I think Piper, Cait, and Curie are actually quite cute.

Piper: so there’s a reporter that lives in the Jewel of the Commonwealth (gotta love that shithole) with her little sister Nat. They have a functioning printing press and there are plenty of typewriters lying around but they handwrite their newspapers. OK. She meets a mysterious vault dweller with a lost child and immediately decides to ditch her own small child to go on adventures with the dweller. In exchange for a 1 on 1 interview of course. OK. She enjoys it when the vault dweller picks locks and acts nice to others. Her personality can be summed up with one word– bubbly. She makes occasional sarcastic remarks (I can respect that one) and can become romantically involved with the dweller. Hey, if they can pick master locks, just think about what they can do to her.

Piper's situation is a bit more complex than that as you begin the game with her exiled out into the city so she'll either die or never come back. The point of Piper's romance and character arc is two-fold. One, she's managed to alienate everyone in her hometown by becoming a newsreporter that she no longer has any friends. Two, she's also a person who hates herself because she loves being an adventurer more than caring for her sister who she's terrified is going to try to bridge the gap by becoming like her. It's a character flaw that she can't put her sister above her own selfish desire to be Lois Lane.

And romancing Lois Lane is awesome.

Hancock: he’s the brother to the mayor of Diamond City. And he’s a ghoul. So his brother hates ghouls and is a human. How did Hancock become a ghoul? A radiation drug. A fucking drug. This shit is so stupid. He is the mayor of a town called Goodneighbour, but don’t worry– he’ll ditch so long as you complete 2 quests for him. He approves of taking drugs but likes to help the innocent. Oh well, I’m sure there will be an evil companion eventually.

Hancock's entire thing is he's trying to atone for his brother's actions and that included irradiating himself to become a ghoul (which he knew might kill him). The whole drug story is actually just a smokescreen for the more dramatic story about his brother's monstrous act.



Maccready: I think that’s how you spell his name but I’m not sure. I’ve never really spent time with him because he is one of the most boring characters I have ever met in a video game. He’s a merc with no personality whatsoever. Please tell me some of his characteristics and give several examples for each. He is the same annoying shit from Fallout 3, only now he’s grown up. His wife died Boone Boone Boone and he has a sick child. OK. If you want this professional mercenary on your team, you’ll need a one time payment of… 1000 caps. He can’t be that good can he? That’s like, what– 20 colas? Oh yeah and you can bang him if you do things he likes such as : helping others. Why? He’s a fucking mercenary.

I'm pretty sure Boone doesn't have a patent on widowhood.

I like the fact MacCready works as a foil to the Sole Survivor if you actually bother to take him along. He's a widower and a father who desperately wants to save his child but it's a less dramatic quest (read stupid) in that he just needs the caps to treat their illness. Certainly, the female Sole Survivor has more in common with him than the vast majority of love interests. He's a broken individual who has tried to survive since Little Lamplight (which is stupid, yes but the story after isn't) and basically has a series of justifications about everything he's done and the groups he's worked with to keep them from being scum.

As for the 1-time payment issue, it was just to get him away from the Gunners and given you can buy a HOUSE in Diamond City for twice that much, 1000 caps is a huge amount of money.

Paladin Dense: the cliché soldier. His friend died. Oh no. Then you find out he’s a robot– and his group hate robots. Woah what an arc! Except Bethesda don’t bother to change his lines afterwards. They change the little affinity bar to make him like helping robots but that’s it. Give me some characteristics and examples, because I can only think of one. Stupid.

I like Paladin Danse for giving the perspective of the Brotherhood of Steel with complete sincerity but also being the major sign of its hypocrisy. The best moment in his arc is when he confronts Arthur and instead of calmly accepting execution, let's loose a lot of interesting dialogue. That Arthur has been using him as a crutch his entire career and Danse let him. I think his story could have been more dramatic if they'd left in the part where he takes over the BoS.

But I also think Bethesda made the correct chocie to cut it because Danse being unable to reform the BOS and just betrayed by it has more pathos.

He immediately trusts them and allows them entry into the once reclusive Brotherhood of Steel. Oh and you can bang him and he says awkward lines after sex.

Danse makes it clear that they're outgunned and as you find all the dead BoS, it's a slaughterfest. This doesn't speak well of the BOS since caraveners seem capable of living and trading here but the BOS treats it like Vietnam. However, Danse is recruiting you as a hired gun and offers you the chance to prove yourself. I don't see the problem there if they intend to annex the Commonwealth.

Cait: easily my least favourite companion. So she’s an “Irish” woman that lives in an arena where all of the patrons are hostile to newcomers. She is a drug addict and a brawler. She likes helping others for money, and likes taking drugs. But if you cure her of drugs she dislikes you taking them. Woah, what an arc. The problem with Cait is that she sounds horrible– her accent is possibly the shittiest one I’ve ever heard. I can’t stand listening to her. It is genuinely hard for me. You can romance her but I’m not sure why you would want to.

She's Scottish, not Irish. Yeah, we got this.

As for why I'd want to romance Cait, I think she's probably my favorite companion since she reminds me a lot of my wife in RL. I like her backstory and the fact you get her as a "Raider" companion. Cait has been used her entire life and has fallen into a cycle of self-medictation and self-destruction which she's trying to break out of if you treat her as a decent human being. Which you do if you get her likes up. Two broken people coming together in the Wasteland with Cait finally having someone by her side she can trust.

I also liked talking about how she killed her parents and it didn't make her feel any better about the event.

Curie: a Miss Nanny robot with consciousness(?). She has likes and dislikes, yet again helping people is a like, and is involved in a quest. She makes a cure for every disease known to man. Wow. Shame there’s only one and she can’t recreate it. Convenient in fact. Heck, you can’t even try to recreate it. Oh well, all that knowledge gone saving a ginger. You might have been under the impression that AI need to be fucking huge in Fallout but apparently they don’t. Now Curie might not be an AI, but the next companion will prove my point.

Boston is the center of artificial intelligence research thanks to things like the institute and the idea the Pre-War civilization was getting closer and closer to true AI when things went to hell isn't something that bothers me. Certainly, the ZAX supercomputers are Skynet-esque super intelligences but these are just A.I. which replicate the human mind.

And badly, at that since both Curie and Codsworth spend 200 years doing the same thing over and over again.

Codsworth: a robot that shows emotion and is the size of a beach ball. Crazy how that works isn’t it? Anyway he’s voiced by Stephen Russel so that’s a plus. But his entire “character” is fucking stupid– a robot butler that you own leaves you if you don’t help people? Fuck off, I’m all for C&C but my robot butler should do whatever the fuck I tell it to do. How has it developed a mind of its own?

It is hard to believe that RobCO would program laws and ethics into machines--that seems almost too competent.

X6-eighty great: another robot. He likes killing things. Oh thank God. But he's a robot so he has no personality.

I hate X6-88 personally but I actually like his maximum affinity as you bring him out to struggle to explain the fact he trusts and admires you. I also like the Coursers as they do provide a nice little bit of evidence the Synths aren't quite as human as they appear to be.

Deacon: some obnoxious spy guy whose wife was a robot. Damn Bethesda, really like these robots don't we? His voice is... alright I guess, I just don't know what they were going for. He doesn't have a quest and likes it... he likes it when you help others. FFS.

In Deacon's case, his backstory is covered up by the fact he claims to be a Synth for the vast majority of it. There's also the fact he gives you his "recall code." If you open it, it says, "You really can't trust people, can you?" I thought that was a good little twist. Deacon was also a member of a gang, which hated Synths and destroyed them. There's a good bit of confusion on his part as well as he doesn't know if his wife was replaced as a Synth or always a Synth and it hurts his brain as they acted identical--or were the same person.

Preston Garvey: with his suave voice, casual demeanor, amazing looks, great fashion sense and taste in weapons- who wouldn't join the minutemen? Seriously though fuck this guy. Endless radiant quests to help some potato-faced fuckers and their shacks that look like they were built by an autistic minecraft lets player. So his town was massacred and he joined up with some potato-faced fuckers who go around Diamond City and up north because some junkie told them to? And this horrific experience gives him depression. Good. I hope he slits.

Preston Garvey is one of my favorite companions. I especially like where he breaks down and admits to you that he was actually planning on a suicidal last stand at Concord. He wasn't actually trying to save people there but was just waiting to die. The idea of another broken idealist and a character you rebuild the faith of is great. I also feel it plays into Nuka World well as making peace with Raiders destroys his faith in you because he's a man of impossible standards. A black and white worldview which doesn't work in the Commonwealth.

Strong: he proves that Bethesda are racist towards super mutants. They're fueling the unfair stereotype that all super mutants are violence-loving brutes and it has to stop. #SayNoToRacism Oh and as for the "character" he seems pretty chill around those he has a desire to kill.

I'm glad they avoided making the Super Mutant companion into another Marcus stereotype. I also like there's more depth to the character if you bother to do the Minutemen sidequests as he explains that Super Mutants are a communist (in its classical sense) culture which shares everything as well as works together in unity. They only are enemies of humans and have peace among themselves.

You forgot Nick Valentine, BTW.
 
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